Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
RavenStrider
Guan Yu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 3
Neith
Neith
TsunTsundere
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,610 Elo+
Party 3
Khepri
Khepri
Vkaain
Khepri
Level 28
God Stats
18W - 7L
1,561 SR
Queue Stats
73W - 62L
1,450 Elo+
Party 1
Ra
Ra
neothegod1
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 64L
1,428 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,498 Elo+

VS

Team Averages
Level 75
1,537 SR
1,706 Elo+
Sobek
Sobek
Apach015
Sobek
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
194W - 179L
1,606 Elo+
Party 2
Anhur
Anhur
ForgonConclusion
Anhur
Level 49
God Stats
1W - 1L
1,242 SR
Queue Stats
83W - 16L
2,089 Elo+
Party 2
Nike
Nike
PhlabinsVetten
Nike
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
SleeperOfRlyeh
Kukulkan
Level 127
God Stats
23W - 20L
1,471 SR
Queue Stats
710W - 586L
1,566 Elo+
Party 2
Nemesis
Nemesis
vervvxkekw
Nemesis
Level 37
God Stats
17W - 9L
1,749 SR
Queue Stats
163W - 82L
1,953 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 7 / 4
12,936
479
14,791
22,292
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
RavenStrider
Guan Yu
19
7 / 4 / 2
13,349
494
14,034
19,452
23,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 5 / 8
13,103
485
19,581
15,215
5,170
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Vkaain
Khepri
16
1 / 5 / 5
11,082
410
4,973
19,379
25,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 7 / 4
12,037
446
7,457
15,176
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Apach015
Sobek
18
3 / 4 / 15
14,046
520
7,798
31,124
39,915
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 10
17,313
641
22,028
24,483
11,452
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 1 / 4
14,168
525
3,725
13,550
14,708
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
8 / 1 / 8
16,410
608
20,813
11,863
6,091
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
vervvxkekw
Nemesis
20
7 / 5 / 12
15,070
558
19,136
26,379
14,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
15
Kills
28
28
Deaths
15
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
4
1
W
Sobek
Apach015
Sobek
3
4
15
2.63
W
9
4
10
3.5
W
1
1
4
3
L
Guan Yu
RavenStrider
Guan Yu
7
4
2
2
W
Kukulkan
8
1
8
12
L
0
5
8
0.8
L
Khepri
Vkaain
Khepri
1
5
5
0.7
L
2
7
4
0.57
W
Nemesis
vervvxkekw
Nemesis
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,836
Damage
73,500
91,514
Taken
107,399
66,045
Mitigated
86,529
12,847
Healing
34,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
14,791
6,281
0
1,045
22,292
6,386
1,607
5,330
16,962
0
110,806
W
Sobek
Apach015
Sobek
7,798
500
3,795
8,599
31,124
39,915
144
4,948
24,485
25,505
0
W
22,028
13,621
0
11,459
24,483
11,452
8,225
3,040
21,443
0
171,670
W
3,725
0
0
1,919
13,550
14,708
1,291
670
12,443
0
72,788
L
Guan Yu
RavenStrider
Guan Yu
14,034
1,014
800
3,530
19,452
23,752
37
6,475
12,977
0
82,231
W
Kukulkan
20,813
1,879
0
2,004
11,863
6,091
1,753
2,249
9,373
155,788
0
L
19,581
7,703
0
2,628
15,215
5,170
0
1,998
13,217
0
123,192
L
Khepri
Vkaain
Khepri
4,973
462
0
1,433
19,379
25,790
236
9,696
9,683
34,386
0
L
7,457
679
1,001
2,410
15,176
4,947
0
5,112
10,064
93,322
0
W
Nemesis
vervvxkekw
Nemesis
19,136
9,459
0
6,819
26,379
14,363
2,209
2,756
23,204
0
123,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,507
Gold Earned
77,007
717
Minions Killed
775
0
Camps Cleared
0
2,645,266
Distance Traveled
2,682,539
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,936
479
145
5
0
560,858
3
W
Sobek
14,046
520
22
1
0
531,445
13
W
Anhur
17,313
641
235
9
0
507,955
4
W
Nike
14,168
525
156
6
0
471,777
4
L
Guan Yu
13,349
494
144
5
0
577,500
14
W
Kukulkan
16,410
608
232
9
0
569,954
5
L
Neith
13,103
485
208
8
0
499,148
7
L
Khepri
11,082
410
37
1
0
470,118
2
L
Ra
12,037
446
183
7
0
537,642
2
W
Nemesis
15,070
558
130
5
0
601,408
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role