Player Matchup

Geb
Geb
GoyaHotSauce
Geb
Level 122
God Stats
8W - 5L
1,663 SR
Queue Stats
248W - 201L
1,685 Elo+
Party 1
Anhur
Anhur
JxGamer
Anhur
Level 102
God Stats
0W - 4L
1,300 SR
Queue Stats
51W - 63L
1,573 Elo+
Solo
Persephone
Persephone
Sinova
Persephone
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,617 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,625 Elo+

VS

Team Averages
Level 78
1,571 SR
1,673 Elo+
Cliodhna
Cliodhna
ChiefSteef
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,651 Elo+
Party 2
Hercules
Hercules
HaremLover
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 24L
1,736 Elo+
Party 2
Anubis
Anubis
kmjulian
Anubis
Level 103
God Stats
73W - 42L
1,713 SR
Queue Stats
143W - 104L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,980
666
13,974
22,445
20,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
JxGamer
Anhur
16
6 / 9 / 4
12,176
676
10,306
16,206
4,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Sinova
Persephone
17
4 / 5 / 8
11,968
665
14,254
13,957
4,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChiefSteef
Cliodhna
16
4 / 8 / 5
11,933
663
13,379
14,604
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
HaremLover
Hercules
18
8 / 3 / 6
13,389
744
15,857
16,101
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
kmjulian
Anubis
18
4 / 4 / 9
13,082
727
16,063
17,698
7,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
16
16
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChiefSteef
Cliodhna
4
8
5
0.81
L
5
2
9
4.75
W
Hercules
HaremLover
Hercules
8
3
6
3.67
L
Anhur
JxGamer
Anhur
6
9
4
0.89
L
Persephone
Sinova
Persephone
4
5
8
1.6
W
Anubis
kmjulian
Anubis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,534
Damage
45,299
52,608
Taken
48,403
29,022
Mitigated
26,135
5,296
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChiefSteef
Cliodhna
13,379
1,419
0
966
14,604
7,624
685
8,844
5,760
0
43,406
L
13,974
1,787
0
870
22,445
20,402
532
9,681
12,572
35,411
0
W
Hercules
HaremLover
Hercules
15,857
4,159
0
4,142
16,101
10,916
752
9,712
6,389
0
31,759
L
Anhur
JxGamer
Anhur
10,306
2,913
0
250
16,206
4,440
168
4,857
10,977
0
40,319
L
Persephone
Sinova
Persephone
14,254
1,934
0
4,176
13,957
4,180
490
1,860
11,809
31,793
0
W
Anubis
kmjulian
Anubis
16,063
213
297
9,318
17,698
7,595
1,356
10,049
7,649
69,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
38,404
146
Minions Killed
203
5
Camps Cleared
9
902,447
Distance Traveled
885,708
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,933
663
60
3
3
303,630
5
L
Geb
11,980
666
28
2
1
357,342
2
W
Hercules
13,389
744
46
3
4
316,434
1
L
Anhur
12,176
676
70
4
4
254,253
5
L
Persephone
11,968
665
48
3
0
290,852
0
W
Anubis
13,082
727
97
5
2
265,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role