Player Matchup

Bastet
Bastet
JuanConnor
Bastet
Level 47
God Stats
9W - 9L
1,507 SR
Queue Stats
83W - 124L
1,320 Elo+
Party 1
Sobek
Sobek
Largemermaid122
Sobek
Level 45
God Stats
27W - 39L
1,401 SR
Queue Stats
32W - 56L
1,207 Elo+
Party 1
Hades
Hades
Paco_Pimp_Juice
Hades
Level 29
God Stats
2W - 1L
1,569 SR
Queue Stats
21W - 41L
1,107 Elo+
Party 1
Artemis
Artemis
Silky_Smooth17
Artemis
Level 18
God Stats
5W - 4L
1,600 SR
Queue Stats
8W - 21L
1,198 Elo+
Party 1
Zeus
Zeus
Sugar_Daddy_17
Zeus
Level 28
God Stats
1W - 2L
1,321 SR
Queue Stats
17W - 32L
1,203 Elo+
Party 1
Team Averages
Level 33
1,480 SR
1,207 Elo+

VS

Team Averages
Level 53
1,578 SR
1,464 Elo+
Osiris
Osiris
Cur5edSku11
Osiris
Level 27
God Stats
2W - 0L
1,393 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
InfernoGlare798
Pele
Level 69
God Stats
6W - 2L
1,591 SR
Queue Stats
142W - 128L
1,511 Elo+
Party 3
Jormungandr
Jormungandr
SVTEclipseZX
Jormungandr
Level 41
God Stats
12W - 3L
1,606 SR
Queue Stats
140W - 140L
1,446 Elo+
Party 3
Ymir
Ymir
b88tySweat
Ymir
Level 81
God Stats
4W - 1L
1,632 SR
Queue Stats
88W - 57L
1,553 Elo+
Party 3
Charybdis
Charybdis
l0rdf1sh72
Charybdis
Level 46
God Stats
14W - 7L
1,668 SR
Queue Stats
96W - 127L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JuanConnor
Bastet
12
5 / 2 / 4
7,542
629
9,898
9,742
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 0 / 1
5,106
426
1,368
7,345
3,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
5 / 5 / 2
6,710
559
6,468
9,693
3,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 6 / 0
4,901
408
1,823
8,051
1,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 1
5,971
498
3,243
6,005
1,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 5 / 2
5,563
464
4,288
10,189
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 3 / 3
7,590
633
7,513
10,934
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SVTEclipseZX
Jormungandr
12
3 / 2 / 4
7,514
626
3,911
6,591
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 5
7,215
601
4,960
6,728
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
l0rdf1sh72
Charybdis
11
6 / 2 / 2
7,036
586
9,814
5,787
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
13
Kills
18
18
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
5
2
0.2
W
6
3
3
2.5
L
Bastet
JuanConnor
Bastet
5
2
4
3.5
L
0
0
1
0.5
L
5
5
2
1.2
W
Jormungandr
SVTEclipseZX
Jormungandr
3
2
4
2.5
L
1
6
0
0.17
L
2
5
1
0.5
W
3
1
5
5.5
W
Charybdis
l0rdf1sh72
Charybdis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
30,486
40,836
Taken
40,229
13,766
Mitigated
20,687
6,995
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,288
1,965
0
851
10,189
5,576
596
2,795
7,394
0
14,391
W
7,513
2,379
0
5,027
10,934
2,914
0
4,573
6,361
0
38,871
L
Bastet
JuanConnor
Bastet
9,898
4,309
62
2,460
9,742
3,061
0
2,303
7,439
0
39,160
L
1,368
194
220
1,187
7,345
3,919
108
835
6,510
16,907
0
L
6,468
628
0
1,840
9,693
3,929
301
1,420
8,273
22,516
0
W
Jormungandr
SVTEclipseZX
Jormungandr
3,911
908
0
165
6,591
3,673
247
1,466
5,125
37,301
0
L
1,823
1,320
157
878
8,051
1,524
520
2,514
5,537
0
13,744
L
3,243
576
0
191
6,005
1,333
0
1,799
4,206
19,546
0
W
4,960
1,501
0
1,359
6,728
6,788
69
987
5,741
25,306
0
W
Charybdis
l0rdf1sh72
Charybdis
9,814
5,312
0
2,188
5,787
1,736
731
1,258
4,529
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
34,918
207
Minions Killed
294
0
Camps Cleared
0
1,151,597
Distance Traveled
1,148,553
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,563
464
21
2
0
209,334
2
W
Pele
7,590
633
77
6
0
257,999
3
L
Bastet
7,542
629
73
6
0
277,333
1
L
Sobek
5,106
426
24
2
0
252,416
0
L
Hades
6,710
559
40
3
0
206,430
1
W
Jormungandr
7,514
626
83
7
0
216,235
3
L
Artemis
4,901
408
27
2
0
194,190
0
L
Zeus
5,971
498
43
4
0
221,228
2
W
Ymir
7,215
601
35
3
0
244,734
5
W
Charybdis
7,036
586
78
7
0
220,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role