Player Matchup

Bellona
Bellona
Bungielosh
Bellona
Level 45
God Stats
3W - 7L
1,305 SR
Queue Stats
56W - 64L
1,435 Elo+
Party 1
Bakasura
Bakasura
Greenben77
Bakasura
Level 127
God Stats
5W - 5L
1,742 SR
Queue Stats
198W - 203L
1,390 Elo+
Solo
Khepri
Khepri
JSplash92
Khepri
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
238W - 235L
1,428 Elo+
Party 1
Hera
Hera
L4RG3_AMBASaD0r9
Hera
Level 58
God Stats
3W - 4L
1,469 SR
Queue Stats
27W - 20L
1,544 Elo+
Solo
Apollo
Apollo
Run-You-MF
Apollo
Level 127
God Stats
3W - 2L
1,523 SR
Queue Stats
141W - 141L
1,442 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,448 Elo+

VS

Team Averages
Level 44
1,568 SR
1,332 Elo+
Morgan Le Fay
Morgan Le Fay
Applejack4o9
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,156 Elo+
Party 2
Chaac
Chaac
Dnwii
Chaac
Level 68
God Stats
26W - 14L
1,681 SR
Queue Stats
132W - 113L
1,468 Elo+
Solo
Fafnir
Fafnir
Lamp1427
Fafnir
Level 26
God Stats
3W - 2L
1,718 SR
Queue Stats
54W - 84L
1,322 Elo+
Party 2
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 67
God Stats
5W - 15L
1,441 SR
Queue Stats
227W - 259L
1,390 Elo+
Solo
Izanami
Izanami
PutinGoHam
Izanami
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 82L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bungielosh
Bellona
15
5 / 4 / 5
10,537
527
13,932
19,875
21,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Greenben77
Bakasura
19
6 / 1 / 4
12,110
606
6,863
12,836
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
JSplash92
Khepri
15
1 / 0 / 12
10,889
544
4,295
10,219
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 10
12,037
602
20,438
10,801
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Run-You-MF
Apollo
17
10 / 0 / 4
11,290
565
11,651
12,445
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Applejack4o9
Morgan Le Fay
12
0 / 10 / 1
7,244
362
3,017
14,167
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Dnwii
Chaac
14
3 / 7 / 2
9,478
474
13,709
23,565
18,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Lamp1427
Fafnir
11
0 / 7 / 0
7,583
379
5,322
19,735
19,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Mario-eliut1
Nemesis
9
1 / 1 / 0
7,315
366
2,402
5,439
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
PutinGoHam
Izanami
14
3 / 4 / 1
9,106
455
9,478
15,306
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
29
Kills
7
7
Deaths
29
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Applejack4o9
Morgan Le Fay
0
10
1
0.05
W
Bellona
Bungielosh
Bellona
5
4
5
1.88
L
Chaac
Dnwii
Chaac
3
7
2
0.57
W
Bakasura
Greenben77
Bakasura
6
1
4
8
W
Khepri
JSplash92
Khepri
1
0
12
7
W
7
2
10
6
L
Fafnir
Lamp1427
Fafnir
0
7
0
0
L
Nemesis
Mario-eliut1
Nemesis
1
1
0
1
L
Izanami
PutinGoHam
Izanami
3
4
1
0.88
W
Apollo
Run-You-MF
Apollo
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,179
Damage
33,928
66,176
Taken
78,212
46,856
Mitigated
47,759
22,161
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Applejack4o9
Morgan Le Fay
3,017
295
0
1,451
14,167
4,209
411
4,608
9,062
35,073
0
W
Bellona
Bungielosh
Bellona
13,932
10,240
0
6,112
19,875
21,709
1,477
1,651
18,224
0
49,562
L
Chaac
Dnwii
Chaac
13,709
3,168
0
6,380
23,565
18,385
0
6,457
16,773
0
54,674
W
Bakasura
Greenben77
Bakasura
6,863
4,746
0
3,971
12,836
6,174
6,144
548
12,288
0
69,211
W
Khepri
JSplash92
Khepri
4,295
499
929
2,026
10,219
8,993
921
1,565
8,654
32,330
0
W
20,438
5,973
1,233
2,748
10,801
4,711
1,772
2,276
8,525
93,848
0
L
Fafnir
Lamp1427
Fafnir
5,322
1,761
198
679
19,735
19,904
366
6,752
12,608
23,473
0
L
Nemesis
Mario-eliut1
Nemesis
2,402
621
0
1,913
5,439
1,676
0
994
4,428
0
19,660
L
Izanami
PutinGoHam
Izanami
9,478
6,130
0
2,977
15,306
3,585
850
5,922
9,099
0
54,956
W
Apollo
Run-You-MF
Apollo
11,651
8,167
0
5,142
12,445
5,269
4,242
2,299
10,146
0
81,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,863
Gold Earned
40,726
526
Minions Killed
336
0
Camps Cleared
0
1,955,512
Distance Traveled
1,549,201
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,244
362
60
3
0
301,570
3
W
Bellona
10,537
527
74
4
0
373,912
6
L
Chaac
9,478
474
104
5
0
355,737
9
W
Bakasura
12,110
606
152
8
0
446,536
5
W
Khepri
10,889
544
49
2
0
386,634
0
W
Hera
12,037
602
134
7
0
348,567
1
L
Fafnir
7,583
379
29
1
0
344,343
0
L
Nemesis
7,315
366
47
2
0
197,035
0
L
Izanami
9,106
455
96
5
0
350,516
1
W
Apollo
11,290
565
117
6
0
399,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role