Player Matchup

Mercury
Mercury
BobbyB88
Mercury
Level 85
God Stats
0W - 4L
1,114 SR
Queue Stats
99W - 104L
1,414 Elo+
Party 1
Vulcan
Vulcan
Norfph
Vulcan
Level 106
God Stats
1W - 2L
1,764 SR
Queue Stats
256W - 238L
1,576 Elo+
Party 1
Athena
Athena
TheAslepei
Athena
Level 89
God Stats
29W - 29L
1,566 SR
Queue Stats
114W - 130L
1,516 Elo+
Party 1
Hachiman
Hachiman
TheIrish105
Hachiman
Level 122
God Stats
22W - 12L
1,757 SR
Queue Stats
400W - 433L
1,533 Elo+
Party 1
Neith
Neith
xXSITYXx
Neith
Level 48
God Stats
16W - 23L
1,482 SR
Queue Stats
81W - 92L
1,462 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,500 Elo+

VS

Team Averages
Level 68
1,630 SR
1,494 Elo+
Danzaburou
Danzaburou
ScrimblyWimbly
Danzaburou
Level 26
God Stats
9W - 3L
1,675 SR
Queue Stats
138W - 142L
1,590 Elo+
Party 3
Nox
Nox
Secondsergeant
Nox
Level 16
God Stats
2W - 4L
1,522 SR
Queue Stats
21W - 29L
1,269 Elo+
Party 2
Ymir
Ymir
TheClassyViking
Ymir
Level 26
God Stats
7W - 4L
1,690 SR
Queue Stats
22W - 15L
1,559 Elo+
Party 3
Achilles
Achilles
coolhandhunter
Achilles
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,471 Elo+
Party 2
Cliodhna
Cliodhna
onii4chan
Cliodhna
Level 156
God Stats
8W - 1L
1,764 SR
Queue Stats
252W - 200L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BobbyB88
Mercury
17
2 / 9 / 5
10,394
452
6,794
18,039
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Norfph
Vulcan
9
0 / 4 / 1
7,576
329
1,584
6,576
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
TheAslepei
Athena
15
2 / 5 / 3
10,110
440
4,956
24,941
20,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheIrish105
Hachiman
19
3 / 2 / 3
11,677
508
10,430
17,288
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
xXSITYXx
Neith
17
5 / 8 / 3
12,184
530
14,946
13,882
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ScrimblyWimbly
Danzaburou
19
2 / 2 / 5
13,039
567
11,956
12,055
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 11
11,960
520
8,421
8,424
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 8
12,037
523
3,838
17,643
20,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
8 / 4 / 10
12,622
549
10,596
21,704
24,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
onii4chan
Cliodhna
20
11 / 3 / 10
14,570
633
18,620
18,911
10,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
12
Kills
27
28
Deaths
12
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Mercury
BobbyB88
Mercury
2
9
5
0.5
L
Vulcan
Norfph
Vulcan
0
4
1
0.13
W
Danzaburou
ScrimblyWimbly
Danzaburou
2
2
5
2.25
W
4
2
11
4.75
L
Athena
TheAslepei
Athena
2
5
3
0.7
W
2
1
8
6
L
Hachiman
TheIrish105
Hachiman
3
2
3
2.25
W
Achilles
8
4
10
3.25
W
Cliodhna
onii4chan
Cliodhna
11
3
10
5.33
L
Neith
xXSITYXx
Neith
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
53,431
80,726
Taken
78,737
40,262
Mitigated
65,468
16,256
Healing
29,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BobbyB88
Mercury
6,794
3,794
0
1,100
18,039
6,325
452
4,034
13,810
0
64,596
L
Vulcan
Norfph
Vulcan
1,584
384
0
710
6,576
1,387
0
898
5,646
22,103
0
W
Danzaburou
ScrimblyWimbly
Danzaburou
11,956
3,671
0
3,760
12,055
6,259
4,478
1,536
10,519
0
90,496
W
8,421
1,009
0
2,409
8,424
3,279
3,457
1,128
7,138
60,246
0
L
Athena
TheAslepei
Athena
4,956
1,210
339
3,645
24,941
20,630
0
3,800
20,946
39,678
1,115
W
3,838
997
652
3,466
17,643
20,443
1,565
3,287
14,354
38,667
0
L
Hachiman
TheIrish105
Hachiman
10,430
5,693
0
8,846
17,288
6,145
0
1,989
15,242
0
103,987
W
Achilles
10,596
2,489
0
9,016
21,704
24,871
1,201
1,088
20,616
174
57,305
W
Cliodhna
onii4chan
Cliodhna
18,620
2,681
0
9,801
18,911
10,616
843
2,510
16,337
0
132,764
L
Neith
xXSITYXx
Neith
14,946
6,076
0
1,616
13,882
5,775
510
1,598
11,929
0
60,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,941
Gold Earned
64,228
464
Minions Killed
572
0
Camps Cleared
0
1,921,716
Distance Traveled
2,286,725
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,394
452
95
4
0
465,249
11
L
Vulcan
7,576
329
49
2
0
160,830
1
W
Danzaburou
13,039
567
147
6
0
425,257
4
W
Nox
11,960
520
104
5
0
444,507
7
L
Athena
10,110
440
64
3
0
462,393
14
W
Ymir
12,037
523
68
3
0
458,170
4
L
Hachiman
11,677
508
156
7
0
423,133
7
W
Achilles
12,622
549
83
4
0
420,465
7
W
Cliodhna
14,570
633
170
7
0
538,326
4
L
Neith
12,184
530
100
4
0
410,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role