Player Matchup

Mercury
Mercury
BoostFlik
Mercury
Level 87
God Stats
58W - 50L
1,539 SR
Queue Stats
389W - 385L
1,466 Elo+
Party 1
Chernobog
Chernobog
COPOYenko
Chernobog
Level 55
God Stats
5W - 4L
1,646 SR
Queue Stats
176W - 206L
1,486 Elo+
Solo
Olorun
Olorun
reddy97
Olorun
Level 108
God Stats
28W - 17L
1,412 SR
Queue Stats
141W - 131L
1,484 Elo+
Party 1
Ymir
Ymir
sunchips9799
Ymir
Level 58
God Stats
103W - 86L
1,625 SR
Queue Stats
145W - 153L
1,461 Elo+
Party 1
Sol
Sol
xXJuanFelXx
Sol
Level 155
God Stats
1W - 1L
1,154 SR
Queue Stats
143W - 135L
1,469 Elo+
Solo
Team Averages
Level 93
1,475 SR
1,473 Elo+

VS

Team Averages
Level 103
1,445 SR
1,497 Elo+
Neith
Neith
Candieee
Neith
Level 126
God Stats
12W - 24L
1,428 SR
Queue Stats
346W - 365L
1,509 Elo+
Solo
Atlas
Atlas
PRGAero
Atlas
Level 77
God Stats
0W - 2L
1,297 SR
Queue Stats
53W - 74L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
ScriptedFailure
Gilgamesh
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
390W - 386L
1,462 Elo+
Solo
Awilix
Awilix
TheBLue101
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 105L
1,613 Elo+
Party 2
Agni
Agni
Wizardtate5
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostFlik
Mercury
11
6 / 1 / 2
6,651
665
5,112
7,540
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
COPOYenko
Chernobog
11
1 / 2 / 1
6,140
614
3,479
4,567
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
reddy97
Olorun
11
4 / 2 / 5
6,806
681
7,125
4,829
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
5,977
598
2,925
5,442
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 2
6,306
631
4,937
5,120
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Candieee
Neith
9
2 / 1 / 1
5,340
534
2,526
3,484
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
PRGAero
Atlas
7
0 / 3 / 3
4,957
496
1,415
9,003
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ScriptedFailure
Gilgamesh
10
0 / 2 / 0
5,752
575
3,524
8,576
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
TheBLue101
Awilix
10
4 / 5 / 2
6,220
622
4,094
9,024
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,528
553
3,018
5,025
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
7
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoostFlik
Mercury
6
1
2
7
W
Chernobog
COPOYenko
Chernobog
1
2
1
0.75
L
Neith
Candieee
Neith
2
1
1
2.5
L
Atlas
PRGAero
Atlas
0
3
3
0.5
L
Gilgamesh
ScriptedFailure
Gilgamesh
0
2
0
0
L
Awilix
TheBLue101
Awilix
4
5
2
1
L
1
4
1
0.38
W
Olorun
reddy97
Olorun
4
2
5
3.25
W
2
1
5
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
14,577
27,498
Taken
35,112
9,899
Mitigated
14,879
6,779
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoostFlik
Mercury
5,112
3,189
0
500
7,540
2,646
0
790
6,750
0
35,740
W
Chernobog
COPOYenko
Chernobog
3,479
2,233
0
320
4,567
1,017
540
419
4,148
0
35,639
L
Neith
Candieee
Neith
2,526
731
0
895
3,484
1,154
331
307
3,177
0
27,025
L
Atlas
PRGAero
Atlas
1,415
598
76
1,899
9,003
4,518
0
3,169
5,834
11,699
0
L
Gilgamesh
ScriptedFailure
Gilgamesh
3,524
1,152
0
3,417
8,576
4,763
760
4,496
4,080
0
31,946
L
Awilix
TheBLue101
Awilix
4,094
1,776
0
1,735
9,024
2,890
0
3,073
5,951
0
24,896
L
3,018
225
0
1,110
5,025
1,554
0
2,126
2,899
29,348
0
W
Olorun
reddy97
Olorun
7,125
3,274
180
1,932
4,829
1,726
228
1,968
2,861
26,767
3,782
W
2,925
629
174
1,219
5,442
2,798
0
1,256
4,186
13,417
3,112
W
4,937
1,773
0
2,454
5,120
1,712
1,464
0
5,120
28,165
4,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
27,797
292
Minions Killed
275
0
Camps Cleared
0
984,386
Distance Traveled
939,751
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,651
665
55
6
0
245,310
4
W
Chernobog
6,140
614
81
8
0
191,060
0
L
Neith
5,340
534
57
6
0
182,985
7
L
Atlas
4,957
496
22
2
0
172,864
3
L
Gilgamesh
5,752
575
78
8
0
178,560
1
L
Awilix
6,220
622
63
6
0
218,965
2
L
Agni
5,528
553
55
6
0
186,377
0
W
Olorun
6,806
681
62
6
0
185,261
2
W
Ymir
5,977
598
37
4
0
200,851
2
W
Sol
6,306
631
57
6
0
161,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role