Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArkofVegito
Sol
Level 47
God Stats
0W - 3L
1,164 SR
Queue Stats
4W - 16L
1,060 Elo+
Party 2
Nike
Nike
Flamin_FIamingo
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,105 Elo+
Party 2
Thanatos
Thanatos
Gamerkight42
Thanatos
Level 16
God Stats
0W - 4L
1,193 SR
Queue Stats
1W - 12L
1,060 Elo+
Party 2
Geb
Geb
The_one_hen
Geb
Level 16
God Stats
0W - 3L
1,237 SR
Queue Stats
0W - 8L
1,060 Elo+
Party 2
Team Averages
Level 38
1,319 SR
1,157 Elo+

VS

Team Averages
Level 84
1,451 SR
1,337 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KrisCookie23
Erlang Shen
Level 87
God Stats
4W - 1L
1,695 SR
Queue Stats
205W - 201L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
Venara828
Danzaburou
Level 39
God Stats
24W - 38L
1,332 SR
Queue Stats
84W - 144L
1,215 Elo+
Party 1
Ra
Ra
kevingonzxlez666
Ra
Level 64
God Stats
31W - 40L
1,420 SR
Queue Stats
610W - 667L
1,339 Elo+
Solo
Bacchus
Bacchus
survivor-pro
Bacchus
Level 73
God Stats
16W - 12L
1,311 SR
Queue Stats
211W - 225L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 8 / 0
6,729
396
2,871
12,190
2,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 2
6,830
402
4,535
11,959
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 6 / 0
6,205
365
2,384
11,680
6,695
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Gamerkight42
Thanatos
8
1 / 10 / 0
6,346
373
1,642
12,700
2,500
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 10 / 2
6,466
380
3,888
17,338
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 0 / 10
9,568
563
9,425
8,594
3,172
Erlang Shen
KrisCookie23
Erlang Shen
13
6 / 3 / 7
8,595
506
8,290
11,979
14,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Venara828
Danzaburou
14
11 / 0 / 12
10,113
595
17,514
10,532
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 11
9,000
529
6,942
2,359
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
survivor-pro
Bacchus
13
13 / 1 / 12
9,892
582
10,729
11,344
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
4
Kills
43
43
Deaths
4
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
0
0.13
W
Bastet
 
Bastet
9
0
10
14
L
1
9
2
0.22
L
1
6
0
0.17
L
Thanatos
Gamerkight42
Thanatos
1
10
0
0.1
W
Erlang Shen
KrisCookie23
Erlang Shen
6
3
7
3.17
L
0
10
2
0.1
W
Danzaburou
Venara828
Danzaburou
11
0
12
17
W
4
0
11
9.5
W
Bacchus
survivor-pro
Bacchus
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
52,900
65,867
Taken
44,808
25,996
Mitigated
36,583
5,939
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,871
1,002
0
448
12,190
2,631
0
2,656
9,534
0
30,490
W
Bastet
 
Bastet
9,425
1,026
94
1,916
8,594
3,172
3,146
189
8,354
0
47,378
L
4,535
1,200
0
1,265
11,959
1,719
0
3,240
8,719
26,818
0
L
2,384
505
0
510
11,680
6,695
126
3,404
8,276
0
24,156
L
Thanatos
Gamerkight42
Thanatos
1,642
150
0
2,592
12,700
2,500
0
2,837
9,863
0
17,889
W
Erlang Shen
KrisCookie23
Erlang Shen
8,290
3,713
0
2,082
11,979
14,223
709
2,169
9,737
0
47,992
L
3,888
837
171
953
17,338
12,451
0
5,534
11,804
16,608
0
W
Danzaburou
Venara828
Danzaburou
17,514
9,949
314
6,591
10,532
4,162
1,002
3,246
7,221
0
58,579
W
6,942
210
1,114
1,101
2,359
634
793
108
2,134
53,392
0
W
Bacchus
survivor-pro
Bacchus
10,729
1,376
240
1,522
11,344
14,392
294
2,711
8,633
35,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
47,168
235
Minions Killed
443
0
Camps Cleared
0
1,488,224
Distance Traveled
1,613,636
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,729
396
61
4
0
286,408
6
W
Bastet
9,568
563
107
6
0
334,456
0
L
Sol
6,830
402
68
4
0
278,680
0
L
Nike
6,205
365
56
3
0
266,773
2
L
Thanatos
6,346
373
38
2
0
288,731
0
W
Erlang Shen
8,595
506
87
5
0
320,368
1
L
Geb
6,466
380
12
1
0
367,632
0
W
Danzaburou
10,113
595
95
6
0
321,363
3
W
Ra
9,000
529
109
6
0
289,325
1
W
Bacchus
9,892
582
45
3
0
348,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role