Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AngelicDreams
Discordia
Level 141
God Stats
17W - 9L
1,712 SR
Queue Stats
325W - 158L
1,592 Elo+
Party 2
Susano
Susano
Kaiipo
Susano
Level 126
God Stats
47W - 11L
1,863 SR
Queue Stats
543W - 287L
1,713 Elo+
Party 2
King Arthur
King Arthur
SmallShaftBigTip
King Arthur
Level 129
God Stats
2W - 0L
1,516 SR
Queue Stats
390W - 263L
1,695 Elo+
Party 2
Ymir
Ymir
SnakeEyes KH
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,824 Elo+
Party 2
Team Averages
Level 112
1,618 SR
1,665 Elo+

VS

Team Averages
Level 65
1,488 SR
1,594 Elo+
Hachiman
Hachiman
GhostofBabylon
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,634 Elo+
Party 1
Hercules
Hercules
MiniScopes
Hercules
Level 29
God Stats
2W - 6L
1,266 SR
Queue Stats
151W - 156L
1,563 Elo+
Party 3
Osiris
Osiris
Thanostrich
Osiris
Level 52
God Stats
1W - 1L
1,736 SR
Queue Stats
118W - 107L
1,551 Elo+
Party 3
Ares
Ares
VDaddy699
Ares
Level 109
God Stats
9W - 7L
1,424 SR
Queue Stats
261W - 223L
1,583 Elo+
Party 1
Janus
Janus
Vizzla
Janus
Level 118
God Stats
1W - 3L
1,513 SR
Queue Stats
276W - 229L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 0 / 5
8,439
603
6,838
7,179
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
AngelicDreams
Discordia
14
5 / 0 / 3
8,010
572
4,884
2,695
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Kaiipo
Susano
15
5 / 0 / 6
8,365
598
8,597
6,709
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SmallShaftBigTip
King Arthur
15
2 / 0 / 1
8,431
602
4,700
6,836
5,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 6
7,288
521
2,113
7,486
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 3 / 0
5,554
397
2,699
5,821
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MiniScopes
Hercules
12
0 / 4 / 0
6,712
479
2,410
11,627
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
11
0 / 1 / 1
6,576
470
5,220
8,253
8,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
1 / 3 / 0
6,345
453
2,406
10,555
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Vizzla
Janus
9
0 / 4 / 0
6,141
439
2,190
5,917
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
15
Kills
1
1
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
5
4.5
W
Discordia
AngelicDreams
Discordia
5
0
3
6.5
L
Hachiman
0
3
0
0
W
Susano
Kaiipo
Susano
5
0
6
8
L
Hercules
MiniScopes
Hercules
0
4
0
0
W
King Arthur
SmallShaftBigTip
King Arthur
2
0
1
2.5
W
1
1
6
4
L
Osiris
0
1
1
0.5
L
Ares
1
3
0
0.33
L
Janus
Vizzla
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
14,925
30,905
Taken
42,173
18,725
Mitigated
20,970
9,261
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,838
3,716
0
4,139
7,179
2,611
0
465
6,686
0
75,433
W
Discordia
AngelicDreams
Discordia
4,884
0
0
1,169
2,695
913
1,158
1,386
1,183
48,167
0
L
Hachiman
2,699
1,159
0
1,525
5,821
1,079
0
493
5,288
0
26,135
W
Susano
Kaiipo
Susano
8,597
3,267
0
331
6,709
2,756
0
308
6,328
0
58,887
L
Hercules
MiniScopes
Hercules
2,410
388
0
1,530
11,627
3,857
0
699
10,892
0
48,530
W
King Arthur
SmallShaftBigTip
King Arthur
4,700
515
0
2,358
6,836
5,435
0
319
6,001
0
57,891
W
2,113
75
0
1,264
7,486
7,010
290
1,898
5,459
24,246
3,207
L
Osiris
5,220
985
0
3,170
8,253
8,716
0
827
7,420
0
34,887
L
Ares
2,406
124
0
1,235
10,555
6,057
0
2,620
7,825
20,757
0
L
Janus
Vizzla
Janus
2,190
56
0
755
5,917
1,261
0
1,618
4,003
30,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
31,328
509
Minions Killed
340
0
Camps Cleared
0
1,486,441
Distance Traveled
1,280,524
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,439
603
136
10
0
246,460
3
W
Discordia
8,010
572
101
7
0
298,139
7
L
Hachiman
5,554
397
64
5
0
220,787
2
W
Susano
8,365
598
97
7
0
353,858
2
L
Hercules
6,712
479
94
7
0
296,892
2
W
King Arthur
8,431
602
126
9
0
315,275
1
W
Ymir
7,288
521
49
4
0
272,709
3
L
Osiris
6,576
470
72
5
0
276,497
4
L
Ares
6,345
453
35
3
0
272,222
8
L
Janus
6,141
439
75
5
0
214,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role