Player Matchup

Izanami
Izanami
AlliSock
Izanami
Level 8
God Stats
1W - 0L
1,264 SR
Queue Stats
19W - 10L
1,316 Elo+
Party 2
Horus
Horus
Boozooka
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 16L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
DangelSonicOC
Sylvanus
Level 110
God Stats
2W - 0L
1,511 SR
Queue Stats
88W - 29L
1,720 Elo+
Party 2
Ao Kuang
Ao Kuang
MrInsuffiecient
Ao Kuang
Level 84
God Stats
23W - 4L
2,002 SR
Queue Stats
86W - 31L
1,742 Elo+
Party 2
Merlin
Merlin
Squidirino
Merlin
Level 48
God Stats
1W - 3L
1,297 SR
Queue Stats
38W - 13L
1,742 Elo+
Party 2
Team Averages
Level 59
1,515 SR
1,591 Elo+

VS

Team Averages
Level 100
1,527 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
Chaoticalpo
Kumbhakarna
Level 146
God Stats
0W - 1L
1,771 SR
Queue Stats
14W - 15L
1,385 Elo+
Party 1
Anhur
Anhur
MC_H_O_T_T_Y
Anhur
Level 16
God Stats
1W - 3L
1,365 SR
Queue Stats
14W - 17L
1,385 Elo+
Party 1
Da Ji
Da Ji
Wraistlyn
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,303 Elo+
Party 1
Discordia
Discordia
dingleberry202
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,414 Elo+
Solo
Ah Puch
Ah Puch
xxTONYxSNOWxx
Ah Puch
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlliSock
Izanami
16
0 / 5 / 8
10,721
670
4,185
10,879
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Boozooka
Horus
20
12 / 3 / 14
13,753
860
19,139
14,099
12,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
DangelSonicOC
Sylvanus
20
6 / 4 / 18
13,223
826
12,292
24,789
30,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
20
20 / 4 / 10
15,577
974
28,040
24,753
11,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Squidirino
Merlin
20
7 / 0 / 11
13,329
833
14,697
9,314
3,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chaoticalpo
Kumbhakarna
17
2 / 4 / 12
10,886
680
7,919
23,340
30,060
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 11 / 3
9,857
616
4,788
16,495
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Wraistlyn
Da Ji
17
5 / 13 / 5
11,134
696
19,671
21,457
7,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
dingleberry202
Discordia
18
3 / 8 / 8
11,515
720
11,761
14,124
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
18
4 / 9 / 4
11,630
727
12,786
17,612
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
45
Kills
15
16
Deaths
45
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlliSock
Izanami
0
5
8
0.8
W
Horus
Boozooka
Horus
12
3
14
6.33
L
Kumbhakarna
Chaoticalpo
Kumbhakarna
2
4
12
2
W
Sylvanus
DangelSonicOC
Sylvanus
6
4
18
3.75
L
1
11
3
0.23
W
Ao Kuang
20
4
10
6.25
W
Merlin
Squidirino
Merlin
7
0
11
12.5
L
Da Ji
Wraistlyn
Da Ji
5
13
5
0.58
L
Discordia
dingleberry202
Discordia
3
8
8
0.88
L
Ah Puch
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,353
Damage
56,925
83,834
Taken
93,028
61,878
Mitigated
53,871
32,360
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlliSock
Izanami
4,185
1,864
0
1,957
10,879
3,588
1,733
4,664
6,215
0
28,721
W
Horus
Boozooka
Horus
19,139
9,568
2,715
3,073
14,099
12,559
0
5,368
8,731
0
43,538
L
Kumbhakarna
Chaoticalpo
Kumbhakarna
7,919
643
0
0
23,340
30,060
0
8,482
14,425
17,360
0
W
Sylvanus
DangelSonicOC
Sylvanus
12,292
1,725
3,433
9,730
24,789
30,094
305
8,923
15,866
24,006
0
L
4,788
3,932
0
933
16,495
5,523
881
8,897
7,521
0
19,011
W
Ao Kuang
28,040
6,200
0
9,189
24,753
11,955
2,455
10,379
14,374
62,995
0
W
Merlin
Squidirino
Merlin
14,697
703
0
2,263
9,314
3,682
999
3,132
6,182
64,144
0
L
Da Ji
Wraistlyn
Da Ji
19,671
4,786
0
0
21,457
7,698
0
13,283
8,111
0
37,538
L
Discordia
dingleberry202
Discordia
11,761
619
145
446
14,124
5,259
0
10,718
3,366
32,176
0
L
Ah Puch
12,786
122
71
2,262
17,612
5,331
37
13,026
4,439
48,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,603
Gold Earned
55,022
274
Minions Killed
206
0
Camps Cleared
0
1,653,469
Distance Traveled
1,360,634
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,721
670
44
3
0
290,297
2
W
Horus
13,753
860
52
3
0
331,949
4
L
Kumbhakarna
10,886
680
6
0
0
316,667
1
W
Sylvanus
13,223
826
36
2
0
325,280
2
L
Anhur
9,857
616
29
2
0
250,258
0
W
Ao Kuang
15,577
974
48
3
0
333,750
0
W
Merlin
13,329
833
94
6
0
372,193
3
L
Da Ji
11,134
696
36
2
0
240,591
0
L
Discordia
11,515
720
60
4
0
277,375
2
L
Ah Puch
11,630
727
75
5
0
275,743
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role