Player Matchup

Chaac
Chaac
Domii4806
Chaac
Level 61
God Stats
53W - 45L
1,387 SR
Queue Stats
206W - 232L
1,346 Elo+
Party 1
Bastet
Bastet
HastaLaMuertee
Bastet
Level 67
God Stats
10W - 10L
1,429 SR
Queue Stats
166W - 178L
1,360 Elo+
Party 1
Ymir
Ymir
RighteousWave76
Ymir
Level 52
God Stats
2W - 3L
1,703 SR
Queue Stats
50W - 59L
1,208 Elo+
Party 2
Baron Samedi
Baron Samedi
llXoTTiiicll
Baron Samedi
Level 86
God Stats
13W - 5L
1,440 SR
Queue Stats
162W - 170L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
t-train15417
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,208 Elo+
Party 2
Team Averages
Level 62
1,492 SR
1,308 Elo+

VS

Team Averages
Level 81
1,473 SR
1,506 Elo+
Nemesis
Nemesis
 
Nemesis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
VloneJacket5611
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,433 Elo+
Party 3
Olorun
Olorun
linkziti
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,723 Elo+
Party 3
Tyr
Tyr
xJayyTx
Tyr
Level 113
God Stats
3W - 11L
1,364 SR
Queue Stats
43W - 56L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domii4806
Chaac
14
1 / 0 / 0
8,057
537
6,820
9,927
6,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
10 / 1 / 5
8,792
586
10,128
10,306
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 9
7,740
516
6,153
11,938
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
llXoTTiiicll
Baron Samedi
14
10 / 3 / 0
9,171
611
11,323
11,514
3,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
t-train15417
Danzaburou
11
3 / 3 / 7
7,213
481
5,951
8,386
3,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 4 / 1
8,725
582
8,106
11,652
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
12
1 / 5 / 4
7,337
489
7,934
11,919
6,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 1
7,001
467
9,093
11,014
3,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
linkziti
Olorun
8
0 / 13 / 1
5,477
365
2,236
11,196
3,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
14
0 / 0 / 0
7,984
532
7,309
10,723
9,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
25
Kills
10
10
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
4
1
1.63
L
Zhong Kui
 
Zhong Kui
1
5
4
0.6
W
Chaac
Domii4806
Chaac
1
0
0
1
W
10
1
5
12.5
W
1
3
9
1.83
L
3
3
1
1.17
L
Olorun
linkziti
Olorun
0
13
1
0.04
W
Baron Samedi
llXoTTiiicll
Baron Samedi
10
3
0
3.33
W
Danzaburou
t-train15417
Danzaburou
3
3
7
2.17
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,375
Damage
34,678
52,071
Taken
56,504
29,856
Mitigated
29,268
15,342
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,106
3,156
0
4,220
11,652
5,666
0
3,510
8,142
298
55,914
L
Zhong Kui
 
Zhong Kui
7,934
665
0
4,537
11,919
6,734
1,843
5,863
6,056
39,003
0
W
Chaac
Domii4806
Chaac
6,820
2,544
0
3,517
9,927
6,866
0
0
9,927
0
50,424
W
10,128
3,298
0
4,282
10,306
3,585
915
726
9,580
0
38,137
W
6,153
1,492
0
2,027
11,938
12,196
359
1,899
10,039
23,313
0
L
9,093
4,255
112
3,941
11,014
3,776
1,533
4,220
6,794
0
33,086
L
Olorun
linkziti
Olorun
2,236
1,358
51
1,029
11,196
3,457
0
3,883
7,313
12,585
0
W
Baron Samedi
llXoTTiiicll
Baron Samedi
11,323
1,130
162
4,769
11,514
3,805
1,307
6,069
5,445
43,585
0
W
Danzaburou
t-train15417
Danzaburou
5,951
2,387
0
585
8,386
3,404
1,454
1,718
6,668
0
25,571
L
Tyr
7,309
1,200
0
6,394
10,723
9,635
0
0
10,723
0
49,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
36,524
298
Minions Killed
342
0
Camps Cleared
0
1,377,563
Distance Traveled
1,372,925
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,725
582
92
6
0
280,510
4
L
Zhong Kui
7,337
489
75
5
0
256,428
2
W
Chaac
8,057
537
104
7
0
304,442
0
W
Bastet
8,792
586
64
4
0
318,369
1
W
Ymir
7,740
516
23
2
0
258,623
8
L
Artemis
7,001
467
50
3
0
258,331
0
L
Olorun
5,477
365
20
1
0
273,150
0
W
Baron Samedi
9,171
611
64
4
0
251,841
0
W
Danzaburou
7,213
481
43
3
0
244,288
0
L
Tyr
7,984
532
105
7
0
304,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role