Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AlMiGhTy--NiNjA
Agni
Level 160
God Stats
3W - 6L
1,691 SR
Queue Stats
101W - 99L
1,592 Elo+
Party 1
Zeus
Zeus
Swa5h_NY
Zeus
Level 145
God Stats
1W - 0L
1,875 SR
Queue Stats
23W - 32L
1,535 Elo+
Party 1
Ratatoskr
Ratatoskr
TheBckCampGoblin
Ratatoskr
Level 149
God Stats
1W - 0L
1,900 SR
Queue Stats
18W - 14L
1,620 Elo+
Party 1
Sobek
Sobek
Zombiemasher32
Sobek
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,693 SR
1,549 Elo+

VS

Team Averages
Level 89
1,555 SR
1,501 Elo+
Chiron
Chiron
Akuzual
Chiron
Level 123
God Stats
1W - 3L
1,607 SR
Queue Stats
26W - 24L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
JayRR-_-
Gilgamesh
Level 54
God Stats
69W - 91L
1,476 SR
Queue Stats
127W - 140L
1,459 Elo+
Solo
Bacchus
Bacchus
Medicatedmice
Bacchus
Level 99
God Stats
0W - 1L
1,682 SR
Queue Stats
30W - 28L
1,540 Elo+
Party 2
Thanatos
Thanatos
RumblyJarl12962
Thanatos
Level 101
God Stats
0W - 4L
1,542 SR
Queue Stats
9W - 14L
1,518 Elo+
Party 2
Ra
Ra
XxDeathxX7526
Ra
Level 70
God Stats
0W - 3L
1,465 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 1 / 17
8,770
797
7,236
9,139
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 12
9,844
895
15,843
6,476
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
17
7 / 0 / 12
9,445
859
17,615
4,344
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
16
8 / 3 / 12
9,600
873
9,499
11,464
9,410
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 15
8,777
798
3,964
8,764
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Akuzual
Chiron
14
1 / 7 / 1
7,868
715
6,108
12,810
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
JayRR-_-
Gilgamesh
14
2 / 5 / 3
7,805
710
5,361
16,112
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
14
0 / 5 / 5
7,774
707
6,920
14,343
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
12
2 / 9 / 1
7,207
655
4,884
11,328
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 2
8,183
744
3,645
8,814
4,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
30
Kills
8
8
Deaths
30
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
17
11.5
L
Chiron
Akuzual
Chiron
1
7
1
0.21
W
10
2
12
8
L
Gilgamesh
JayRR-_-
Gilgamesh
2
5
3
0.7
L
Bacchus
0
5
5
0.5
L
Thanatos
2
9
1
0.28
W
Zeus
7
0
12
13
W
Ratatoskr
8
3
12
4.67
L
3
4
2
1
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,157
Damage
26,918
40,187
Taken
63,407
26,824
Mitigated
38,740
10,454
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,236
4,857
0
3,781
9,139
3,330
2,416
2,803
6,170
0
37,202
L
Chiron
Akuzual
Chiron
6,108
3,115
344
2,808
12,810
4,538
0
7,316
5,030
0
31,531
W
15,843
1,635
0
673
6,476
2,152
399
1,264
5,050
33,954
0
L
Gilgamesh
JayRR-_-
Gilgamesh
5,361
812
0
2,812
16,112
9,674
343
8,879
6,444
0
15,976
L
Bacchus
6,920
795
300
1,149
14,343
15,379
0
8,041
5,747
18,567
0
L
Thanatos
4,884
1,156
0
1,976
11,328
5,143
0
5,605
5,262
0
8,343
W
Zeus
17,615
969
0
1,487
4,344
1,557
590
1,600
2,648
39,462
0
W
Ratatoskr
9,499
1,925
0
2,776
11,464
9,410
874
1,932
9,213
0
25,771
L
3,645
201
1,656
765
8,814
4,006
828
6,072
2,619
21,697
0
W
3,964
87
0
1,737
8,764
10,375
172
2,966
5,551
10,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
38,837
205
Minions Killed
147
0
Camps Cleared
0
1,162,466
Distance Traveled
1,055,936
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,770
797
55
5
0
235,862
1
L
Chiron
7,868
715
53
5
0
188,431
4
W
Agni
9,844
895
43
4
0
218,951
0
L
Gilgamesh
7,805
710
24
2
0
230,721
0
L
Bacchus
7,774
707
18
2
0
219,931
2
L
Thanatos
7,207
655
5
0
0
201,021
1
W
Zeus
9,445
859
66
6
0
209,806
0
W
Ratatoskr
9,600
873
26
2
0
267,774
0
L
Ra
8,183
744
47
4
0
215,832
2
W
Sobek
8,777
798
15
1
0
230,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role