Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
Level 79
God Stats
47W - 26L
1,557 SR
Queue Stats
525W - 529L
1,436 Elo+
Party 1
Thanatos
Thanatos
BMiLLiii
Thanatos
Level 43
God Stats
6W - 3L
1,698 SR
Queue Stats
195W - 203L
1,372 Elo+
Party 1
Scylla
Scylla
Its Serpentine
Scylla
Level 119
God Stats
6W - 3L
1,516 SR
Queue Stats
65W - 83L
1,398 Elo+
Party 1
Nike
Nike
Rae2hawn
Nike
Level 102
God Stats
19W - 20L
1,483 SR
Queue Stats
381W - 392L
1,442 Elo+
Party 1
Ares
Ares
ms post
Ares
Level 28
God Stats
37W - 30L
1,477 SR
Queue Stats
539W - 555L
1,403 Elo+
Party 1
Team Averages
Level 74
1,546 SR
1,410 Elo+

VS

Team Averages
Level 80
1,606 SR
1,438 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
H0tpepperz
Chang'e
Level 77
God Stats
1W - 1L
1,635 SR
Queue Stats
7W - 9L
1,326 Elo+
Solo
Zeus
Zeus
bizzybbich
Zeus
Level 49
God Stats
16W - 22L
1,490 SR
Queue Stats
139W - 160L
1,493 Elo+
Solo
Guan Yu
Guan Yu
xXMETALJEWXx
Guan Yu
Level 79
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 25L
1,426 Elo+
Party 2
Cerberus
Cerberus
xxmetalwomanxx
Cerberus
Level 39
God Stats
6W - 3L
1,771 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
19
14 / 0 / 22
12,595
1,260
39,711
9,703
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
BMiLLiii
Thanatos
18
9 / 4 / 16
11,706
1,171
19,414
12,751
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
10 / 0 / 21
12,248
1,225
23,909
6,696
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
18
3 / 0 / 26
11,198
1,120
14,199
15,299
11,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
ms post
Ares
18
2 / 2 / 26
11,104
1,110
8,471
18,213
15,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

303

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 8 / 1
9,125
913
3,434
16,953
5,662
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
H0tpepperz
Chang'e
16
0 / 9 / 6
10,496
1,050
11,800
24,865
8,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 8 / 0
10,794
1,079
27,021
16,827
4,526
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xXMETALJEWXx
Guan Yu
15
2 / 3 / 2
9,884
988
7,293
22,339
26,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
15
0 / 10 / 1
9,132
913
6,535
31,111
18,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
16
38
Kills
6
6
Deaths
38
111
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
8
1
0.06
W
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
14
0
22
25
W
Thanatos
BMiLLiii
Thanatos
9
4
16
4.25
L
Chang'e
H0tpepperz
Chang'e
0
9
6
0.33
W
10
0
21
20.5
W
Nike
3
0
26
16
L
4
8
0
0.5
W
Ares
ms post
Ares
2
2
26
7.5
L
Guan Yu
xXMETALJEWXx
Guan Yu
2
3
2
1
L
Cerberus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,704
Damage
56,083
62,662
Taken
112,095
39,335
Mitigated
63,300
9,065
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,434
2,410
74
1,212
16,953
5,662
0
5,792
11,161
0
8,094
W
Ah Muzen Cab
Andeeeznuts94
Ah Muzen Cab
39,711
22,847
0
3,176
9,703
4,660
0
7,531
2,136
0
76,665
W
Thanatos
BMiLLiii
Thanatos
19,414
7,074
0
5,456
12,751
4,992
0
9,366
3,283
0
24,622
L
Chang'e
H0tpepperz
Chang'e
11,800
1,816
3,789
5,313
24,865
8,353
0
8,668
16,197
36,487
0
W
23,909
1,851
0
0
6,696
2,826
0
4,706
1,873
44,548
0
W
Nike
14,199
985
0
0
15,299
11,016
0
10,971
4,121
1,392
25,574
L
27,021
6,973
0
3,444
16,827
4,526
0
5,210
11,617
58,172
0
W
Ares
ms post
Ares
8,471
1,359
308
125
18,213
15,841
0
12,782
5,095
12,985
0
L
Guan Yu
xXMETALJEWXx
Guan Yu
7,293
692
955
2,606
22,339
26,232
0
7,941
14,398
0
17,066
L
Cerberus
6,535
365
329
3,143
31,111
18,527
0
5,750
25,361
12,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,851
Gold Earned
49,431
196
Minions Killed
198
4
Camps Cleared
7
1,071,292
Distance Traveled
909,970
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,125
913
15
2
3
151,079
1
W
Ah Muzen Cab
12,595
1,260
95
10
2
204,632
0
W
Thanatos
11,706
1,171
12
1
0
211,678
0
L
Chang'e
10,496
1,050
56
6
0
185,910
0
W
Scylla
12,248
1,225
52
5
1
203,557
0
W
Nike
11,198
1,120
25
3
1
235,215
0
L
Zeus
10,794
1,079
77
8
3
176,459
0
W
Ares
11,104
1,110
12
1
0
216,210
1
L
Guan Yu
9,884
988
28
3
1
215,167
1
L
Cerberus
9,132
913
22
2
0
181,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role