Player Matchup

Tyr
Tyr
AVxrk-
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,838 Elo+
Party 2
Poseidon
Poseidon
RanuJatt101
Poseidon
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 2
Fenrir
Fenrir
midpℓays
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,628 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,667 Elo+

VS

Team Averages
Level 74
1,576 SR
1,438 Elo+
Yu Huang
Yu Huang
DGSaltyBoy
Yu Huang
Level 140
God Stats
2W - 1L
1,538 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 1
Anhur
Anhur
Freya69UwU
Anhur
Level 15
God Stats
2W - 0L
1,547 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 1
Medusa
Medusa
GreenxxBeans
Medusa
Level 66
God Stats
9W - 5L
1,643 SR
Queue Stats
31W - 37L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AVxrk-
Tyr
15
5 / 2 / 4
10,544
703
9,038
15,317
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
RanuJatt101
Poseidon
14
0 / 7 / 7
9,590
639
3,827
9,933
1,983
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
midpℓays
Fenrir
15
5 / 7 / 4
10,649
710
7,840
14,715
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DGSaltyBoy
Yu Huang
18
7 / 2 / 8
12,068
805
12,456
7,526
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
4 / 3 / 9
10,770
718
7,960
9,339
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
5 / 5 / 9
11,386
759
11,278
8,634
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
AVxrk-
Tyr
5
2
4
3.5
W
Yu Huang
DGSaltyBoy
Yu Huang
7
2
8
5.5
W
Anhur
4
3
9
2.83
W
Medusa
5
5
9
1.9
L
Poseidon
RanuJatt101
Poseidon
0
7
7
0.5
L
Fenrir
midpℓays
Fenrir
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
31,694
39,965
Taken
25,499
22,566
Mitigated
9,545
6,100
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AVxrk-
Tyr
9,038
907
0
4,009
15,317
15,045
0
5,074
10,243
0
33,594
W
Yu Huang
DGSaltyBoy
Yu Huang
12,456
601
0
970
7,526
2,585
706
2,510
4,785
38,474
0
W
Anhur
7,960
3,093
0
500
9,339
3,336
884
1,397
7,606
0
29,564
W
Medusa
11,278
4,684
0
500
8,634
3,624
1,079
487
7,436
0
45,593
L
Poseidon
RanuJatt101
Poseidon
3,827
110
0
0
9,933
1,983
46
3,096
6,837
30,862
0
L
Fenrir
midpℓays
Fenrir
7,840
1,006
0
2,091
14,715
5,538
0
5,063
9,652
0
18,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
34,224
135
Minions Killed
172
4
Camps Cleared
10
796,213
Distance Traveled
878,684
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,544
703
56
4
2
289,879
0
W
Yu Huang
12,068
805
52
3
3
292,501
3
W
Anhur
10,770
718
58
4
6
270,749
4
W
Medusa
11,386
759
62
4
1
315,434
3
L
Poseidon
9,590
639
51
3
1
246,089
0
L
Fenrir
10,649
710
28
2
1
260,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role