Player Matchup

Tsukuyomi
Tsukuyomi
AbsoluteBeta
Tsukuyomi
Level 29
God Stats
4W - 1L
1,747 SR
Queue Stats
155W - 64L
1,832 Elo+
Party 1
Pele
Pele
Subtle Sabotage
Pele
Level 157
God Stats
3W - 0L
1,875 SR
Queue Stats
267W - 222L
1,765 Elo+
Party 1
Atlas
Atlas
xHydrazax
Atlas
Level 122
God Stats
11W - 9L
1,629 SR
Queue Stats
105W - 49L
1,800 Elo+
Party 1
Team Averages
Level 103
1,750 SR
1,799 Elo+

VS

Team Averages
Level 41
1,335 SR
1,293 Elo+
Ymir
Ymir
BootyGodd04
Ymir
Level 14
God Stats
0W - 6L
1,105 SR
Queue Stats
7W - 25L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
CLUTCHDJ
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,257 Elo+
Party 2
Neith
Neith
Dizzle85
Neith
Level 103
God Stats
2W - 4L
1,400 SR
Queue Stats
247W - 270L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbsoluteBeta
Tsukuyomi
12
8 / 2 / 16
8,707
871
11,854
12,193
4,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
13 / 1 / 10
9,491
949
12,099
8,028
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
xHydrazax
Atlas
12
5 / 1 / 20
9,000
900
6,473
7,397
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
6,719
672
3,186
14,005
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
CLUTCHDJ
Cthulhu
10
1 / 9 / 2
6,508
651
5,039
11,037
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Dizzle85
Neith
10
1 / 8 / 2
6,566
657
7,585
9,934
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
26
Kills
3
4
Deaths
26
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbsoluteBeta
Tsukuyomi
8
2
16
8
L
1
9
0
0.11
L
Cthulhu
CLUTCHDJ
Cthulhu
1
9
2
0.22
L
Neith
Dizzle85
Neith
1
8
2
0.25
W
13
1
10
18
W
Atlas
xHydrazax
Atlas
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,426
Damage
15,810
27,618
Taken
34,976
13,558
Mitigated
16,598
9,760
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbsoluteBeta
Tsukuyomi
11,854
2,646
0
4,231
12,193
4,457
110
3,189
8,864
0
27,419
L
3,186
876
0
1,315
14,005
8,208
0
2,780
10,877
8,246
0
L
Cthulhu
CLUTCHDJ
Cthulhu
5,039
220
0
487
11,037
4,995
0
1,327
9,516
8,439
0
L
Neith
Dizzle85
Neith
7,585
1,953
0
773
9,934
3,395
0
2,369
7,411
0
15,378
W
12,099
2,574
0
2,850
8,028
3,501
998
2,145
5,791
0
27,806
W
Atlas
xHydrazax
Atlas
6,473
1,883
0
2,679
7,397
5,600
420
2,815
4,250
17,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
19,793
102
Minions Killed
34
5
Camps Cleared
0
426,597
Distance Traveled
440,457
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,707
871
44
4
0
140,148
2
L
Ymir
6,719
672
6
1
0
144,263
1
L
Cthulhu
6,508
651
6
1
0
170,670
0
L
Neith
6,566
657
22
2
0
125,524
0
W
Pele
9,491
949
33
3
2
148,851
4
W
Atlas
9,000
900
25
3
3
137,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role