Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Casubis
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 79L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Rhysus
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
Xromos
Nu Wa
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,484 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,465 Elo+

VS

Team Averages
Level 90
1,398 SR
1,429 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Brock Nd Roll
Ne Zha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 391L
1,458 Elo+
Party 2
Horus
Horus
HollywoodCole32
Horus
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 370L
1,342 Elo+
Solo
Baba Yaga
Baba Yaga
JogFunkerson
Baba Yaga
Level 110
God Stats
3W - 3L
1,140 SR
Queue Stats
184W - 174L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Lizgflynn
Heimdallr
Level 92
God Stats
1W - 4L
1,351 SR
Queue Stats
34W - 40L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
5 / 3 / 15
10,769
897
5,810
17,439
25,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
 
Hera
16
9 / 2 / 5
10,321
860
12,598
7,245
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Casubis
Tiamat
14
0 / 5 / 13
8,653
721
6,928
10,579
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Rhysus
Amaterasu
16
5 / 4 / 10
9,702
809
8,410
18,729
17,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Xromos
Nu Wa
17
3 / 2 / 17
9,808
817
12,887
7,627
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 7 / 7
8,637
720
8,459
10,245
3,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 9
8,530
711
8,228
11,314
6,646
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 10
8,640
720
4,026
15,327
19,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
JogFunkerson
Baba Yaga
16
4 / 4 / 10
9,316
776
12,710
10,262
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Lizgflynn
Heimdallr
17
4 / 4 / 9
10,038
837
12,936
9,874
3,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
22
Kills
15
16
Deaths
24
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
3
15
4.17
W
Hera
 
Hera
9
2
5
5.75
L
Anhur
 
Anhur
4
7
7
1.07
L
2
4
9
1.63
W
Tiamat
Casubis
Tiamat
0
5
13
1.3
L
1
5
10
1.2
L
Baba Yaga
JogFunkerson
Baba Yaga
4
4
10
2.25
L
Heimdallr
Lizgflynn
Heimdallr
4
4
9
2.13
W
Amaterasu
Rhysus
Amaterasu
5
4
10
2.5
W
Nu Wa
Xromos
Nu Wa
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,633
Damage
46,359
61,619
Taken
57,022
54,839
Mitigated
38,332
20,214
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,810
1,760
4,648
4,742
17,439
25,513
665
3,462
13,977
13,543
0
W
Hera
 
Hera
12,598
4,457
349
1,353
7,245
2,768
282
1,581
5,664
29,396
0
L
Anhur
 
Anhur
8,459
3,466
611
827
10,245
3,936
0
7,840
2,333
0
12,492
L
8,228
2,391
1,601
2,391
11,314
6,646
0
7,988
3,205
0
18,280
W
Tiamat
Casubis
Tiamat
6,928
859
160
1,553
10,579
6,044
1,248
2,911
7,668
14,065
0
L
4,026
1,514
2,498
4,557
15,327
19,996
349
9,432
5,563
0
12,569
L
Baba Yaga
JogFunkerson
Baba Yaga
12,710
342
760
2,953
10,262
4,301
669
7,585
2,580
32,128
0
L
Heimdallr
Lizgflynn
Heimdallr
12,936
4,458
758
864
9,874
3,453
1,212
5,378
4,347
0
30,050
W
Amaterasu
Rhysus
Amaterasu
8,410
2,754
70
4,615
18,729
17,780
1,040
2,790
15,939
0
16,918
W
Nu Wa
Xromos
Nu Wa
12,887
4,990
1,000
1,724
7,627
2,734
1,525
1,966
5,661
28,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
45,161
97
Minions Killed
124
0
Camps Cleared
0
1,142,304
Distance Traveled
901,290
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,769
897
11
1
0
228,672
0
W
Hera
10,321
860
24
2
0
217,716
1
L
Anhur
8,637
720
9
1
0
143,227
0
L
Ne Zha
8,530
711
21
2
0
182,487
0
W
Tiamat
8,653
721
18
2
0
214,047
0
L
Horus
8,640
720
14
1
0
174,659
3
L
Baba Yaga
9,316
776
35
3
0
188,142
0
L
Heimdallr
10,038
837
45
4
0
212,775
0
W
Amaterasu
9,702
809
21
2
0
235,256
0
W
Nu Wa
9,808
817
23
2
0
246,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role