Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
DARKxNuT64
Ravana
Silver I
Level 115
God Stats
7W - 4L
1,986 SR
Queue Stats
99W - 106L
1,399 MMR
Solo
Bellona
Bellona
Gold IV
David12219
Bellona
Gold IV
Level 108
God Stats
41W - 39L
1,546 SR
Queue Stats
527W - 560L
1,252 MMR
Solo
Cthulhu
Cthulhu
Gold V
SpTk x Reptar
Cthulhu
Gold V
Level 160
God Stats
42W - 38L
1,559 SR
Queue Stats
358W - 366L
1,254 MMR
Solo
Anubis
Anubis
Bronze III
theanthonyxx
Anubis
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,402 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,618 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,420 SR
1,312 MMR
Cerberus
Cerberus
Gold V
Chris10curry
Cerberus
Gold V
Level 137
God Stats
0W - 5L
1,208 SR
Queue Stats
685W - 675L
1,332 MMR
Solo
Izanami
Izanami
Bronze V
Iamthehunter14_
Izanami
Bronze V
Level 63
God Stats
26W - 18L
1,703 SR
Queue Stats
40W - 41L
1,368 MMR
Party 1
Ra
Ra
Silver II
KingMetro76
Ra
Silver II
Level 127
God Stats
0W - 1L
1,259 SR
Queue Stats
209W - 211L
1,243 MMR
Solo
Arachne
Arachne
Gold V
maceplaysTwitch
Arachne
Gold V
Level 159
God Stats
53W - 27L
1,715 SR
Queue Stats
358W - 365L
1,339 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
xXLil_RiceXx
Cu Chulainn
Silver III
Level 79
God Stats
1W - 2L
1,216 SR
Queue Stats
107W - 110L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 2
7,605
543
6,093
7,819
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
DARKxNuT64
Ravana
14
1 / 0 / 7
8,415
601
4,936
4,485
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
David12219
Bellona
14
5 / 2 / 0
8,842
632
11,580
13,164
16,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
12
6 / 0 / 3
8,578
613
6,235
8,487
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
14
4 / 0 / 3
8,778
627
6,285
6,446
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaHeraAthenaZhong Kui

VS

Bans
ShivaBastetAtlasHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chris10curry
Cerberus
9
1 / 2 / 1
6,170
441
3,316
10,252
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 7 / 1
6,276
448
4,481
8,715
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
6,037
431
2,154
5,481
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,877
420
3,339
11,319
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
xXLil_RiceXx
Cu Chulainn
13
2 / 4 / 0
7,447
532
6,719
13,932
12,074
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
4
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
L
Cerberus
Chris10curry
Cerberus
1
2
1
0.75
W
Ravana
DARKxNuT64
Ravana
1
0
7
4.5
W
Bellona
David12219
Bellona
5
2
0
2.5
L
1
7
1
0.21
L
0
5
0
0
W
Cthulhu
6
0
3
7.5
L
0
2
0
0
W
Anubis
4
0
3
5.5
L
Cu Chulainn
xXLil_RiceXx
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
20,009
40,401
Taken
49,699
28,811
Mitigated
24,289
14,703
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,093
3,156
0
3,580
7,819
1,922
2,037
1,805
6,014
0
42,543
L
Cerberus
Chris10curry
Cerberus
3,316
338
0
3,870
10,252
5,007
0
3,962
6,290
11,466
0
W
Ravana
DARKxNuT64
Ravana
4,936
1,182
0
416
4,485
1,369
0
149
4,336
0
60,957
W
Bellona
David12219
Bellona
11,580
5,875
0
4,221
13,164
16,109
648
0
13,164
0
50,745
L
4,481
2,911
0
1,396
8,715
2,004
0
3,460
5,255
0
30,494
L
2,154
438
0
1,047
5,481
1,189
0
3,011
2,470
29,583
0
W
Cthulhu
6,235
459
0
2,038
8,487
6,610
356
1,026
7,461
24,538
3,238
L
3,339
1,907
0
3,847
11,319
4,015
0
1,668
9,651
0
32,526
W
Anubis
6,285
1,407
0
4,448
6,446
2,801
1,726
2,490
3,956
51,134
0
L
Cu Chulainn
xXLil_RiceXx
Cu Chulainn
6,719
1,544
0
4,635
13,932
12,074
0
81
13,851
0
47,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,218
Gold Earned
31,807
412
Minions Killed
305
0
Camps Cleared
0
1,376,271
Distance Traveled
1,263,355
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,605
543
68
5
0
242,923
6
L
Cerberus
6,170
441
19
1
0
256,971
4
W
Ravana
8,415
601
100
7
0
312,366
4
W
Bellona
8,842
632
92
7
0
280,182
4
L
Izanami
6,276
448
66
5
0
237,818
5
L
Ra
6,037
431
60
4
0
188,463
1
W
Cthulhu
8,578
613
48
3
0
300,437
3
L
Arachne
5,877
420
57
4
0
312,275
7
W
Anubis
8,778
627
104
7
0
240,363
3
L
Cu Chulainn
7,447
532
103
7
0
267,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role