Player Matchup

Nemesis
Nemesis
Cerrvantez
Nemesis
Level 160
God Stats
3W - 2L
1,496 SR
Queue Stats
22W - 28L
1,516 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JaysToxic
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,805 SR
Queue Stats
22W - 27L
1,556 Elo+
Party 1
Athena
Athena
JrHeadShot
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 1
Vamana
Vamana
SinuousRicky117
Vamana
Level 159
God Stats
5W - 4L
1,506 SR
Queue Stats
291W - 267L
1,597 Elo+
Solo
Hera
Hera
toferjermal
Hera
Level 104
God Stats
4W - 8L
1,489 SR
Queue Stats
46W - 75L
1,411 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,538 Elo+

VS

Team Averages
Level 136
1,622 SR
1,597 Elo+
Hun Batz
Hun Batz
Fataliity32
Hun Batz
Level 149
God Stats
3W - 1L
1,850 SR
Queue Stats
71W - 63L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Firebellybilly
Kumbhakarna
Level 121
God Stats
3W - 3L
1,539 SR
Queue Stats
120W - 109L
1,557 Elo+
Solo
Charybdis
Charybdis
Shad0wWarri0r17
Charybdis
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
350W - 330L
1,644 Elo+
Solo
Horus
Horus
V8 Silverado
Horus
Level 160
God Stats
8W - 4L
1,720 SR
Queue Stats
195W - 192L
1,605 Elo+
Party 2
Janus
Janus
Vediam
Janus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 98L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cerrvantez
Nemesis
20
12 / 10 / 9
20,352
565
40,522
33,417
18,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
JaysToxic
Ah Muzen Cab
20
12 / 7 / 5
21,490
597
43,881
42,472
18,150
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
JrHeadShot
Athena
20
3 / 9 / 19
16,694
464
12,650
47,534
50,538
20
3 / 4 / 9
20,409
567
19,825
36,141
38,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 10 / 11
16,357
454
23,648
23,646
7,606
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fataliity32
Hun Batz
20
6 / 10 / 11
18,380
511
23,211
36,905
17,473
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Firebellybilly
Kumbhakarna
20
2 / 7 / 19
16,778
466
12,635
45,293
63,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Shad0wWarri0r17
Charybdis
20
7 / 7 / 12
18,329
509
23,600
33,642
13,362
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 16
19,556
543
32,868
49,907
59,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Vediam
Janus
20
15 / 5 / 15
22,007
611
39,231
24,566
9,913
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
34
Kills
40
40
Deaths
34
53
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cerrvantez
Nemesis
12
10
9
1.65
W
Hun Batz
Fataliity32
Hun Batz
6
10
11
1.15
W
Kumbhakarna
Firebellybilly
Kumbhakarna
2
7
19
1.64
L
Ah Muzen Cab
JaysToxic
Ah Muzen Cab
12
7
5
2.07
L
Athena
JrHeadShot
Athena
3
9
19
1.39
W
Charybdis
Shad0wWarri0r17
Charybdis
7
7
12
1.86
L
3
4
9
1.88
W
10
5
16
3.6
W
Janus
Vediam
Janus
15
5
15
4.5
L
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,526
Damage
131,545
183,210
Taken
190,313
133,322
Mitigated
163,678
63,278
Healing
51,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cerrvantez
Nemesis
40,522
25,189
0
2,847
33,417
18,896
1,387
10,952
22,326
0
192,781
W
Hun Batz
Fataliity32
Hun Batz
23,211
8,977
0
11,754
36,905
17,473
2,236
4,110
32,795
0
154,743
W
Kumbhakarna
Firebellybilly
Kumbhakarna
12,635
1,861
967
4,168
45,293
63,365
999
12,255
33,038
53,937
0
L
Ah Muzen Cab
JaysToxic
Ah Muzen Cab
43,881
28,310
0
27,485
42,472
18,150
5,187
9,489
32,983
92
241,894
L
Athena
JrHeadShot
Athena
12,650
3,360
908
10,631
47,534
50,538
110
18,169
29,365
52,998
939
W
Charybdis
Shad0wWarri0r17
Charybdis
23,600
12,372
0
11,094
33,642
13,362
5,815
6,994
26,648
0
137,096
L
19,825
7,204
0
19,710
36,141
38,132
4,161
8,240
27,901
0
208,201
W
32,868
9,555
5,978
11,068
49,907
59,565
538
8,351
41,556
17,556
103,489
W
Janus
Vediam
Janus
39,231
1,437
111
6,094
24,566
9,913
3,209
5,627
18,939
182,271
0
L
23,648
6,493
0
1,697
23,646
7,606
1,117
10,806
12,840
97,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,302
Gold Earned
95,050
968
Minions Killed
842
0
Camps Cleared
0
3,296,288
Distance Traveled
3,406,780
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
20,352
565
216
6
0
732,851
4
W
Hun Batz
18,380
511
147
4
0
702,451
3
W
Kumbhakarna
16,778
466
70
2
0
654,307
4
L
Ah Muzen Cab
21,490
597
289
8
0
645,369
6
L
Athena
16,694
464
55
2
0
647,251
5
W
Charybdis
18,329
509
200
6
0
621,266
12
L
Vamana
20,409
567
270
8
0
659,303
6
W
Horus
19,556
543
196
5
0
671,466
11
W
Janus
22,007
611
229
6
0
757,290
5
L
Hera
16,357
454
138
4
0
611,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role