Player Matchup

Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
Benie Blanco
Scylla
Platinum IV
Level 149
God Stats
31W - 30L
1,561 SR
Queue Stats
110W - 100L
1,815 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
IMrSoIoI
Gilgamesh
Gold IV
Level 99
God Stats
2W - 2L
1,169 SR
Queue Stats
176W - 146L
1,458 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,410 SR
1,591 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,590 SR
1,601 MMR
Awilix
Awilix
Bronze IV
Chaotic Wolf694
Awilix
Bronze IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,546 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
DOE BOI GRINDIN
Zhong Kui
Silver I
Level 160
God Stats
0W - 1L
1,771 SR
Queue Stats
22W - 26L
1,640 MMR
Solo
Atlas
Atlas
Silver I
XlxToxicWolfxlX
Atlas
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
12 / 1 / 6
10,332
939
15,629
7,114
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
13
4 / 0 / 13
9,035
821
10,064
2,935
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IMrSoIoI
Gilgamesh
13
3 / 4 / 10
8,659
787
6,974
11,359
9,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetZeusThothCthulhuFenrir

VS

Bans
AphroditeAchillesCerberusAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 2
7,617
692
4,462
11,276
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
DOE BOI GRINDIN
Zhong Kui
11
1 / 5 / 3
7,339
667
5,712
10,664
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 4
8,051
732
5,063
15,573
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
5
5
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
6
15
W
Scylla
4
0
13
10.5
L
3
7
2
0.57
L
Zhong Kui
DOE BOI GRINDIN
Zhong Kui
1
5
3
0.5
W
Gilgamesh
IMrSoIoI
Gilgamesh
3
4
10
2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
15,237
21,408
Taken
37,513
13,106
Mitigated
27,661
6,603
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,629
6,369
0
2,759
7,114
2,730
1,615
3,582
3,416
0
41,699
W
Scylla
10,064
581
0
1,003
2,935
1,010
486
2,276
635
25,977
0
L
4,462
1,519
0
387
11,276
5,127
0
1,932
9,166
0
14,694
L
Zhong Kui
DOE BOI GRINDIN
Zhong Kui
5,712
595
0
1,486
10,664
6,857
0
2,774
7,678
18,343
3,010
W
Gilgamesh
IMrSoIoI
Gilgamesh
6,974
2,069
200
2,641
11,359
9,366
322
4,908
6,250
0
29,095
L
5,063
1,604
382
1,651
15,573
15,677
0
4,774
10,437
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
23,007
106
Minions Killed
92
7
Camps Cleared
3
639,333
Distance Traveled
590,460
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,332
939
36
3
3
210,927
2
W
Scylla
9,035
821
37
3
1
212,925
2
L
Awilix
7,617
692
27
2
1
202,056
2
L
Zhong Kui
7,339
667
49
4
2
189,855
1
W
Gilgamesh
8,659
787
33
3
3
215,481
1
L
Atlas
8,051
732
16
1
0
198,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role