Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
King master 14
Agni
Level 127
God Stats
4W - 5L
1,527 SR
Queue Stats
150W - 103L
1,615 Elo+
Party 1
Awilix
Awilix
Nero S0S
Awilix
Level 148
God Stats
8W - 4L
1,632 SR
Queue Stats
55W - 49L
1,557 Elo+
Party 1
Neith
Neith
armaesau
Neith
Level 21
God Stats
10W - 8L
1,593 SR
Queue Stats
24W - 18L
1,564 Elo+
Party 1
Geb
Geb
nandojf10
Geb
Level 114
God Stats
38W - 24L
1,748 SR
Queue Stats
77W - 44L
1,568 Elo+
Party 1
Team Averages
Level 114
1,600 SR
1,561 Elo+

VS

Team Averages
Level 69
1,498 SR
1,427 Elo+
Zeus
Zeus
Chettos Papa
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,230 Elo+
Party 2
Neith
Neith
Letskooden
Neith
Level 35
God Stats
15W - 20L
1,477 SR
Queue Stats
33W - 40L
1,411 Elo+
Party 3
Eset
Eset
LittleJunkDog
Eset
Level 138
God Stats
2W - 2L
1,358 SR
Queue Stats
119W - 119L
1,523 Elo+
Party 3
Kali
Kali
Uelf
Kali
Level 55
God Stats
0W - 2L
1,319 SR
Queue Stats
140W - 155L
1,396 Elo+
Party 2
Bellona
Bellona
stoodis
Bellona
Level 106
God Stats
1W - 2L
1,837 SR
Queue Stats
68W - 70L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 3 / 3
7,123
509
6,915
11,165
5,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 1 / 4
7,475
534
11,786
8,137
2,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Nero S0S
Awilix
13
6 / 1 / 3
7,698
550
5,806
7,633
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
armaesau
Neith
12
1 / 2 / 6
7,301
522
5,184
7,756
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 7
6,828
488
4,694
10,742
6,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 2
5,935
424
5,390
8,669
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 2 / 2
6,579
470
5,855
7,992
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 2
6,169
441
3,406
10,084
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Uelf
Kali
11
0 / 3 / 3
6,669
476
3,191
10,704
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
stoodis
Bellona
14
4 / 0 / 1
8,344
596
10,065
9,712
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
8
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
3
0.83
L
1
9
2
0.22
W
7
1
4
9
L
Neith
2
2
2
1.5
L
1
3
2
0.67
W
Awilix
Nero S0S
Awilix
6
1
3
7.5
L
Kali
Uelf
Kali
0
3
3
0.5
W
Neith
armaesau
Neith
1
2
6
2
W
2
1
7
5.5
L
Bellona
stoodis
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
27,907
45,433
Taken
47,161
19,394
Mitigated
23,784
15,455
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,915
617
0
3,336
11,165
5,291
0
856
9,737
0
40,472
L
5,390
1,354
0
413
8,669
2,689
0
4,176
4,493
22,400
0
W
11,786
555
0
3,582
8,137
2,887
184
2,321
5,526
43,999
0
L
Neith
5,855
3,337
0
2,225
7,992
2,469
114
2,335
5,657
0
30,703
L
3,406
1,147
225
2,029
10,084
5,876
0
5,669
4,415
13,374
0
W
Awilix
Nero S0S
Awilix
5,806
2,210
0
2,826
7,633
2,382
0
1,024
6,469
0
38,408
L
Kali
Uelf
Kali
3,191
770
0
1,509
10,704
4,022
0
2,002
8,702
0
41,095
W
Neith
armaesau
Neith
5,184
2,492
0
2,025
7,756
2,423
618
1,407
6,305
0
42,318
W
4,694
558
1,448
2,238
10,742
6,411
26
2,512
7,899
15,746
0
L
Bellona
stoodis
Bellona
10,065
4,396
0
3,643
9,712
8,728
0
2,298
7,414
0
58,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
33,696
308
Minions Killed
322
0
Camps Cleared
0
1,453,200
Distance Traveled
1,306,671
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,123
509
86
6
0
288,698
3
L
Zeus
5,935
424
51
4
0
225,368
1
W
Agni
7,475
534
59
4
0
277,423
4
L
Neith
6,579
470
47
3
0
250,010
0
L
Eset
6,169
441
21
2
0
271,962
4
W
Awilix
7,698
550
67
5
0
335,740
2
L
Kali
6,669
476
85
6
0
272,618
1
W
Neith
7,301
522
81
6
0
247,789
0
W
Geb
6,828
488
15
1
0
303,550
0
L
Bellona
8,344
596
118
8
0
286,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role