Player Matchup

Neith
Neith
C0braKaiNvrDies
Neith
Level 160
God Stats
57W - 68L
1,569 SR
Queue Stats
332W - 408L
1,404 Elo+
Solo
Sylvanus
Sylvanus
DVIN15
Sylvanus
Level 65
God Stats
34W - 11L
1,500 SR
Queue Stats
81W - 63L
1,654 Elo+
Solo
Poseidon
Poseidon
Nonos316
Poseidon
Level 123
God Stats
168W - 155L
1,614 SR
Queue Stats
381W - 432L
1,435 Elo+
Solo
Bastet
Bastet
Weeaboo-wolf
Bastet
Level 51
God Stats
27W - 18L
1,398 SR
Queue Stats
214W - 218L
1,370 Elo+
Solo
Medusa
Medusa
dwightbigboss101
Medusa
Level 122
God Stats
2W - 0L
1,591 SR
Queue Stats
25W - 18L
1,530 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,479 Elo+

VS

Team Averages
Level 106
1,462 SR
1,264 Elo+
Susano
Susano
Chickenking6977
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,165 Elo+
Party 1
Ra
Ra
Reptil10
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,378 Elo+
Solo
Cthulhu
Cthulhu
cs2183
Cthulhu
Level 154
God Stats
7W - 7L
1,525 SR
Queue Stats
62W - 60L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
kelprings
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,165 Elo+
Party 1
Neith
Neith
tigershark219
Neith
Level 79
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 10L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,898
636
7,343
4,555
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
DVIN15
Sylvanus
12
3 / 1 / 5
8,110
579
5,276
11,498
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Nonos316
Poseidon
14
5 / 4 / 3
8,776
627
4,110
7,530
2,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
14
8 / 1 / 5
8,971
641
8,315
8,396
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 6
7,300
521
8,489
12,962
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,311
522
3,506
10,283
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 9 / 2
6,938
496
4,348
8,241
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
cs2183
Cthulhu
10
0 / 2 / 2
6,550
468
9,457
11,141
7,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
kelprings
Gilgamesh
12
1 / 1 / 1
7,168
512
2,293
8,596
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 1
5,890
421
7,586
6,909
1,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
22
Kills
7
7
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
3
4
0
0.75
W
Sylvanus
DVIN15
Sylvanus
3
1
5
5.5
W
Poseidon
Nonos316
Poseidon
5
4
3
1.63
L
2
9
2
0.33
W
Bastet
8
1
5
10.5
L
Cthulhu
cs2183
Cthulhu
0
2
2
0.5
W
3
1
6
6
L
Gilgamesh
kelprings
Gilgamesh
1
1
1
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
27,190
44,941
Taken
45,170
22,109
Mitigated
23,551
21,993
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,343
2,550
0
2,601
4,555
1,838
1,959
72
4,344
0
57,179
L
3,506
382
80
2,346
10,283
3,263
123
465
9,818
0
28,233
W
Sylvanus
DVIN15
Sylvanus
5,276
1,347
4,426
6,247
11,498
10,701
428
4,737
6,685
23,442
6,233
W
Poseidon
Nonos316
Poseidon
4,110
893
42
1,344
7,530
2,213
1,846
3,749
3,749
42,698
0
L
4,348
925
51
583
8,241
2,162
315
3,645
4,596
31,988
0
W
Bastet
8,315
2,176
0
2,549
8,396
2,657
1,004
776
7,585
0
55,574
L
Cthulhu
cs2183
Cthulhu
9,457
164
461
1,567
11,141
7,819
0
2,596
8,545
34,866
0
W
8,489
4,598
0
4,784
12,962
4,700
1,084
4,471
8,491
0
36,061
L
Gilgamesh
kelprings
Gilgamesh
2,293
645
0
2,331
8,596
8,664
0
317
8,279
0
36,515
L
7,586
2,359
0
773
6,909
1,643
0
1,382
5,527
0
25,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
33,857
385
Minions Killed
325
0
Camps Cleared
0
1,276,186
Distance Traveled
1,277,913
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,898
636
114
8
0
226,371
4
L
Susano
7,311
522
68
5
0
294,565
0
W
Sylvanus
8,110
579
41
3
0
242,979
1
W
Poseidon
8,776
627
82
6
0
251,192
3
L
Ra
6,938
496
66
5
0
174,521
0
W
Bastet
8,971
641
71
5
0
343,951
2
L
Cthulhu
6,550
468
64
5
0
259,603
2
W
Medusa
7,300
521
77
6
0
211,693
3
L
Gilgamesh
7,168
512
80
6
0
307,498
2
L
Neith
5,890
421
47
3
0
241,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role