Player Matchup

Nemesis
Nemesis
LT-GODLESS
Nemesis
Level 19
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 11L
1,532 Elo+
Party 1
Apollo
Apollo
Lidden_Wilson
Apollo
Level 103
God Stats
9W - 8L
1,358 SR
Queue Stats
181W - 217L
1,362 Elo+
Party 3
Chang'e
Chang'e
PrincessMagicka
Chang'e
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 1
Tyr
Tyr
rnoxzekedafr34k
Tyr
Level 47
God Stats
21W - 24L
1,404 SR
Queue Stats
333W - 317L
1,425 Elo+
Solo
Medusa
Medusa
yolacm
Medusa
Level 26
God Stats
42W - 60L
1,510 SR
Queue Stats
179W - 207L
1,370 Elo+
Party 3
Team Averages
Level 66
1,400 SR
1,454 Elo+

VS

Team Averages
Level 85
1,599 SR
1,507 Elo+
Neith
Neith
AzureHuntress
Neith
Level 65
God Stats
145W - 119L
1,567 SR
Queue Stats
219W - 238L
1,430 Elo+
Solo
Hachiman
Hachiman
Jeac1702-
Hachiman
Level 27
God Stats
13W - 4L
1,710 SR
Queue Stats
53W - 25L
1,562 Elo+
Party 2
Atlas
Atlas
Technicolors2
Atlas
Level 136
God Stats
18W - 6L
1,622 SR
Queue Stats
209W - 152L
1,533 Elo+
Party 2
Ravana
Ravana
patronix144
Ravana
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Party 2
Ra
Ra
poison_73
Ra
Level 129
God Stats
14W - 11L
1,596 SR
Queue Stats
187W - 140L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LT-GODLESS
Nemesis
15
0 / 5 / 2
9,490
949
4,519
12,268
3,943
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 6 / 3
10,033
1,003
12,059
16,683
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 1
9,758
976
7,475
15,073
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 4
9,994
999
9,313
16,302
11,848
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
yolacm
Medusa
15
1 / 6 / 2
9,248
925
3,339
13,119
4,267
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

153

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,931
1,093
6,668
3,465
4,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Jeac1702-
Hachiman
17
2 / 2 / 13
10,402
1,040
18,221
9,858
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 12
12,243
1,224
13,014
8,980
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
17
3 / 1 / 14
10,865
1,087
10,798
10,686
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 12
11,576
1,158
19,538
8,822
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
5
Kills
21
21
Deaths
5
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Hachiman
Jeac1702-
Hachiman
2
2
13
4.25
L
Nemesis
LT-GODLESS
Nemesis
0
5
2
0.2
L
2
6
3
0.58
L
1
4
1
0.38
W
6
0
12
12
W
Ravana
3
1
14
10
W
7
2
12
6.5
L
1
0
4
3
L
Medusa
yolacm
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,705
Damage
68,239
73,445
Taken
41,811
29,184
Mitigated
30,845
16,757
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
1,618
0
559
3,465
4,779
0
254
3,211
0
30,980
W
Hachiman
Jeac1702-
Hachiman
18,221
9,945
0
1,779
9,858
4,852
0
1,640
8,218
0
29,891
L
Nemesis
LT-GODLESS
Nemesis
4,519
78
88
301
12,268
3,943
0
4,415
7,669
0
23,106
L
12,059
6,710
0
1,718
16,683
4,880
0
8,106
8,244
0
27,500
L
7,475
520
6,162
5,703
15,073
4,246
0
7,139
7,644
35,700
0
W
13,014
3,847
0
816
8,980
10,305
0
1,493
7,289
29,271
0
W
Ravana
10,798
3,188
0
1,823
10,686
6,809
0
2,611
8,075
0
26,250
W
19,538
1,640
2,812
3,084
8,822
4,100
0
1,532
7,290
29,593
0
L
9,313
816
0
2,780
16,302
11,848
0
5,505
10,320
55
19,021
L
Medusa
yolacm
Medusa
3,339
1,601
0
5
13,119
4,267
0
5,980
6,869
0
6,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
56,017
178
Minions Killed
182
5
Camps Cleared
10
956,460
Distance Traveled
962,497
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,931
1,093
47
5
5
160,278
2
W
Hachiman
10,402
1,040
31
3
1
188,166
0
L
Nemesis
9,490
949
33
3
4
187,618
2
L
Apollo
10,033
1,003
36
4
1
176,412
0
L
Chang'e
9,758
976
84
8
0
176,912
1
W
Atlas
12,243
1,224
30
3
1
193,730
0
W
Ravana
10,865
1,087
42
4
3
205,840
0
W
Ra
11,576
1,158
32
3
0
214,483
1
L
Tyr
9,994
999
17
2
0
221,408
1
L
Medusa
9,248
925
8
1
0
194,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role