Player Matchup

Neith
Neith
Irish_raider14
Neith
Level 95
God Stats
2W - 0L
1,484 SR
Queue Stats
38W - 43L
1,476 Elo+
Party 3
Chronos
Chronos
PhamtasticPlayer
Chronos
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 76L
1,464 Elo+
Party 1
Mulan
Mulan
RuneDaddy
Mulan
Level 59
God Stats
3W - 0L
1,326 SR
Queue Stats
182W - 138L
1,412 Elo+
Party 1
Shiva
Shiva
g3tsome299
Shiva
Level 142
God Stats
1W - 1L
1,264 SR
Queue Stats
92W - 91L
1,477 Elo+
Party 3
Scylla
Scylla
waffles2501
Scylla
Level 108
God Stats
1W - 1L
1,479 SR
Queue Stats
35W - 40L
1,486 Elo+
Party 3
Team Averages
Level 102
1,411 SR
1,463 Elo+

VS

Team Averages
Level 115
1,490 SR
1,426 Elo+
Jormungandr
Jormungandr
Hogsucker
Jormungandr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
LCBRAVOC
Baron Samedi
Level 75
God Stats
0W - 1L
1,213 SR
Queue Stats
188W - 187L
1,413 Elo+
Solo
Skadi
Skadi
MrContinuum
Skadi
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 200L
1,400 Elo+
Solo
Camazotz
Camazotz
Used Hole
Camazotz
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
isitonumbrella
Sun Wukong
Level 160
God Stats
1W - 2L
1,738 SR
Queue Stats
120W - 126L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 17
12,738
796
22,553
18,620
9,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 3 / 19
11,795
737
15,644
14,974
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
RuneDaddy
Mulan
20
8 / 5 / 20
13,234
827
17,038
23,044
31,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
20
6 / 5 / 27
12,313
770
20,402
20,489
20,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
10 / 2 / 18
13,796
862
24,156
13,207
6,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hogsucker
Jormungandr
15
0 / 7 / 6
9,771
611
8,554
23,584
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LCBRAVOC
Baron Samedi
17
3 / 4 / 6
10,662
666
18,823
12,510
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 8 / 6
12,861
804
25,993
19,475
8,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Used Hole
Camazotz
18
3 / 8 / 12
10,698
669
13,864
22,112
11,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
isitonumbrella
Sun Wukong
17
3 / 10 / 9
10,750
672
11,433
32,953
35,407
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
37
Kills
18
18
Deaths
37
101
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hogsucker
Jormungandr
0
7
6
0.43
W
8
3
17
5.5
L
Baron Samedi
LCBRAVOC
Baron Samedi
3
4
6
1.5
L
9
8
6
1.5
W
5
3
19
4.83
W
Mulan
RuneDaddy
Mulan
8
5
20
3.6
L
Camazotz
Used Hole
Camazotz
3
8
12
1.13
W
Shiva
6
5
27
3.9
L
Sun Wukong
isitonumbrella
Sun Wukong
3
10
9
0.75
W
Scylla
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,793
Damage
78,667
90,334
Taken
110,634
74,527
Mitigated
81,837
41,216
Healing
38,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hogsucker
Jormungandr
8,554
1,296
540
3,756
23,584
19,455
9
8,089
15,495
17,661
0
W
22,553
10,230
0
7,447
18,620
9,802
1,186
4,253
14,367
0
44,197
L
Baron Samedi
LCBRAVOC
Baron Samedi
18,823
757
7,615
4,093
12,510
6,565
66
4,390
8,120
36,384
0
L
25,993
10,731
374
2,341
19,475
8,667
630
8,910
10,565
0
53,457
W
15,644
7,282
2,987
3,989
14,974
7,077
2,174
3,769
11,205
34,675
0
W
Mulan
RuneDaddy
Mulan
17,038
3,033
1,748
4,613
23,044
31,372
523
8,117
14,927
0
26,297
L
Camazotz
Used Hole
Camazotz
13,864
2,686
789
7,462
22,112
11,743
348
7,494
14,618
0
26,015
W
Shiva
20,402
1,746
5,688
7,147
20,489
20,162
667
7,443
13,046
6,338
24,725
L
Sun Wukong
isitonumbrella
Sun Wukong
11,433
1,412
1,374
10,472
32,953
35,407
193
14,571
18,382
0
17,696
W
Scylla
24,156
2,824
3,966
3,631
13,207
6,114
1,050
3,795
9,412
55,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,876
Gold Earned
54,742
185
Minions Killed
135
0
Camps Cleared
0
1,556,368
Distance Traveled
1,346,539
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,771
611
19
1
0
277,815
0
W
Neith
12,738
796
51
3
0
280,278
0
L
Baron Samedi
10,662
666
38
2
0
286,023
0
L
Skadi
12,861
804
44
3
0
226,682
1
W
Chronos
11,795
737
32
2
0
300,477
0
W
Mulan
13,234
827
8
1
0
311,726
1
L
Camazotz
10,698
669
23
1
0
296,974
0
W
Shiva
12,313
770
16
1
0
331,606
4
L
Sun Wukong
10,750
672
11
1
0
259,045
1
W
Scylla
13,796
862
78
5
0
332,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role