Player Matchup

Baron Samedi
Baron Samedi
RawulPhD
Baron Samedi
Level 160
God Stats
37W - 21L
1,710 SR
Queue Stats
492W - 498L
1,565 Elo+
Solo
Rama
Rama
ShrekAtSwampton
Rama
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
338W - 282L
1,570 Elo+
Party 2
Bastet
Bastet
TragicMagic15
Bastet
Level 128
God Stats
17W - 24L
1,745 SR
Queue Stats
280W - 244L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
WynauttChayatt
Jormungandr
Level 124
God Stats
3W - 2L
1,514 SR
Queue Stats
71W - 45L
1,548 Elo+
Solo
King Arthur
King Arthur
XxD34thWingxX
King Arthur
Level 65
God Stats
20W - 18L
1,318 SR
Queue Stats
184W - 163L
1,570 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,562 Elo+

VS

Team Averages
Level 96
1,561 SR
1,405 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Inferno Exotic
Ah Puch
Level 15
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 9L
1,368 Elo+
Party 1
Bellona
Bellona
MAJESTICMOON1
Bellona
Level 87
God Stats
0W - 5L
1,345 SR
Queue Stats
53W - 95L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
MidWolf
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
SummaryArtist68
Danzaburou
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
28W - 24L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RawulPhD
Baron Samedi
17
4 / 2 / 20
10,121
843
13,563
12,321
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
16 / 0 / 14
11,260
938
19,946
5,301
2,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 2 / 15
9,965
830
12,878
10,566
4,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
WynauttChayatt
Jormungandr
17
6 / 0 / 21
10,609
884
13,526
18,023
18,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
XxD34thWingxX
King Arthur
15
3 / 3 / 10
9,284
774
5,404
12,352
10,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 9 / 0
7,945
662
9,481
14,338
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 8 / 0
8,549
712
10,839
11,442
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
13
1 / 7 / 1
7,777
648
6,977
17,193
20,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
MidWolf
Amaterasu
13
0 / 7 / 3
7,698
642
5,297
20,058
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SummaryArtist68
Danzaburou
15
0 / 5 / 5
8,371
698
4,550
12,389
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
36
Kills
7
7
Deaths
36
80
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
9
0
0.44
L
2
8
0
0.25
L
Bellona
1
7
1
0.21
L
Amaterasu
MidWolf
Amaterasu
0
7
3
0.21
W
Baron Samedi
RawulPhD
Baron Samedi
4
2
20
7
W
16
0
14
23
L
Danzaburou
SummaryArtist68
Danzaburou
0
5
5
0.5
W
7
2
15
7.25
W
Jormungandr
WynauttChayatt
Jormungandr
6
0
21
16.5
W
King Arthur
XxD34thWingxX
King Arthur
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,317
Damage
37,144
58,563
Taken
75,420
41,094
Mitigated
55,623
15,620
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,481
466
2,181
2,444
14,338
7,724
270
5,068
9,270
20,317
0
L
10,839
553
0
392
11,442
4,656
60
4,667
6,775
27,210
0
L
Bellona
6,977
461
0
673
17,193
20,865
0
5,873
11,320
0
16,670
L
Amaterasu
MidWolf
Amaterasu
5,297
1,435
0
1,742
20,058
17,367
54
6,556
13,502
0
15,908
W
Baron Samedi
RawulPhD
Baron Samedi
13,563
1,326
3,454
4,138
12,321
5,695
1,625
5,079
7,136
39,106
0
W
19,946
13,003
0
2,563
5,301
2,089
6,638
3,009
2,250
0
46,269
L
Danzaburou
SummaryArtist68
Danzaburou
4,550
1,297
0
774
12,389
5,011
0
4,925
7,464
0
30,421
W
12,878
2,279
0
1,853
10,566
4,270
2,163
3,848
6,656
0
31,622
W
Jormungandr
WynauttChayatt
Jormungandr
13,526
2,140
0
2,674
18,023
18,299
778
4,011
13,799
30,669
0
W
King Arthur
XxD34thWingxX
King Arthur
5,404
532
614
324
12,352
10,741
280
4,373
7,853
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,239
Gold Earned
40,340
225
Minions Killed
177
0
Camps Cleared
0
1,300,966
Distance Traveled
1,043,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,945
662
37
3
0
184,563
1
L
Ah Puch
8,549
712
35
3
0
207,147
0
L
Bellona
7,777
648
27
2
0
218,433
1
L
Amaterasu
7,698
642
20
2
0
216,443
0
W
Baron Samedi
10,121
843
61
5
0
251,756
1
W
Rama
11,260
938
69
6
0
247,128
1
L
Danzaburou
8,371
698
58
5
0
217,109
1
W
Bastet
9,965
830
34
3
0
277,654
1
W
Jormungandr
10,609
884
35
3
0
272,133
1
W
King Arthur
9,284
774
26
2
0
252,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role