Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Juustlucky5707
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,488 Elo+
Solo
Mercury
Mercury
RequiemMatador
Mercury
Level 108
God Stats
20W - 22L
1,500 SR
Queue Stats
278W - 330L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
skilaum
Baron Samedi
Level 33
God Stats
8W - 14L
1,427 SR
Queue Stats
10W - 23L
1,317 Elo+
Solo
Team Averages
Level 75
1,485 SR
1,457 Elo+

VS

Team Averages
Level 72
1,639 SR
1,459 Elo+
Erlang Shen
Erlang Shen
AbusiveMussel0
Erlang Shen
Level 84
God Stats
5W - 3L
1,639 SR
Queue Stats
158W - 219L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
Ballslover
Cliodhna
Level 8
God Stats
6W - 4L
1,658 SR
Queue Stats
15W - 15L
1,410 Elo+
Party 1
Artio
Artio
HeavensAngels
Artio
Level 157
God Stats
9W - 6L
1,791 SR
Queue Stats
460W - 487L
1,475 Elo+
Solo
Neith
Neith
soyCypher
Neith
Level 48
God Stats
11W - 9L
1,573 SR
Queue Stats
232W - 193L
1,504 Elo+
Party 2
Scylla
Scylla
xLaportax
Scylla
Level 63
God Stats
5W - 4L
1,534 SR
Queue Stats
246W - 187L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 6 / 1
7,386
492
6,653
14,434
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
 
Athena
10
0 / 3 / 5
6,977
465
4,273
13,908
10,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 1
7,652
510
8,477
11,499
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 6 / 0
8,322
555
6,513
13,099
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
skilaum
Baron Samedi
8
0 / 9 / 2
5,716
381
5,655
12,275
4,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AbusiveMussel0
Erlang Shen
15
5 / 2 / 4
9,187
612
10,445
12,412
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Ballslover
Cliodhna
14
9 / 5 / 4
9,235
616
13,614
9,320
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 8
7,210
481
3,550
11,560
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
soyCypher
Neith
13
0 / 2 / 3
7,476
498
3,808
7,042
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
xLaportax
Scylla
15
11 / 1 / 5
9,668
645
16,852
9,098
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
26
26
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
1
0.08
L
Athena
 
Athena
0
3
5
0.83
W
Erlang Shen
AbusiveMussel0
Erlang Shen
5
2
4
3.5
W
Cliodhna
Ballslover
Cliodhna
9
5
4
2.2
W
1
2
8
2.5
L
3
2
1
1.75
L
7
6
0
1.17
L
Baron Samedi
skilaum
Baron Samedi
0
9
2
0.11
W
Neith
soyCypher
Neith
0
2
3
0.75
W
Scylla
xLaportax
Scylla
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,571
Damage
48,269
65,215
Taken
49,432
29,292
Mitigated
26,867
12,972
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,653
3,088
192
3,341
14,434
7,610
0
1,695
12,739
0
45,074
L
Athena
 
Athena
4,273
899
269
2,460
13,908
10,757
0
7,308
6,600
19,704
0
W
Erlang Shen
AbusiveMussel0
Erlang Shen
10,445
6,624
0
7,094
12,412
10,186
0
463
11,949
0
51,981
W
Cliodhna
Ballslover
Cliodhna
13,614
2,118
0
3,882
9,320
2,984
0
755
8,565
0
48,798
W
3,550
341
875
3,444
11,560
8,865
172
4,872
6,422
12,184
0
L
8,477
3,496
0
3,055
11,499
3,184
0
3,228
8,271
0
51,393
L
6,513
3,822
0
1,560
13,099
3,608
0
3,154
9,945
0
39,036
L
Baron Samedi
skilaum
Baron Samedi
5,655
390
133
1,962
12,275
4,133
0
5,017
7,258
25,050
0
W
Neith
soyCypher
Neith
3,808
1,176
0
2,980
7,042
1,804
0
1,103
5,939
0
49,900
W
Scylla
xLaportax
Scylla
16,852
2,841
77
2,246
9,098
3,028
1,394
2,735
6,363
64,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
42,776
295
Minions Killed
411
0
Camps Cleared
0
1,491,688
Distance Traveled
1,549,390
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,386
492
70
5
0
275,188
3
L
Athena
6,977
465
35
2
0
317,289
4
W
Erlang Shen
9,187
612
119
8
0
290,102
2
W
Cliodhna
9,235
616
77
5
0
347,833
3
W
Artio
7,210
481
17
1
0
323,061
5
L
Medusa
7,652
510
86
6
0
282,864
4
L
Mercury
8,322
555
69
5
0
344,922
5
L
Baron Samedi
5,716
381
35
2
0
271,425
1
W
Neith
7,476
498
98
7
0
284,771
3
W
Scylla
9,668
645
100
7
0
303,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role