Player Matchup

Yu Huang
Yu Huang
Simbaby Doom
Yu Huang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,675 Elo+
Party 1
Ullr
Ullr
Sligity
Ullr
Level 89
God Stats
9W - 6L
1,578 SR
Queue Stats
59W - 41L
1,638 Elo+
Party 1
Nemesis
Nemesis
Valithem
Nemesis
Level 68
God Stats
20W - 9L
1,681 SR
Queue Stats
136W - 94L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
bobbyb897
Nu Wa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 1
Amaterasu
Amaterasu
ryrythejedi
Amaterasu
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 65L
1,628 Elo+
Party 1
Team Averages
Level 75
1,552 SR
1,645 Elo+

VS

Team Averages
Level 82
1,381 SR
1,355 Elo+
Ullr
Ullr
DirtyBandit1948
Ullr
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 207L
1,259 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fuhgzy
Ah Muzen Cab
Level 22
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Thoth
Thoth
MrBadnewss
Thoth
Level 31
God Stats
0W - 2L
1,290 SR
Queue Stats
81W - 89L
1,435 Elo+
Party 2
Ra
Ra
XxGRIM_REAPR36xX
Ra
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 94L
1,458 Elo+
Party 3
Atlas
Atlas
dingleberry202
Atlas
Level 129
God Stats
1W - 4L
1,325 SR
Queue Stats
9W - 16L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Simbaby Doom
Yu Huang
15
1 / 1 / 4
8,517
774
5,241
6,447
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Sligity
Ullr
17
6 / 0 / 9
9,549
868
9,127
7,193
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Valithem
Nemesis
17
7 / 0 / 12
9,504
864
12,495
5,947
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
bobbyb897
Nu Wa
14
1 / 1 / 2
8,181
744
3,568
4,694
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ryrythejedi
Amaterasu
16
7 / 0 / 8
9,579
871
9,626
8,233
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,380
671
5,264
8,759
3,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Fuhgzy
Ah Muzen Cab
13
0 / 4 / 1
6,899
627
3,587
8,724
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
13
0 / 6 / 0
7,054
641
2,877
8,414
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 0
7,855
714
4,899
8,394
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
7,525
684
5,738
13,409
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
2
2
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ah Muzen Cab
Fuhgzy
Ah Muzen Cab
0
4
1
0.13
L
Thoth
0
6
0
0
W
Yu Huang
Simbaby Doom
Yu Huang
1
1
4
3
W
Ullr
Sligity
Ullr
6
0
9
10.5
W
Nemesis
Valithem
Nemesis
7
0
12
13
L
2
4
0
0.5
W
Nu Wa
bobbyb897
Nu Wa
1
1
2
2
L
0
4
2
0.25
W
Amaterasu
ryrythejedi
Amaterasu
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
22,365
32,514
Taken
47,700
16,855
Mitigated
22,331
5,366
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
1,668
0
211
8,759
3,362
0
976
7,487
0
22,338
L
Ah Muzen Cab
Fuhgzy
Ah Muzen Cab
3,587
621
0
672
8,724
3,010
252
1,059
7,425
0
16,705
L
Thoth
2,877
54
0
1,162
8,414
2,295
184
880
7,230
17,345
0
W
Yu Huang
Simbaby Doom
Yu Huang
5,241
270
0
1,007
6,447
2,553
884
2,439
4,008
23,782
0
W
Ullr
Sligity
Ullr
9,127
2,649
0
222
7,193
2,812
2,396
2,866
4,327
0
44,210
W
Nemesis
Valithem
Nemesis
12,495
5,569
0
1,531
5,947
2,852
1,649
2,598
3,349
0
24,071
L
4,899
413
452
2,003
8,394
2,878
208
1,023
7,130
26,139
0
W
Nu Wa
bobbyb897
Nu Wa
3,568
1,423
0
0
4,694
1,264
886
2,416
1,078
22,103
0
L
5,738
1,763
0
1,921
13,409
10,786
0
3,677
9,072
16,654
0
W
Amaterasu
ryrythejedi
Amaterasu
9,626
4,021
0
2,606
8,233
7,374
1,197
3,195
5,038
0
23,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
36,713
281
Minions Killed
176
0
Camps Cleared
0
1,219,888
Distance Traveled
1,024,909
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,380
671
47
4
0
214,623
4
L
Ah Muzen Cab
6,899
627
28
3
0
188,256
6
L
Thoth
7,054
641
27
2
0
195,128
5
W
Yu Huang
8,517
774
57
5
0
220,273
1
W
Ullr
9,549
868
102
9
0
253,589
1
W
Nemesis
9,504
864
26
2
0
272,607
1
L
Ra
7,855
714
59
5
0
205,538
2
W
Nu Wa
8,181
744
60
5
0
225,365
0
L
Atlas
7,525
684
15
1
0
221,364
2
W
Amaterasu
9,579
871
36
3
0
248,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role