Player Matchup

Amaterasu
Amaterasu
CGW Psycho
Amaterasu
Level 35
God Stats
3W - 5L
1,325 SR
Queue Stats
265W - 313L
1,286 Elo+
Party 3
Anhur
Anhur
DarthReign27
Anhur
Level 18
God Stats
4W - 11L
1,355 SR
Queue Stats
8W - 27L
1,308 Elo+
Party 1
Set
Set
GCW_SeaBear14573
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,323 Elo+
Party 3
Hera
Hera
Loudone321
Hera
Level 26
God Stats
0W - 2L
1,261 SR
Queue Stats
6W - 18L
1,246 Elo+
Party 1
Ra
Ra
RemissBonsai731
Ra
Level 36
God Stats
0W - 4L
1,241 SR
Queue Stats
51W - 79L
1,311 Elo+
Party 1
Team Averages
Level 28
1,336 SR
1,295 Elo+

VS

Team Averages
Level 34
1,620 SR
1,335 Elo+
Ares
Ares
BIGjuicy_Richard
Ares
Level 53
God Stats
5W - 0L
1,683 SR
Queue Stats
122W - 159L
1,366 Elo+
Party 2
Arachne
Arachne
Frizen02
Arachne
Level 44
God Stats
2W - 1L
1,726 SR
Queue Stats
7W - 6L
1,253 Elo+
Solo
Ah Puch
Ah Puch
LatinoSolidSnake
Ah Puch
Level 13
God Stats
13W - 16L
1,484 SR
Queue Stats
27W - 39L
1,298 Elo+
Party 2
Artemis
Artemis
olobobobo
Artemis
Level 31
God Stats
6W - 1L
1,751 SR
Queue Stats
26W - 16L
1,393 Elo+
Solo
Zeus
Zeus
srking87
Zeus
Level 28
God Stats
62W - 54L
1,457 SR
Queue Stats
103W - 134L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CGW Psycho
Amaterasu
15
1 / 3 / 1
9,793
979
5,237
17,246
12,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 2 / 1
9,605
961
3,463
8,955
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 14 / 1
10,662
1,066
10,472
22,046
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 3
10,916
1,092
14,553
17,406
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 13 / 3
9,784
978
11,343
17,941
6,669
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

40

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 28
13,679
1,368
12,204
16,687
24,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
Frizen02
Arachne
18
13 / 0 / 11
12,443
1,244
15,393
11,116
5,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 23
11,847
1,185
13,597
6,310
2,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
olobobobo
Artemis
18
11 / 2 / 15
12,434
1,243
18,967
11,060
5,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
19
6 / 0 / 16
11,941
1,194
20,269
6,314
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
133
5
Kills
40
40
Deaths
5
9
Assists
93
Player
Kills
Deaths
Assists
KDA
W
5
1
28
19
L
Amaterasu
CGW Psycho
Amaterasu
1
3
1
0.5
L
0
2
1
0.25
W
Arachne
Frizen02
Arachne
13
0
11
18.5
L
3
14
1
0.25
W
5
2
23
8.25
L
1
8
3
0.31
L
0
13
3
0.12
W
Artemis
olobobobo
Artemis
11
2
15
9.25
W
Zeus
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
80,430
83,594
Taken
51,487
40,968
Mitigated
41,478
4,317
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,204
1,019
0
1,331
16,687
24,422
0
9,097
7,047
24,472
0
L
Amaterasu
CGW Psycho
Amaterasu
5,237
1,739
0
1,827
17,246
12,771
0
10,458
6,788
0
8,541
L
3,463
2,200
0
0
8,955
4,568
0
2,512
6,443
0
13,689
W
Arachne
Frizen02
Arachne
15,393
12,855
0
3,355
11,116
5,717
0
3,877
7,121
0
25,496
L
10,472
5,550
0
311
22,046
10,580
0
15,647
6,399
0
24,968
W
13,597
1,295
0
156
6,310
2,880
0
3,704
2,397
37,557
0
L
14,553
3,722
135
1,025
17,406
6,380
0
9,130
8,276
39,550
0
L
11,343
1,893
784
235
17,941
6,669
0
8,323
9,618
30,725
0
W
Artemis
olobobobo
Artemis
18,967
10,751
130
2,582
11,060
5,421
0
5,762
4,797
0
29,475
W
Zeus
20,269
870
163
890
6,314
3,038
0
2,616
3,605
46,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
62,344
198
Minions Killed
178
7
Camps Cleared
7
830,799
Distance Traveled
958,328
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,679
1,368
21
2
0
214,749
0
L
Amaterasu
9,793
979
16
2
0
202,060
0
L
Anhur
9,605
961
17
2
4
131,206
0
W
Arachne
12,443
1,244
17
2
5
172,380
0
L
Set
10,662
1,066
24
2
2
162,482
0
W
Ah Puch
11,847
1,185
58
6
1
172,060
0
L
Hera
10,916
1,092
87
9
1
162,304
2
L
Ra
9,784
978
54
5
0
172,747
0
W
Artemis
12,434
1,243
7
1
1
183,359
0
W
Zeus
11,941
1,194
75
8
0
215,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role