Player Matchup

Ra
Ra
Dahelea
Ra
Level 102
God Stats
2W - 2L
1,534 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1
Hachiman
Hachiman
Fyruss
Hachiman
Level 95
God Stats
8W - 20L
1,488 SR
Queue Stats
226W - 226L
1,448 Elo+
Party 2
Thanatos
Thanatos
Tapatio Lays
Thanatos
Level 108
God Stats
3W - 3L
1,635 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1
Sobek
Sobek
XxOFFICIAL_DMGxX
Sobek
Level 124
God Stats
3W - 3L
1,560 SR
Queue Stats
28W - 32L
1,495 Elo+
Party 1
Janus
Janus
diego97yey
Janus
Level 102
God Stats
23W - 18L
1,663 SR
Queue Stats
189W - 178L
1,558 Elo+
Party 2
Team Averages
Level 106
1,576 SR
1,508 Elo+

VS

Team Averages
Level 84
1,636 SR
1,543 Elo+
Anubis
Anubis
AlphaStef88
Anubis
Level 98
God Stats
38W - 28L
1,584 SR
Queue Stats
201W - 164L
1,520 Elo+
Party 3
Ymir
Ymir
Bwarthebeast5
Ymir
Level 65
God Stats
30W - 22L
1,694 SR
Queue Stats
189W - 146L
1,518 Elo+
Party 3
Mulan
Mulan
DeathInUnity
Mulan
Level 115
God Stats
1W - 0L
1,756 SR
Queue Stats
41W - 22L
1,659 Elo+
Solo
Thanatos
Thanatos
UkraineIsRussia
Thanatos
Level 66
God Stats
63W - 45L
1,645 SR
Queue Stats
65W - 56L
1,522 Elo+
Party 3
Anhur
Anhur
axsfam
Anhur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
8,266
413
9,609
17,197
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Fyruss
Hachiman
13
3 / 4 / 3
8,645
432
9,018
11,289
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Tapatio Lays
Thanatos
17
2 / 5 / 2
9,848
492
4,400
13,780
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 0
9,608
480
8,875
14,706
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
16
5 / 4 / 2
10,283
514
10,806
9,021
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 1 / 4
11,429
571
8,700
11,141
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 14
9,806
490
8,276
16,822
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
0 / 1 / 3
11,580
579
8,112
11,070
8,990
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
16
9 / 3 / 7
10,729
536
10,343
15,651
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
axsfam
Anhur
15
4 / 4 / 7
9,395
470
9,770
13,709
4,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
24
24
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
4
11
W
2
2
14
4.5
L
1
10
5
0.35
W
0
1
3
1.5
L
Hachiman
Fyruss
Hachiman
3
4
3
1.13
L
Thanatos
Tapatio Lays
Thanatos
2
5
2
0.6
W
Thanatos
9
3
7
4.17
L
0
1
0
0
W
Anhur
axsfam
Anhur
4
4
7
1.88
L
Janus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
45,201
65,993
Taken
68,393
29,753
Mitigated
39,758
28,391
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,700
442
0
4,886
11,141
5,241
450
6,418
4,449
68,048
0
W
8,276
1,519
228
2,291
16,822
14,578
0
5,691
10,981
33,714
7,512
L
9,609
1,463
849
3,458
17,197
7,540
22
5,602
11,595
42,290
0
W
8,112
1,800
0
2,817
11,070
8,990
237
3,469
6,884
0
90,960
L
Hachiman
Fyruss
Hachiman
9,018
3,318
0
3,325
11,289
2,257
378
3,646
7,643
0
49,362
L
Thanatos
Tapatio Lays
Thanatos
4,400
509
0
11,391
13,780
4,570
0
2,746
11,034
0
59,187
W
Thanatos
10,343
2,728
0
14,163
15,651
6,138
0
7,261
8,092
0
54,742
L
8,875
254
0
8,958
14,706
12,959
688
1,946
12,760
66,608
0
W
Anhur
axsfam
Anhur
9,770
3,441
236
5,085
13,709
4,811
146
4,972
8,697
0
57,889
L
Janus
10,806
515
0
410
9,021
2,427
874
2,635
6,386
67,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
52,939
505
Minions Killed
531
0
Camps Cleared
0
1,871,108
Distance Traveled
2,051,449
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,429
571
116
6
0
400,050
5
W
Ymir
9,806
490
55
3
0
420,948
9
L
Ra
8,266
413
55
3
0
334,634
3
W
Mulan
11,580
579
191
10
0
385,616
5
L
Hachiman
8,645
432
77
4
0
354,977
11
L
Thanatos
9,848
492
97
5
0
413,455
0
W
Thanatos
10,729
536
85
4
0
469,958
3
L
Sobek
9,608
480
148
7
0
373,198
6
W
Anhur
9,395
470
84
4
0
374,877
3
L
Janus
10,283
514
128
6
0
394,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role