Player Matchup

Arachne
Arachne
LordCharveezy
Arachne
Level 109
God Stats
10W - 1L
1,884 SR
Queue Stats
76W - 69L
1,559 Elo+
Party 1
Yu Huang
Yu Huang
WeedMesiah
Yu Huang
Level 89
God Stats
9W - 7L
1,683 SR
Queue Stats
133W - 114L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
alkapp
Ah Puch
Level 116
God Stats
1W - 0L
1,297 SR
Queue Stats
95W - 88L
1,538 Elo+
Party 1
Ganesha
Ganesha
fat_snaps
Ganesha
Level 122
God Stats
12W - 6L
1,654 SR
Queue Stats
117W - 106L
1,550 Elo+
Party 1
Izanami
Izanami
jjp1902
Izanami
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 63L
1,533 Elo+
Party 1
Team Averages
Level 104
1,603 SR
1,543 Elo+

VS

Team Averages
Level 109
1,549 SR
1,502 Elo+
Tiamat
Tiamat
JMOWPOW
Tiamat
Level 103
God Stats
25W - 26L
1,457 SR
Queue Stats
162W - 180L
1,499 Elo+
Solo
Pele
Pele
Kelkaven
Pele
Level 95
God Stats
1W - 1L
1,745 SR
Queue Stats
30W - 34L
1,767 Elo+
Party 2
Izanami
Izanami
Matiazh
Izanami
Level 158
God Stats
6W - 3L
1,297 SR
Queue Stats
139W - 123L
1,569 Elo+
Solo
Ganesha
Ganesha
Norsewolf505
Ganesha
Level 64
God Stats
5W - 5L
1,533 SR
Queue Stats
293W - 306L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
SentientWisper
Gilgamesh
Level 127
God Stats
0W - 1L
1,711 SR
Queue Stats
35W - 33L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 3 / 6
8,378
644
9,405
11,880
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
WeedMesiah
Yu Huang
12
3 / 1 / 7
7,566
582
9,727
5,984
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
alkapp
Ah Puch
13
3 / 2 / 1
7,739
595
6,368
8,942
3,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fat_snaps
Ganesha
11
0 / 3 / 8
6,677
514
6,032
11,086
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
jjp1902
Izanami
14
5 / 2 / 3
8,194
630
6,253
6,957
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JMOWPOW
Tiamat
13
3 / 3 / 1
7,245
557
4,364
10,036
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
1 / 5 / 5
6,790
522
4,434
11,943
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Matiazh
Izanami
11
2 / 4 / 1
6,961
535
6,223
8,820
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Norsewolf505
Ganesha
11
1 / 4 / 6
6,660
512
4,946
13,310
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SentientWisper
Gilgamesh
12
3 / 2 / 1
7,227
556
6,949
9,925
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
11
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
JMOWPOW
Tiamat
3
3
1
1.17
L
Pele
1
5
5
0.7
W
Arachne
7
3
6
3.33
L
Izanami
Matiazh
Izanami
2
4
1
0.63
L
Ganesha
Norsewolf505
Ganesha
1
4
6
1
L
Gilgamesh
SentientWisper
Gilgamesh
3
2
1
1.75
W
Yu Huang
WeedMesiah
Yu Huang
3
1
7
6.5
W
Ah Puch
alkapp
Ah Puch
3
2
1
1.75
W
Ganesha
fat_snaps
Ganesha
0
3
8
1.33
W
Izanami
jjp1902
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,785
Damage
26,916
44,849
Taken
54,034
19,959
Mitigated
30,599
15,372
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
JMOWPOW
Tiamat
4,364
214
0
3,254
10,036
5,635
0
4,544
5,492
30,800
1,304
L
Pele
4,434
802
0
5,129
11,943
3,825
0
3,938
8,005
0
40,411
W
Arachne
9,405
5,887
0
5,298
11,880
5,058
148
1,876
9,866
0
50,507
L
Izanami
Matiazh
Izanami
6,223
4,919
0
2,051
8,820
2,316
0
3,182
5,542
0
47,925
L
Ganesha
Norsewolf505
Ganesha
4,946
745
107
3,116
13,310
10,860
0
4,928
8,174
23,291
0
L
Gilgamesh
SentientWisper
Gilgamesh
6,949
2,576
0
2,922
9,925
7,963
198
6,121
3,804
0
32,137
W
Yu Huang
WeedMesiah
Yu Huang
9,727
1,145
0
930
5,984
1,673
748
2,314
3,415
40,278
0
W
Ah Puch
alkapp
Ah Puch
6,368
1,084
0
3,829
8,942
3,981
748
276
8,317
38,059
0
W
Ganesha
fat_snaps
Ganesha
6,032
616
0
2,024
11,086
7,437
0
3,254
7,698
21,760
0
W
Izanami
jjp1902
Izanami
6,253
4,938
0
3,291
6,957
1,810
1,079
1,056
5,895
0
53,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
34,883
380
Minions Killed
351
0
Camps Cleared
0
1,309,008
Distance Traveled
1,258,752
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,245
557
87
7
0
267,505
1
L
Pele
6,790
522
77
6
0
267,836
1
W
Arachne
8,378
644
90
7
0
331,612
5
L
Izanami
6,961
535
102
8
0
218,961
0
L
Ganesha
6,660
512
6
0
0
251,423
2
L
Gilgamesh
7,227
556
79
6
0
253,027
5
W
Yu Huang
7,566
582
64
5
0
261,227
7
W
Ah Puch
7,739
595
88
7
0
210,782
1
W
Ganesha
6,677
514
11
1
0
240,567
1
W
Izanami
8,194
630
127
10
0
264,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role