Player Matchup

Sylvanus
Sylvanus
ImGoing2Feed
Sylvanus
Level 18
God Stats
5W - 1L
1,857 SR
Queue Stats
101W - 23L
1,827 Elo+
Party 1
Chronos
Chronos
SemiHardNips
Chronos
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 99L
1,545 Elo+
Solo
Ullr
Ullr
scalpn
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 16L
1,723 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,698 Elo+

VS

Team Averages
Level 30
1,453 SR
1,660 Elo+
Chaac
Chaac
AlmostComp
Chaac
Level 33
God Stats
2W - 1L
1,553 SR
Queue Stats
23W - 12L
1,610 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CompLayup
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,833 Elo+
Party 2
Thoth
Thoth
WhiteboiB4113Rr
Thoth
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
9W - 6L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImGoing2Feed
Sylvanus
14
3 / 7 / 7
10,018
668
11,067
20,998
21,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
SemiHardNips
Chronos
16
5 / 6 / 9
11,222
748
12,585
16,846
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
scalpn
Ullr
16
6 / 7 / 7
11,562
771
10,434
15,278
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 5 / 10
9,821
655
11,357
17,642
18,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
CompLayup
Ah Muzen Cab
18
17 / 3 / 3
13,431
895
19,600
15,880
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 15
10,916
728
9,469
12,326
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
14
Kills
20
20
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
5
10
1.4
W
Ah Muzen Cab
CompLayup
Ah Muzen Cab
17
3
3
6.17
L
Sylvanus
ImGoing2Feed
Sylvanus
3
7
7
0.93
L
Chronos
SemiHardNips
Chronos
5
6
9
1.58
W
1
6
15
1.42
L
Ullr
scalpn
Ullr
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
40,426
53,122
Taken
45,848
34,494
Mitigated
27,454
14,953
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,357
2,166
428
4,953
17,642
18,258
153
8,009
9,633
0
23,260
W
Ah Muzen Cab
CompLayup
Ah Muzen Cab
19,600
7,317
0
5,055
15,880
5,481
2,939
8,517
7,363
0
74,573
L
Sylvanus
ImGoing2Feed
Sylvanus
11,067
2,422
4,666
5,940
20,998
21,873
530
5,022
15,706
18,422
2,756
L
Chronos
SemiHardNips
Chronos
12,585
3,047
0
2,320
16,846
6,750
1,833
3,124
13,478
49,922
0
W
9,469
777
139
2,007
12,326
3,715
427
6,659
5,667
39,018
0
L
Ullr
scalpn
Ullr
10,434
4,754
0
2,027
15,278
5,871
1,176
1,473
13,489
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
34,168
155
Minions Killed
193
3
Camps Cleared
8
714,048
Distance Traveled
770,852
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,821
655
26
2
1
261,574
2
W
Ah Muzen Cab
13,431
895
110
7
4
271,792
2
L
Sylvanus
10,018
668
31
2
1
230,084
5
L
Chronos
11,222
748
79
5
1
254,614
2
W
Thoth
10,916
728
57
4
3
237,486
2
L
Ullr
11,562
771
45
3
1
229,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role