Player Matchup

Ra
Ra
Gold IV
Cdino61341
Ra
Gold IV
Level 102
God Stats
1W - 1L
1,290 SR
Queue Stats
65W - 83L
1,275 MMR
Solo
Ganesha
Ganesha
Silver II
doughboy0410
Ganesha
Silver II
Level 118
God Stats
2W - 1L
1,367 SR
Queue Stats
142W - 145L
976 MMR
Party 1
Neith
Neith
Gold II
levelmetal
Neith
Gold II
Level 109
God Stats
2W - 3L
1,324 SR
Queue Stats
114W - 124L
1,545 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,327 SR
1,266 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,550 SR
1,266 MMR
Danzaburou
Danzaburou
Gold IV
Biokuryu
Danzaburou
Gold IV
Level 129
God Stats
35W - 37L
1,499 SR
Queue Stats
398W - 428L
1,516 MMR
Party 2
Nox
Nox
Silver IV
Diegoalax5
Nox
Silver IV
Level 157
God Stats
9W - 16L
1,598 SR
Queue Stats
52W - 60L
1,361 MMR
Solo
Artio
Artio
Silver III
IshMeWop
Artio
Silver III
Level 142
God Stats
14W - 13L
1,552 SR
Queue Stats
265W - 288L
922 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 10
17,533
797
24,958
22,955
13,390
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
doughboy0410
Ganesha
20
3 / 6 / 19
15,550
707
22,626
30,033
25,967
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
20
10 / 5 / 10
16,727
760
22,300
19,629
6,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AtlasShivaAphroditeBastetCerberus

VS

Bans
ZeusAresGebXing TianBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biokuryu
Danzaburou
20
11 / 10 / 4
16,965
771
30,220
28,701
11,069
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 11 / 7
15,610
710
18,989
20,793
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
IshMeWop
Artio
17
1 / 5 / 12
13,928
633
11,833
35,930
60,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
26
Kills
17
17
Deaths
26
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Biokuryu
Danzaburou
11
10
4
1.3
W
13
6
10
3
L
5
11
7
0.77
L
Artio
IshMeWop
Artio
1
5
12
1.4
W
Ganesha
doughboy0410
Ganesha
3
6
19
2.08
W
Neith
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,884
Damage
61,042
72,617
Taken
85,424
46,072
Mitigated
77,697
23,445
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Biokuryu
Danzaburou
30,220
12,047
0
2,699
28,701
11,069
1,140
17,650
11,051
0
92,884
W
24,958
1,929
4,749
8,770
22,955
13,390
450
11,548
11,087
90,899
0
L
18,989
422
0
2,569
20,793
5,925
262
13,247
7,546
53,464
0
L
Artio
IshMeWop
Artio
11,833
472
2,031
8,591
35,930
60,703
45
17,162
18,768
36,478
0
W
Ganesha
doughboy0410
Ganesha
22,626
3,063
365
5,196
30,033
25,967
108
8,866
20,879
47,593
0
W
Neith
22,300
10,097
1,019
3,346
19,629
6,715
1,671
10,036
9,333
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
46,503
227
Minions Killed
217
8
Camps Cleared
7
1,086,644
Distance Traveled
999,958
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,965
771
107
5
3
294,801
2
W
Ra
17,533
797
141
6
5
384,234
4
L
Nox
15,610
710
75
3
0
322,940
4
L
Artio
13,928
633
35
2
4
382,217
0
W
Ganesha
15,550
707
15
1
1
383,849
3
W
Neith
16,727
760
71
3
2
318,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role