Player Matchup

Neith
Neith
BaNgVAn09
Neith
Level 135
God Stats
2W - 2L
1,300 SR
Queue Stats
215W - 223L
1,413 Elo+
Solo
Skadi
Skadi
CursedOhlin6
Skadi
Level 62
God Stats
37W - 32L
1,557 SR
Queue Stats
49W - 47L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Kappuchino 08
Cliodhna
Level 62
God Stats
15W - 3L
1,812 SR
Queue Stats
24W - 10L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
SaikoDrey
Sylvanus
Level 87
God Stats
19W - 8L
1,600 SR
Queue Stats
257W - 297L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
ssj50goku05
Gilgamesh
Level 81
God Stats
8W - 5L
1,671 SR
Queue Stats
116W - 133L
1,391 Elo+
Solo
Team Averages
Level 85
1,588 SR
1,438 Elo+

VS

Team Averages
Level 108
1,422 SR
1,405 Elo+
Nox
Nox
PappaJ10
Nox
Level 112
God Stats
54W - 61L
1,425 SR
Queue Stats
96W - 127L
1,404 Elo+
Party 1
Ullr
Ullr
Roc Daddi
Ullr
Level 143
God Stats
16W - 35L
1,343 SR
Queue Stats
287W - 314L
1,382 Elo+
Solo
Chiron
Chiron
SpartanMist1991
Chiron
Level 96
God Stats
6W - 4L
1,500 SR
Queue Stats
396W - 405L
1,428 Elo+
Solo
Janus
Janus
Who Dat JT
Janus
Level 95
God Stats
3W - 5L
1,440 SR
Queue Stats
145W - 188L
1,375 Elo+
Party 1
Cliodhna
Cliodhna
m0rg4n3auX
Cliodhna
Level 96
God Stats
1W - 5L
1,404 SR
Queue Stats
121W - 134L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaNgVAn09
Neith
18
7 / 4 / 4
11,286
564
10,548
13,509
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
9 / 4 / 11
11,141
557
12,917
16,747
5,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Kappuchino 08
Cliodhna
18
15 / 2 / 10
11,837
592
18,598
18,791
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
SaikoDrey
Sylvanus
16
3 / 2 / 11
9,688
484
6,551
18,481
15,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ssj50goku05
Gilgamesh
17
5 / 3 / 8
11,042
552
11,432
20,710
18,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 5
9,807
490
13,207
15,795
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
2 / 5 / 2
10,353
518
12,429
14,334
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 10 / 2
10,303
515
16,631
18,282
6,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
4 / 4 / 4
10,654
533
10,579
13,289
8,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
m0rg4n3auX
Cliodhna
13
0 / 10 / 4
8,625
431
8,851
16,630
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
39
Kills
14
15
Deaths
39
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
BaNgVAn09
Neith
7
4
4
2.25
W
9
4
11
3.63
W
Cliodhna
Kappuchino 08
Cliodhna
15
2
10
10
L
3
10
5
0.55
L
Ullr
2
5
2
0.6
W
Sylvanus
SaikoDrey
Sylvanus
3
2
11
4.25
L
5
10
2
0.6
L
Janus
4
4
4
1.5
L
Cliodhna
m0rg4n3auX
Cliodhna
0
10
4
0.2
W
Gilgamesh
ssj50goku05
Gilgamesh
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
61,697
88,238
Taken
78,330
53,644
Mitigated
31,378
29,155
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BaNgVAn09
Neith
10,548
4,485
0
6,873
13,509
6,332
3,827
4,706
8,803
137
92,731
W
12,917
7,349
0
2,302
16,747
5,318
1,529
5,768
10,979
0
56,790
W
Cliodhna
Kappuchino 08
Cliodhna
18,598
2,713
0
4,967
18,791
7,719
198
4,553
14,238
0
69,565
L
13,207
1,063
211
763
15,795
5,401
647
471
15,324
44,546
0
L
Ullr
12,429
3,467
0
1,943
14,334
5,653
636
245
14,089
0
69,877
W
Sylvanus
SaikoDrey
Sylvanus
6,551
1,150
2,155
5,138
18,481
15,654
1,015
6,818
11,663
33,067
5,862
L
16,631
5,166
533
3,100
18,282
6,587
982
1,832
16,339
0
55,515
L
Janus
10,579
870
477
4,205
13,289
8,324
303
2,772
10,517
50,094
0
L
Cliodhna
m0rg4n3auX
Cliodhna
8,851
2,337
0
896
16,630
5,413
0
879
15,751
0
53,723
W
Gilgamesh
ssj50goku05
Gilgamesh
11,432
3,767
1,867
5,853
20,710
18,621
475
1,941
18,769
0
59,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
49,742
507
Minions Killed
478
0
Camps Cleared
0
1,838,230
Distance Traveled
1,766,152
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,286
564
142
7
0
324,577
0
W
Skadi
11,141
557
108
5
0
341,418
0
W
Cliodhna
11,837
592
91
5
0
469,341
0
L
Nox
9,807
490
76
4
0
352,360
0
L
Ullr
10,353
518
139
7
0
357,686
4
W
Sylvanus
9,688
484
73
4
0
323,581
1
L
Chiron
10,303
515
78
4
0
324,248
5
L
Janus
10,654
533
105
5
0
354,415
3
L
Cliodhna
8,625
431
80
4
0
377,443
3
W
Gilgamesh
11,042
552
93
5
0
379,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role