Player Matchup

Fenrir
Fenrir
Gold IV
Batman22494
Fenrir
Gold IV
Level 104
God Stats
15W - 10L
1,650 SR
Queue Stats
19W - 15L
1,678 MMR
Party 1
Da Ji
Da Ji
Gold I
DRex12336024
Da Ji
Gold I
Level 49
God Stats
4W - 3L
1,701 SR
Queue Stats
29W - 26L
1,814 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Krusey83
Baron Samedi
Silver I
Level 120
God Stats
14W - 9L
1,593 SR
Queue Stats
21W - 19L
1,514 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,648 SR
1,669 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,512 SR
1,202 MMR
Shiva
Shiva
Silver I
ASAP-SLK
Shiva
Silver I
Level 98
God Stats
13W - 8L
1,532 SR
Queue Stats
69W - 64L
1,174 MMR
Party 2
Hou Yi
Hou Yi
Silver I
RjxSnow
Hou Yi
Silver I
Level 129
God Stats
1W - 2L
1,417 SR
Queue Stats
80W - 78L
1,100 MMR
Party 2
Merlin
Merlin
Gold V
tmuggastacks14
Merlin
Gold V
Level 96
God Stats
77W - 67L
1,586 SR
Queue Stats
82W - 77L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 2 / 10
12,906
717
10,839
18,364
18,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 2 / 8
14,199
789
15,809
21,462
21,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Krusey83
Baron Samedi
17
2 / 2 / 14
12,159
676
13,621
11,536
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAchillesAh Muzen CabZeusThoth

VS

Bans
ChaacAtlasGaneshaGilgameshJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ASAP-SLK
Shiva
17
2 / 3 / 2
11,346
630
11,723
17,285
13,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
RjxSnow
Hou Yi
16
2 / 6 / 2
11,673
649
8,876
14,399
5,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 9 / 3
11,803
656
15,204
15,028
5,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
6
6
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
ASAP-SLK
Shiva
2
3
2
1
W
Fenrir
7
2
10
6
W
9
2
8
6.5
W
Baron Samedi
Krusey83
Baron Samedi
2
2
14
4.5
L
Hou Yi
RjxSnow
Hou Yi
2
6
2
0.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,269
Damage
35,803
51,362
Taken
46,712
47,424
Mitigated
24,789
21,445
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ASAP-SLK
Shiva
11,723
1,494
377
6,572
17,285
13,890
0
5,252
12,033
0
36,492
W
Fenrir
10,839
2,811
0
3,405
18,364
18,339
1,590
7,144
11,220
0
33,796
W
15,809
4,000
262
6,933
21,462
21,419
800
3,939
17,523
0
49,209
W
Baron Samedi
Krusey83
Baron Samedi
13,621
429
4,817
6,028
11,536
7,666
697
4,413
7,123
57,610
0
L
Hou Yi
RjxSnow
Hou Yi
8,876
3,834
0
1,069
14,399
5,313
1,409
5,728
8,671
0
35,678
L
15,204
91
0
1,514
15,028
5,586
0
3,182
11,846
55,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
34,822
188
Minions Killed
178
5
Camps Cleared
10
1,022,569
Distance Traveled
922,194
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,346
630
48
3
2
360,928
0
W
Fenrir
12,906
717
44
2
0
349,081
2
W
Da Ji
14,199
789
63
4
4
353,045
2
W
Baron Samedi
12,159
676
81
5
1
320,443
0
L
Hou Yi
11,673
649
67
4
2
289,578
2
L
Merlin
11,803
656
63
4
6
271,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role