Player Matchup

Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Geregor14
Ao Kuang
Level 109
God Stats
2W - 3L
1,578 SR
Queue Stats
206W - 225L
1,458 Elo+
Party 2
Sobek
Sobek
KOKITO1310
Sobek
Level 71
God Stats
0W - 5L
1,126 SR
Queue Stats
187W - 186L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nicolaxes
Morgan Le Fay
Level 20
God Stats
13W - 24L
1,409 SR
Queue Stats
21W - 39L
1,373 Elo+
Party 2
Ymir
Ymir
benyaminx1025
Ymir
Level 28
God Stats
11W - 9L
1,623 SR
Queue Stats
73W - 75L
1,457 Elo+
Party 2
Team Averages
Level 63
1,447 SR
1,452 Elo+

VS

Team Averages
Level 86
1,478 SR
1,572 Elo+
Anhur
Anhur
Cowwz
Anhur
Level 141
God Stats
2W - 0L
1,770 SR
Queue Stats
61W - 19L
1,590 Elo+
Party 1
Kali
Kali
OIIix
Kali
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 45L
1,588 Elo+
Party 1
Chronos
Chronos
RaSniipedJFK
Chronos
Level 156
God Stats
4W - 3L
1,318 SR
Queue Stats
104W - 47L
1,712 Elo+
Party 1
Bellona
Bellona
pandehuevito
Bellona
Level 31
God Stats
5W - 9L
1,562 SR
Queue Stats
19W - 37L
1,379 Elo+
Solo
Fafnir
Fafnir
tristmegitus
Fafnir
Level 74
God Stats
1W - 3L
1,239 SR
Queue Stats
161W - 115L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 6 / 1
5,006
385
2,374
6,927
650
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Geregor14
Ao Kuang
11
3 / 6 / 1
6,647
511
6,628
11,781
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
13
0 / 0 / 0
6,957
535
2,479
4,188
2,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nicolaxes
Morgan Le Fay
8
2 / 5 / 1
5,477
421
5,236
8,355
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,227
402
2,112
10,055
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cowwz
Anhur
12
5 / 2 / 2
7,638
588
8,228
7,325
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
OIIix
Kali
11
3 / 2 / 2
7,255
558
5,809
8,249
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
RaSniipedJFK
Chronos
15
9 / 0 / 2
8,814
678
12,155
9,105
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
pandehuevito
Bellona
12
0 / 0 / 0
7,133
549
1,085
6,148
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
11
2 / 1 / 6
7,245
557
4,207
9,251
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
19
19
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
1
0.08
W
Anhur
Cowwz
Anhur
5
2
2
3
L
Ao Kuang
Geregor14
Ao Kuang
3
6
1
0.58
L
Sobek
0
0
0
0
L
Morgan Le Fay
Nicolaxes
Morgan Le Fay
2
5
1
0.5
W
Kali
OIIix
Kali
3
2
2
2
W
Chronos
RaSniipedJFK
Chronos
9
0
2
10
L
0
2
1
0.25
W
Bellona
pandehuevito
Bellona
0
0
0
0
W
Fafnir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
31,484
41,306
Taken
40,078
13,967
Mitigated
20,589
8,003
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,374
1,032
0
491
6,927
650
0
798
6,129
0
15,601
W
Anhur
Cowwz
Anhur
8,228
3,985
0
2,155
7,325
2,102
3,108
1,402
5,923
0
51,949
L
Ao Kuang
Geregor14
Ao Kuang
6,628
1,818
0
2,889
11,781
3,448
0
3,866
7,915
35,632
0
L
Sobek
2,479
226
0
2,901
4,188
2,862
0
47
4,141
42,170
0
L
Morgan Le Fay
Nicolaxes
Morgan Le Fay
5,236
333
0
612
8,355
2,755
0
5,219
3,136
21,527
0
W
Kali
OIIix
Kali
5,809
2,675
0
2,003
8,249
3,333
0
3,614
4,635
0
33,250
W
Chronos
RaSniipedJFK
Chronos
12,155
6,411
0
4,825
9,105
3,580
1,506
6,061
2,700
54,110
6,282
L
2,112
820
0
1,110
10,055
4,252
0
4,902
5,153
15,989
0
W
Bellona
pandehuevito
Bellona
1,085
74
0
3,058
6,148
3,078
0
2,472
3,676
0
38,610
W
Fafnir
4,207
1,016
0
3,714
9,251
8,496
630
2,906
6,345
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
38,085
230
Minions Killed
381
0
Camps Cleared
0
1,124,579
Distance Traveled
1,242,004
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,006
385
21
2
0
163,639
3
W
Anhur
7,638
588
102
8
0
220,215
4
L
Ao Kuang
6,647
511
57
4
0
250,155
5
L
Sobek
6,957
535
88
7
0
241,328
4
L
Morgan Le Fay
5,477
421
36
3
0
226,806
2
W
Kali
7,255
558
51
4
0
287,204
1
W
Chronos
8,814
678
114
9
0
246,012
2
L
Ymir
5,227
402
28
2
0
242,651
0
W
Bellona
7,133
549
97
7
0
250,823
0
W
Fafnir
7,245
557
17
1
0
237,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role