Player Matchup

Nu Wa
Nu Wa
Dreamathyst
Nu Wa
Level 101
God Stats
25W - 26L
1,637 SR
Queue Stats
232W - 217L
1,445 Elo+
Party 1
Yu Huang
Yu Huang
SnakeBalls7287
Yu Huang
Level 10
God Stats
3W - 2L
1,336 SR
Queue Stats
41W - 66L
1,307 Elo+
Party 3
Neith
Neith
StogieWan
Neith
Level 66
God Stats
12W - 4L
1,648 SR
Queue Stats
114W - 134L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
Toytle
Heimdallr
Level 27
God Stats
18W - 16L
1,572 SR
Queue Stats
104W - 99L
1,474 Elo+
Party 1
Atlas
Atlas
xMuscles999x
Atlas
Level 102
God Stats
1W - 1L
1,203 SR
Queue Stats
19W - 20L
1,439 Elo+
Party 3
Team Averages
Level 61
1,479 SR
1,406 Elo+

VS

Team Averages
Level 51
1,494 SR
1,417 Elo+
Kukulkan
Kukulkan
Dr_Red_Stone
Kukulkan
Level 28
God Stats
3W - 7L
1,461 SR
Queue Stats
80W - 90L
1,410 Elo+
Party 4
Gilgamesh
Gilgamesh
The_Dr_Dolphin
Gilgamesh
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 122L
1,413 Elo+
Party 4
Neith
Neith
Yogaveli
Neith
Level 15
God Stats
25W - 28L
1,407 SR
Queue Stats
29W - 29L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
keylograhm
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,389 Elo+
Party 2
Fenrir
Fenrir
o Miami Based o
Fenrir
Level 122
God Stats
15W - 11L
1,602 SR
Queue Stats
138W - 112L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 18
17,174
1,227
35,135
20,439
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
20
0 / 6 / 14
12,741
910
7,998
13,190
7,645
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
StogieWan
Neith
20
5 / 1 / 22
14,982
1,070
21,248
13,993
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Toytle
Heimdallr
20
10 / 4 / 15
15,935
1,138
27,781
19,529
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 26
17,751
1,268
25,733
28,568
38,560
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr_Red_Stone
Kukulkan
20
4 / 9 / 10
14,478
1,034
23,022
22,208
7,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
The_Dr_Dolphin
Gilgamesh
20
2 / 6 / 11
14,176
1,013
16,135
30,595
23,816
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Yogaveli
Neith
20
1 / 4 / 12
13,380
956
15,991
11,620
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
keylograhm
Jormungandr
20
3 / 9 / 14
14,786
1,056
16,705
35,941
44,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 6 / 6
16,437
1,174
19,511
23,834
17,696
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
76
34
Kills
23
23
Deaths
34
95
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dr_Red_Stone
Kukulkan
4
9
10
1
W
12
9
18
2.33
W
Yu Huang
0
6
14
1.17
W
Neith
StogieWan
Neith
5
1
22
16
L
Gilgamesh
The_Dr_Dolphin
Gilgamesh
2
6
11
1.25
W
Heimdallr
Toytle
Heimdallr
10
4
15
4.38
L
Neith
Yogaveli
Neith
1
4
12
1.75
L
Jormungandr
keylograhm
Jormungandr
3
9
14
1.11
L
13
6
6
2.67
W
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,895
Damage
91,364
95,719
Taken
124,198
65,806
Mitigated
96,968
18,777
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dr_Red_Stone
Kukulkan
23,022
2,669
0
366
22,208
7,491
0
12,835
9,373
50,617
0
W
35,135
8,071
0
2,568
20,439
7,008
0
7,083
12,925
67,656
0
W
Yu Huang
7,998
1,918
0
119
13,190
7,645
0
5,251
7,568
17,092
0
W
Neith
StogieWan
Neith
21,248
2,465
0
5,130
13,993
5,128
0
7,004
6,795
0
41,210
L
Gilgamesh
The_Dr_Dolphin
Gilgamesh
16,135
4,124
0
1,102
30,595
23,816
0
15,412
15,183
1,082
49,800
W
Heimdallr
Toytle
Heimdallr
27,781
20,754
0
4,172
19,529
7,465
0
9,732
9,586
0
54,177
L
Neith
Yogaveli
Neith
15,991
5,245
0
1,473
11,620
3,705
0
9,048
2,572
0
45,427
L
Jormungandr
keylograhm
Jormungandr
16,705
3,411
0
161
35,941
44,260
0
19,109
16,832
48,730
0
L
19,511
2,233
0
1,556
23,834
17,696
0
12,462
11,372
0
29,338
W
25,733
8,255
1,409
5,379
28,568
38,560
0
10,989
16,909
57,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,583
Gold Earned
73,257
260
Minions Killed
295
4
Camps Cleared
4
1,269,220
Distance Traveled
1,362,332
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,478
1,034
65
5
0
287,329
0
W
Nu Wa
17,174
1,227
63
5
1
228,176
1
W
Yu Huang
12,741
910
35
3
0
203,410
0
W
Neith
14,982
1,070
54
4
2
279,073
2
L
Gilgamesh
14,176
1,013
77
6
2
278,457
0
W
Heimdallr
15,935
1,138
47
3
1
269,837
0
L
Neith
13,380
956
82
6
1
236,612
2
L
Jormungandr
14,786
1,056
55
4
0
260,701
0
L
Fenrir
16,437
1,174
16
1
1
299,233
0
W
Atlas
17,751
1,268
61
4
0
288,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role