Player Matchup

Jormungandr
Jormungandr
Owasis756
Jormungandr
Level 69
God Stats
7W - 18L
1,511 SR
Queue Stats
93W - 109L
1,382 Elo+
Party 2
Vulcan
Vulcan
SkullBoyJinx
Vulcan
Level 119
God Stats
0W - 2L
1,318 SR
Queue Stats
58W - 73L
1,263 Elo+
Party 2
Neith
Neith
XxPsychoLust
Neith
Level 4
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 5L
1,715 Elo+
Party 2
Team Averages
Level 64
1,515 SR
1,453 Elo+

VS

Team Averages
Level 92
1,666 SR
1,563 Elo+
Danzaburou
Danzaburou
FreakenLime
Danzaburou
Level 114
God Stats
26W - 22L
1,634 SR
Queue Stats
233W - 217L
1,604 Elo+
Party 1
Mulan
Mulan
Lilbiscuit74
Mulan
Level 29
God Stats
2W - 3L
1,368 SR
Queue Stats
19W - 26L
1,450 Elo+
Party 1
Hera
Hera
MCM DEMON
Hera
Level 133
God Stats
2W - 0L
1,995 SR
Queue Stats
79W - 59L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Owasis756
Jormungandr
16
3 / 5 / 0
10,834
602
12,853
24,934
26,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
15
0 / 5 / 2
10,212
567
13,576
13,093
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 8 / 0
9,020
501
3,543
11,579
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreakenLime
Danzaburou
18
6 / 1 / 11
13,507
750
23,302
17,493
7,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 1 / 12
12,294
683
3,642
18,842
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
19
11 / 1 / 7
13,724
762
17,102
7,749
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FreakenLime
Danzaburou
6
1
11
11.5
W
1
1
12
7
W
Hera
11
1
7
14.5
L
Jormungandr
Owasis756
Jormungandr
3
5
0
0.6
L
Vulcan
0
5
2
0.2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,972
Damage
44,046
49,606
Taken
44,084
33,175
Mitigated
36,044
2,909
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FreakenLime
Danzaburou
23,302
7,303
0
5,227
17,493
7,308
1,471
12,474
4,894
0
59,954
W
3,642
320
560
4,870
18,842
25,406
302
9,885
8,957
0
15,511
W
Hera
17,102
4,088
162
3,727
7,749
3,330
1,494
4,902
2,847
79,577
0
L
Jormungandr
Owasis756
Jormungandr
12,853
5,448
624
1,578
24,934
26,408
117
5,738
19,196
58,957
0
L
Vulcan
13,576
2,440
0
0
13,093
4,279
350
4,782
8,311
45,415
0
L
3,543
1,382
0
707
11,579
2,488
390
6,654
4,925
0
13,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
39,525
179
Minions Killed
215
2
Camps Cleared
11
809,346
Distance Traveled
932,214
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,507
750
72
4
3
290,902
1
W
Mulan
12,294
683
18
1
1
308,717
0
W
Hera
13,724
762
125
7
7
332,595
1
L
Jormungandr
10,834
602
92
5
1
306,634
8
L
Vulcan
10,212
567
62
3
1
306,749
6
L
Neith
9,020
501
25
1
0
195,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role