Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Dredgen Krow
Cthulhu
Silver I
Level 142
God Stats
0W - 2L
1,645 SR
Queue Stats
7W - 6L
1,592 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
HughezYourDaddy
Gilgamesh
Gold III
Level 101
God Stats
9W - 13L
1,699 SR
Queue Stats
260W - 264L
1,690 MMR
Solo
Jing Wei
Jing Wei
Gold II
RevoPapa
Jing Wei
Gold II
Level 148
God Stats
0W - 3L
1,767 SR
Queue Stats
30W - 25L
1,808 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,622 SR
1,618 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,491 SR
1,700 MMR
Chiron
Chiron
Gold I
JeanNoLevii
Chiron
Gold I
Level 156
God Stats
14W - 17L
1,580 SR
Queue Stats
69W - 68L
1,708 MMR
Solo
Geb
Geb
Gold III
KieranLascel
Geb
Gold III
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,689 MMR
Solo
Achilles
Achilles
Gold III
StAY Saggyy
Achilles
Gold III
Level 119
God Stats
22W - 23L
1,566 SR
Queue Stats
464W - 467L
1,496 MMR
Party 1
Vulcan
Vulcan
Platinum II
TheyCallMeHordan
Vulcan
Platinum II
Level 117
God Stats
8W - 6L
1,586 SR
Queue Stats
469W - 451L
1,897 MMR
Party 1
Ravana
Ravana
Platinum II
iRecoil--
Ravana
Platinum II
Level 160
God Stats
2W - 1L
1,224 SR
Queue Stats
162W - 148L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
21 / 14 / 8
22,097
582
35,570
38,949
30,221
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
 
Discordia
20
4 / 10 / 15
19,342
509
49,532
30,758
12,551
Cthulhu
Dredgen Krow
Cthulhu
20
6 / 8 / 13
18,608
490
23,520
46,658
71,048
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
HughezYourDaddy
Gilgamesh
20
3 / 6 / 16
19,321
508
28,131
53,764
75,627
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
RevoPapa
Jing Wei
20
4 / 9 / 6
20,051
528
15,318
34,954
16,276
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LokiKaliCliodhna

VS

Bans
IzanamiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
8 / 5 / 14
20,771
547
22,249
33,075
23,828
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 6 / 23
18,162
478
23,459
51,659
73,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
StAY Saggyy
Achilles
20
17 / 9 / 15
22,250
586
43,683
45,416
37,138
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 7 / 13
19,756
520
51,403
22,868
11,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
iRecoil--
Ravana
20
3 / 11 / 15
15,903
419
21,464
40,793
47,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
127
38
Kills
47
47
Deaths
38
58
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
21
14
8
1.79
L
Discordia
 
Discordia
4
10
15
1.15
L
Cthulhu
Dredgen Krow
Cthulhu
6
8
13
1.56
L
Gilgamesh
HughezYourDaddy
Gilgamesh
3
6
16
1.83
W
Chiron
8
5
14
3
W
5
6
23
2.75
L
Jing Wei
RevoPapa
Jing Wei
4
9
6
0.78
W
Achilles
StAY Saggyy
Achilles
17
9
15
2.72
W
14
7
13
2.93
W
Ravana
iRecoil--
Ravana
3
11
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,071
Damage
162,258
205,083
Taken
193,811
205,723
Mitigated
193,445
65,506
Healing
34,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
35,570
15,377
613
3,877
38,949
30,221
4,622
16,014
22,935
0
162,083
L
Discordia
 
Discordia
49,532
1,304
491
11,389
30,758
12,551
262
11,006
19,752
167,622
0
L
Cthulhu
Dredgen Krow
Cthulhu
23,520
855
7,893
12,148
46,658
71,048
582
17,621
29,037
77,626
0
L
Gilgamesh
HughezYourDaddy
Gilgamesh
28,131
9,975
0
19,282
53,764
75,627
3,422
17,690
36,074
0
118,394
W
Chiron
22,249
12,329
3,108
10,158
33,075
23,828
4,654
13,361
19,478
0
185,677
W
23,459
1,249
1,416
7,480
51,659
73,623
681
19,329
30,294
53,841
3,486
L
Jing Wei
RevoPapa
Jing Wei
15,318
12,798
0
9,813
34,954
16,276
6,570
14,239
20,715
0
188,912
W
Achilles
StAY Saggyy
Achilles
43,683
19,250
0
8,182
45,416
37,138
1,620
21,508
23,467
0
195,774
W
51,403
16,682
0
1,883
22,868
11,419
1,296
9,842
12,478
172,806
0
W
Ravana
iRecoil--
Ravana
21,464
5,699
0
2,512
40,793
47,437
610
13,801
26,231
0
80,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,419
Gold Earned
96,842
887
Minions Killed
808
0
Camps Cleared
0
3,578,978
Distance Traveled
3,641,577
34
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
22,097
582
163
4
0
701,793
2
L
Discordia
19,342
509
240
6
0
677,811
16
L
Cthulhu
18,608
490
69
2
0
741,866
5
L
Gilgamesh
19,321
508
169
4
0
763,067
5
W
Chiron
20,771
547
278
7
0
741,120
5
W
Geb
18,162
478
37
1
0
760,953
15
L
Jing Wei
20,051
528
246
6
0
694,441
6
W
Achilles
22,250
586
201
5
0
782,033
5
W
Vulcan
19,756
520
201
5
0
731,704
8
W
Ravana
15,903
419
91
2
0
625,767
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role