Player Matchup

Horus
Horus
Heartsight
Horus
Level 146
God Stats
3W - 8L
1,474 SR
Queue Stats
126W - 114L
1,634 Elo+
Solo
Artemis
Artemis
JKikito
Artemis
Level 126
God Stats
7W - 5L
1,725 SR
Queue Stats
28W - 27L
1,545 Elo+
Party 2
Atlas
Atlas
Mocha94
Atlas
Level 145
God Stats
2W - 2L
1,453 SR
Queue Stats
86W - 62L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
iJitsoo
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
xxsein
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 1
Team Averages
Level 129
1,530 SR
1,567 Elo+

VS

Team Averages
Level 135
1,639 SR
1,603 Elo+
Apollo
Apollo
FuryRedCrayon
Apollo
Level 157
God Stats
1W - 2L
1,817 SR
Queue Stats
149W - 117L
1,690 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JungleTurkey
Cu Chulainn
Level 135
God Stats
4W - 3L
1,792 SR
Queue Stats
52W - 65L
1,558 Elo+
Solo
Arachne
Arachne
LaToxiiica
Arachne
Level 87
God Stats
6W - 5L
1,493 SR
Queue Stats
153W - 120L
1,622 Elo+
Party 3
Xing Tian
Xing Tian
SniperEleven
Xing Tian
Level 145
God Stats
0W - 2L
1,313 SR
Queue Stats
139W - 126L
1,596 Elo+
Party 3
Vulcan
Vulcan
xdx400
Vulcan
Level 149
God Stats
3W - 2L
1,778 SR
Queue Stats
49W - 54L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 3 / 19
10,260
733
12,098
19,118
21,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
JKikito
Artemis
19
8 / 1 / 13
11,319
809
18,322
10,623
4,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Mocha94
Atlas
18
5 / 3 / 23
11,208
801
14,500
16,747
19,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
iJitsoo
Nu Wa
17
4 / 2 / 14
10,229
731
18,274
8,401
3,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xxsein
Fenrir
18
12 / 5 / 13
11,351
811
12,485
15,832
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,308
736
13,890
18,907
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JungleTurkey
Cu Chulainn
15
2 / 6 / 6
9,816
701
6,088
13,211
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LaToxiiica
Arachne
16
3 / 6 / 5
10,021
716
6,857
20,915
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SniperEleven
Xing Tian
15
2 / 5 / 5
9,137
653
12,258
19,244
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
xdx400
Vulcan
17
2 / 9 / 3
9,861
704
10,524
13,292
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
32
Kills
14
14
Deaths
32
82
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Horus
3
3
19
4.17
W
Artemis
JKikito
Artemis
8
1
13
14.5
L
Cu Chulainn
JungleTurkey
Cu Chulainn
2
6
6
0.83
L
Arachne
LaToxiiica
Arachne
3
6
5
0.92
W
Atlas
Mocha94
Atlas
5
3
23
5.5
L
Xing Tian
SniperEleven
Xing Tian
2
5
5
0.9
W
Nu Wa
iJitsoo
Nu Wa
4
2
14
5.5
L
Vulcan
xdx400
Vulcan
2
9
3
0.39
W
Fenrir
xxsein
Fenrir
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,679
Damage
49,617
70,721
Taken
85,569
61,310
Mitigated
44,492
18,656
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,890
9,506
0
4,642
18,907
6,369
23
6,950
11,812
0
37,356
W
Horus
12,098
3,741
1,569
8,004
19,118
21,945
148
6,138
12,475
0
33,906
W
Artemis
JKikito
Artemis
18,322
10,004
0
3,486
10,623
4,431
5,788
3,267
7,289
0
58,103
L
Cu Chulainn
JungleTurkey
Cu Chulainn
6,088
911
1,817
1,543
13,211
9,410
0
4,567
8,578
0
21,842
L
Arachne
LaToxiiica
Arachne
6,857
4,800
0
1,810
20,915
7,559
0
9,069
11,683
0
21,854
W
Atlas
Mocha94
Atlas
14,500
4,263
0
1,949
16,747
19,136
515
4,907
11,615
33,911
0
L
Xing Tian
SniperEleven
Xing Tian
12,258
812
169
2,367
19,244
17,018
0
7,710
11,275
26,650
0
W
Nu Wa
iJitsoo
Nu Wa
18,274
3,049
0
566
8,401
3,223
520
2,791
5,429
49,084
0
L
Vulcan
xdx400
Vulcan
10,524
3,456
0
718
13,292
4,136
0
4,478
8,634
40,972
0
W
Fenrir
xxsein
Fenrir
12,485
2,572
0
3,082
15,832
12,575
504
4,612
11,131
0
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
49,143
269
Minions Killed
211
0
Camps Cleared
0
1,462,869
Distance Traveled
1,278,193
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,308
736
53
4
0
263,232
1
W
Horus
10,260
733
46
3
0
325,286
3
W
Artemis
11,319
809
85
6
0
269,006
1
L
Cu Chulainn
9,816
701
33
2
0
258,369
3
L
Arachne
10,021
716
36
3
0
278,383
2
W
Atlas
11,208
801
32
2
0
279,916
1
L
Xing Tian
9,137
653
27
2
0
269,852
4
W
Nu Wa
10,229
731
70
5
0
290,795
4
L
Vulcan
9,861
704
62
4
0
208,357
2
W
Fenrir
11,351
811
36
3
0
297,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role