Player Matchup

Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Dody5961
Zhong Kui
Gold IV
Level 146
God Stats
4W - 5L
1,597 SR
Queue Stats
111W - 116L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Grecco24
Cu Chulainn
Gold IV
Level 125
God Stats
11W - 8L
1,733 SR
Queue Stats
316W - 323L
1,480 MMR
Solo
Rama
Rama
Silver I
GrimeyChaos
Rama
Silver I
Level 123
God Stats
4W - 6L
1,528 SR
Queue Stats
52W - 43L
1,492 MMR
Solo
Achilles
Achilles
Silver I
Toxichaxx
Achilles
Silver I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,572 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,457 SR
1,479 MMR
Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
CarterPC
Bellona
Gold V
Level 125
God Stats
4W - 8L
1,304 SR
Queue Stats
24W - 28L
1,451 MMR
Solo
Nox
Nox
Gold IV
Talanon
Nox
Gold IV
Level 160
God Stats
2W - 3L
1,482 SR
Queue Stats
111W - 118L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 0
5,829
583
3,103
7,768
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Dody5961
Zhong Kui
10
0 / 2 / 0
5,479
548
3,127
5,707
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Grecco24
Cu Chulainn
11
0 / 2 / 1
6,189
619
3,841
8,820
7,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,928
593
3,799
5,207
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Achilles
Toxichaxx
Achilles
7
0 / 7 / 1
4,843
484
3,328
10,768
4,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
NemesisCliodhnaShivaBastet

VS

Bans
ArtioTsukuyomiMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 0 / 2
7,179
718
4,868
6,372
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
 
Agni
12
3 / 0 / 2
7,009
701
5,022
3,332
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
 
Chiron
11
4 / 1 / 3
6,276
628
5,396
6,118
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
CarterPC
Bellona
11
1 / 1 / 0
6,658
666
6,361
6,775
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
9
1 / 0 / 7
6,147
615
3,532
6,287
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Arachne
 
Arachne
5
0
2
6
W
Agni
 
Agni
3
0
2
4
W
Chiron
 
Chiron
4
1
3
5.5
W
Bellona
CarterPC
Bellona
1
1
0
1
L
Zhong Kui
Dody5961
Zhong Kui
0
2
0
0
L
Cu Chulainn
Grecco24
Cu Chulainn
0
2
1
0.25
L
1
1
0
1
W
Nox
1
0
7
4.5
L
Achilles
Toxichaxx
Achilles
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
25,179
38,270
Taken
28,884
18,527
Mitigated
14,601
11,255
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,103
628
0
3,949
7,768
2,366
0
2,197
5,571
32,761
0
W
Arachne
 
Arachne
4,868
2,993
0
3,783
6,372
2,463
0
1,495
4,877
0
43,303
W
Agni
 
Agni
5,022
548
0
783
3,332
1,047
0
1,599
1,733
44,698
0
W
Chiron
 
Chiron
5,396
2,156
365
2,186
6,118
1,655
0
0
6,118
0
37,209
W
Bellona
CarterPC
Bellona
6,361
4,157
0
974
6,775
5,873
0
1,685
5,090
0
41,851
L
Zhong Kui
Dody5961
Zhong Kui
3,127
357
0
1,721
5,707
3,125
0
2,433
3,274
31,434
0
L
Cu Chulainn
Grecco24
Cu Chulainn
3,841
857
0
1,460
8,820
7,047
0
0
8,820
0
38,544
L
3,799
3,291
0
2,657
5,207
1,298
0
679
4,528
0
41,202
W
Nox
3,532
837
0
1,359
6,287
3,563
0
1,451
4,836
15,113
0
L
Achilles
Toxichaxx
Achilles
3,328
912
769
699
10,768
4,691
0
3,245
7,523
0
7,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
33,269
357
Minions Killed
388
0
Camps Cleared
0
1,047,627
Distance Traveled
1,138,938
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,829
583
77
8
0
232,178
2
W
Arachne
7,179
718
85
9
0
265,371
0
W
Agni
7,009
701
103
10
0
224,210
2
W
Chiron
6,276
628
64
6
0
213,105
6
W
Bellona
6,658
666
104
10
0
221,498
6
L
Zhong Kui
5,479
548
75
8
0
198,878
7
L
Cu Chulainn
6,189
619
101
10
0
219,978
0
L
Rama
5,928
593
97
10
0
192,266
2
W
Nox
6,147
615
32
3
0
214,754
0
L
Achilles
4,843
484
7
1
0
204,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role