Player Matchup

Horus
Horus
Paggzz
Horus
Level 160
God Stats
6W - 4L
1,607 SR
Queue Stats
156W - 66L
1,906 Elo+
Party 1
Ra
Ra
SasinSteven
Ra
Level 158
God Stats
0W - 1L
2,007 SR
Queue Stats
162W - 55L
1,973 Elo+
Party 1
Neith
Neith
TheSkippy115
Neith
Level 154
God Stats
0W - 2L
1,429 SR
Queue Stats
160W - 61L
1,967 Elo+
Party 1
Athena
Athena
Yeoman101
Athena
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 117L
1,629 Elo+
Solo
Thoth
Thoth
iLikeMenPaggz
Thoth
Level 42
God Stats
5W - 2L
1,751 SR
Queue Stats
156W - 42L
1,938 Elo+
Party 1
Team Averages
Level 116
1,659 SR
1,883 Elo+

VS

Team Averages
Level 73
1,555 SR
1,720 Elo+
Yemoja
Yemoja
Apach015
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 179L
1,587 Elo+
Party 2
Susano
Susano
ForgonConclusion
Susano
Level 48
God Stats
6W - 0L
1,751 SR
Queue Stats
83W - 16L
2,068 Elo+
Party 2
Thoth
Thoth
SleeperOfRlyeh
Thoth
Level 127
God Stats
11W - 11L
1,568 SR
Queue Stats
710W - 586L
1,547 Elo+
Party 2
Neith
Neith
rVPickle
Neith
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 63L
1,461 Elo+
Solo
Hercules
Hercules
vervvxkekw
Hercules
Level 37
God Stats
2W - 1L
1,457 SR
Queue Stats
163W - 82L
1,938 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Paggzz
Horus
12
2 / 3 / 1
6,462
497
4,375
7,547
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 1
7,459
574
4,783
8,228
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
6,337
487
5,319
8,780
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Yeoman101
Athena
7
0 / 1 / 0
5,371
413
1,292
6,494
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 3
7,443
573
6,881
6,645
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apach015
Yemoja
11
1 / 1 / 3
7,015
540
4,507
9,358
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 0 / 4
8,942
688
6,283
7,212
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 5
8,585
660
5,259
3,976
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
rVPickle
Neith
14
1 / 1 / 2
8,011
616
6,656
6,526
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
vervvxkekw
Hercules
13
1 / 3 / 1
7,721
594
5,388
15,596
8,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
12
12
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Apach015
Yemoja
1
1
3
2.5
W
7
0
4
9
L
Horus
Paggzz
Horus
2
3
1
0.83
L
2
4
1
0.63
W
2
0
5
4.5
L
0
3
3
0.5
L
Athena
Yeoman101
Athena
0
1
0
0
L
1
1
3
2.5
W
Neith
rVPickle
Neith
1
1
2
2
W
Hercules
vervvxkekw
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
28,093
37,694
Taken
42,668
12,636
Mitigated
21,814
6,895
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Apach015
Yemoja
4,507
1,095
2,226
1,680
9,358
6,669
0
3,506
5,852
23,562
0
W
6,283
2,128
0
3,714
7,212
2,185
0
1,088
6,124
0
59,984
L
Horus
Paggzz
Horus
4,375
1,783
138
970
7,547
3,099
63
4,501
3,046
0
27,600
L
4,783
532
408
1,730
8,228
2,701
275
2,137
6,091
58,812
0
W
5,259
494
0
1,030
3,976
1,424
34
968
3,008
62,812
0
L
5,319
1,056
0
1,697
8,780
2,053
0
1,054
7,726
0
37,559
L
Athena
Yeoman101
Athena
1,292
456
0
1,202
6,494
2,905
0
2,074
4,420
7,968
0
L
6,881
561
0
750
6,645
1,878
0
0
6,645
46,074
0
W
Neith
rVPickle
Neith
6,656
2,874
0
2,001
6,526
2,885
998
745
5,781
0
62,808
W
Hercules
vervvxkekw
Hercules
5,388
1,419
0
5,954
15,596
8,651
0
6,649
8,947
0
40,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
40,274
378
Minions Killed
484
0
Camps Cleared
0
1,289,257
Distance Traveled
1,370,180
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,015
540
36
3
0
249,658
6
W
Susano
8,942
688
96
7
0
339,641
2
L
Horus
6,462
497
51
4
0
293,553
2
L
Ra
7,459
574
122
9
0
287,371
1
W
Thoth
8,585
660
132
10
0
280,132
1
L
Neith
6,337
487
75
6
0
224,688
3
L
Athena
5,371
413
21
2
0
201,915
0
L
Thoth
7,443
573
109
8
0
281,730
2
W
Neith
8,011
616
124
10
0
230,202
2
W
Hercules
7,721
594
96
7
0
270,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role