Player Matchup

Ra
Ra
CatchDeezHans
Ra
Level 144
God Stats
13W - 8L
1,707 SR
Queue Stats
90W - 67L
1,565 Elo+
Party 4
Khepri
Khepri
DangitTilly
Khepri
Level 128
God Stats
10W - 9L
1,338 SR
Queue Stats
74W - 60L
1,518 Elo+
Party 4
Tsukuyomi
Tsukuyomi
HouseOfPleasure-
Tsukuyomi
Level 53
God Stats
3W - 6L
1,491 SR
Queue Stats
100W - 110L
1,527 Elo+
Party 3
Xbalanque
Xbalanque
Muggy the Robot
Xbalanque
Level 139
God Stats
12W - 8L
1,649 SR
Queue Stats
92W - 64L
1,558 Elo+
Party 4
Sun Wukong
Sun Wukong
lCamposI
Sun Wukong
Level 94
God Stats
2W - 2L
1,794 SR
Queue Stats
135W - 155L
1,476 Elo+
Party 3
Team Averages
Level 112
1,596 SR
1,529 Elo+

VS

Team Averages
Level 110
1,502 SR
1,516 Elo+
Hades
Hades
IClapTraps
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,630 Elo+
Party 2
Chang'e
Chang'e
Plague Nun
Chang'e
Level 126
God Stats
1W - 6L
1,495 SR
Queue Stats
65W - 69L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
RexLuciferum
Cliodhna
Level 153
God Stats
0W - 1L
1,583 SR
Queue Stats
99W - 106L
1,433 Elo+
Party 1
Pele
Pele
ShaneZell
Pele
Level 160
God Stats
4W - 3L
1,638 SR
Queue Stats
291W - 194L
1,621 Elo+
Party 2
Bacchus
Bacchus
loserbf
Bacchus
Level 96
God Stats
0W - 2L
1,296 SR
Queue Stats
25W - 36L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 12
12,676
704
16,699
14,444
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
0 / 1 / 16
12,662
703
5,620
11,931
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
20
4 / 3 / 10
13,116
729
13,399
14,853
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Muggy the Robot
Xbalanque
20
11 / 4 / 10
14,515
806
29,956
19,965
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
lCamposI
Sun Wukong
19
3 / 5 / 14
12,402
689
11,586
17,053
11,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
3 / 7 / 10
12,017
668
10,084
28,822
33,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Plague Nun
Chang'e
20
6 / 0 / 4
13,131
730
11,990
11,794
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
RexLuciferum
Cliodhna
16
2 / 7 / 6
10,931
607
9,062
12,882
4,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
6 / 4 / 8
14,109
784
21,041
25,643
25,721
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
loserbf
Bacchus
18
2 / 5 / 7
12,121
673
10,162
18,073
19,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
23
Kills
19
19
Deaths
23
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
6
12
1.83
W
Khepri
0
1
16
8
W
Tsukuyomi
4
3
10
3
L
Hades
3
7
10
1.14
W
Xbalanque
Muggy the Robot
Xbalanque
11
4
10
4
L
Chang'e
Plague Nun
Chang'e
6
0
4
8
L
Cliodhna
RexLuciferum
Cliodhna
2
7
6
0.71
L
Pele
6
4
8
2.5
W
Sun Wukong
lCamposI
Sun Wukong
3
5
14
2
L
Bacchus
loserbf
Bacchus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,260
Damage
62,339
78,246
Taken
97,214
46,314
Mitigated
89,565
24,707
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,699
1,158
7,021
3,823
14,444
6,146
1,348
5,153
9,291
52,669
0
W
Khepri
5,620
179
0
1,446
11,931
13,702
326
3,018
8,913
14,468
0
W
Tsukuyomi
13,399
4,498
0
4,324
14,853
6,198
534
7,242
7,611
0
42,326
L
Hades
10,084
1,841
187
3,970
28,822
33,185
174
6,815
22,007
36,742
0
W
Xbalanque
Muggy the Robot
Xbalanque
29,956
16,910
0
5,879
19,965
8,965
5,285
7,240
12,725
0
79,231
L
Chang'e
Plague Nun
Chang'e
11,990
473
5,397
6,322
11,794
6,771
0
3,054
8,740
60,413
0
L
Cliodhna
RexLuciferum
Cliodhna
9,062
1,708
0
0
12,882
4,339
0
2,615
10,267
0
22,131
L
Pele
21,041
3,813
0
9,507
25,643
25,721
0
5,805
19,838
0
73,977
W
Sun Wukong
lCamposI
Sun Wukong
11,586
1,062
0
2,214
17,053
11,303
282
9,583
7,470
0
37,106
L
Bacchus
loserbf
Bacchus
10,162
634
0
901
18,073
19,549
0
4,030
14,043
36,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,371
Gold Earned
62,309
303
Minions Killed
293
0
Camps Cleared
0
1,849,588
Distance Traveled
1,614,505
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,676
704
75
4
0
348,018
0
W
Khepri
12,662
703
13
1
0
379,189
6
W
Tsukuyomi
13,116
729
61
3
0
413,850
2
L
Hades
12,017
668
47
3
0
288,270
2
W
Xbalanque
14,515
806
95
5
0
345,833
2
L
Chang'e
13,131
730
77
4
0
386,502
1
L
Cliodhna
10,931
607
30
2
0
208,229
0
L
Pele
14,109
784
96
5
0
356,894
3
W
Sun Wukong
12,402
689
59
3
0
362,698
0
L
Bacchus
12,121
673
43
2
0
374,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role