Player Matchup

Cthulhu
Cthulhu
Tz PriMe Tz
Cthulhu
Level 67
God Stats
1W - 2L
1,381 SR
Queue Stats
2W - 9L
1,190 Elo+
Party 2
Hades
Hades
Tz SrMiMo Tz
Hades
Level 101
God Stats
1W - 1L
1,246 SR
Queue Stats
18W - 20L
1,506 Elo+
Party 2
Mulan
Mulan
TzDeadFireTz
Mulan
Level 65
God Stats
1W - 2L
1,427 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 2
Team Averages
Level 78
1,352 SR
1,336 Elo+

VS

Team Averages
Level 48
1,238 SR
1,178 Elo+
Cliodhna
Cliodhna
Dragon-man345
Cliodhna
Level 83
God Stats
3W - 3L
1,235 SR
Queue Stats
9W - 20L
1,190 Elo+
Party 1
Olorun
Olorun
DragonBaby012
Olorun
Level 35
God Stats
1W - 5L
1,163 SR
Queue Stats
8W - 20L
1,172 Elo+
Party 1
Cthulhu
Cthulhu
DragonDad678
Cthulhu
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 20L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tz PriMe Tz
Cthulhu
13
6 / 0 / 2
8,823
735
7,838
10,258
9,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 7
8,031
669
7,891
10,012
4,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 7
8,014
668
2,939
4,927
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dragon-man345
Cliodhna
12
2 / 5 / 1
7,518
627
8,387
8,074
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 2
7,440
620
5,338
7,673
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DragonDad678
Cthulhu
11
0 / 1 / 3
7,065
589
4,428
7,531
4,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dragon-man345
Cliodhna
2
5
1
0.5
W
1
4
2
0.5
W
Cthulhu
DragonDad678
Cthulhu
0
1
3
1.5
L
Cthulhu
Tz PriMe Tz
Cthulhu
6
0
2
7
L
2
2
7
2.75
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
18,153
25,197
Taken
23,278
18,175
Mitigated
9,657
7,976
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dragon-man345
Cliodhna
8,387
227
0
13
8,074
2,609
0
5,141
2,859
0
23,768
W
5,338
2,262
500
1,928
7,673
2,598
484
6,515
1,098
23,739
2,524
W
Cthulhu
DragonDad678
Cthulhu
4,428
308
0
1,064
7,531
4,450
0
4,201
3,245
16,470
0
L
Cthulhu
Tz PriMe Tz
Cthulhu
7,838
651
454
1,383
10,258
9,545
0
3,835
6,423
27,921
0
L
7,891
675
760
5,036
10,012
4,486
266
3,573
6,439
27,796
0
L
2,939
549
0
343
4,927
4,144
0
2,227
2,700
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
22,023
116
Minions Killed
112
4
Camps Cleared
4
615,620
Distance Traveled
614,590
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,518
627
29
2
1
217,140
1
W
Olorun
7,440
620
50
4
3
193,884
1
W
Cthulhu
7,065
589
33
3
0
203,566
0
L
Cthulhu
8,823
735
42
4
0
205,653
1
L
Hades
8,031
669
56
5
3
184,523
4
L
Mulan
8,014
668
18
2
1
225,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role