Player Matchup

Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
COMMANDOxxPrO
Hun Batz
Level 69
God Stats
12W - 19L
1,416 SR
Queue Stats
108W - 147L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
Sinwell
Nu Wa
Level 157
God Stats
51W - 30L
1,716 SR
Queue Stats
324W - 352L
1,480 Elo+
Party 2
Izanami
Izanami
Somx32x
Izanami
Level 86
God Stats
111W - 98L
1,543 SR
Queue Stats
176W - 197L
1,423 Elo+
Party 2
Shiva
Shiva
xELITEWHITEBOYx
Shiva
Level 133
God Stats
20W - 16L
1,597 SR
Queue Stats
442W - 487L
1,412 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,441 Elo+

VS

Team Averages
Level 47
1,545 SR
1,413 Elo+
Cthulhu
Cthulhu
Cha0T1C CaB00Se
Cthulhu
Level 44
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kikko09
Morgan Le Fay
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,471 Elo+
Party 3
Rama
Rama
boleiro
Rama
Level 107
God Stats
0W - 5L
1,500 SR
Queue Stats
41W - 54L
1,470 Elo+
Solo
Amaterasu
Amaterasu
qteezy254
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
veles-sage
Yu Huang
Level 27
God Stats
5W - 2L
1,753 SR
Queue Stats
34W - 53L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
6 / 2 / 10
10,362
864
7,777
10,690
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
COMMANDOxxPrO
Hun Batz
16
3 / 3 / 13
9,555
796
7,569
9,494
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sinwell
Nu Wa
18
7 / 3 / 15
10,347
862
17,855
8,931
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Somx32x
Izanami
18
9 / 3 / 13
10,810
901
13,662
9,013
3,346
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 19
10,147
846
8,092
12,739
13,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
9,641
803
6,057
18,340
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Kikko09
Morgan Le Fay
14
2 / 9 / 3
8,231
686
6,969
14,043
5,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
boleiro
Rama
14
1 / 5 / 3
8,203
684
2,283
8,955
2,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
qteezy254
Amaterasu
16
5 / 3 / 6
10,187
849
9,131
14,639
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
veles-sage
Yu Huang
14
0 / 5 / 1
7,694
641
2,836
11,801
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
28
Kills
11
12
Deaths
28
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
2
10
5.5
W
Hun Batz
COMMANDOxxPrO
Hun Batz
3
3
13
3.17
L
3
6
4
0.83
L
Morgan Le Fay
Kikko09
Morgan Le Fay
2
9
3
0.39
W
Nu Wa
Sinwell
Nu Wa
7
3
15
4.83
W
Izanami
Somx32x
Izanami
9
3
13
5.17
L
Rama
boleiro
Rama
1
5
3
0.5
L
Amaterasu
qteezy254
Amaterasu
5
3
6
2.67
L
Yu Huang
veles-sage
Yu Huang
0
5
1
0.1
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,955
Damage
27,276
50,867
Taken
67,778
32,912
Mitigated
40,444
6,796
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,777
1,816
0
511
10,690
6,562
430
2,519
8,171
27,456
0
W
Hun Batz
COMMANDOxxPrO
Hun Batz
7,569
1,736
0
0
9,494
5,409
875
3,235
6,259
0
29,653
L
6,057
472
270
1,725
18,340
20,509
310
6,020
12,002
25,476
0
L
Morgan Le Fay
Kikko09
Morgan Le Fay
6,969
926
0
1,096
14,043
5,354
0
4,332
9,507
27,881
0
W
Nu Wa
Sinwell
Nu Wa
17,855
3,691
0
689
8,931
3,960
2,877
1,721
7,210
39,513
0
W
Izanami
Somx32x
Izanami
13,662
9,729
0
913
9,013
3,346
6,142
3,895
5,118
0
41,276
L
Rama
boleiro
Rama
2,283
1,779
0
1,062
8,955
2,481
504
4,683
4,136
0
11,738
L
Amaterasu
qteezy254
Amaterasu
9,131
2,598
0
1,968
14,639
8,650
0
3,411
11,039
0
23,381
L
Yu Huang
veles-sage
Yu Huang
2,836
531
0
1,341
11,801
3,450
712
6,069
5,462
19,272
0
W
8,092
1,554
1,248
3,435
12,739
13,635
997
4,492
8,247
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
43,956
203
Minions Killed
153
0
Camps Cleared
0
1,215,672
Distance Traveled
884,556
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,362
864
27
2
0
258,658
2
W
Hun Batz
9,555
796
27
2
0
235,237
1
L
Cthulhu
9,641
803
33
3
0
204,473
0
L
Morgan Le Fay
8,231
686
30
3
0
166,988
1
W
Nu Wa
10,347
862
44
4
0
225,506
2
W
Izanami
10,810
901
69
6
0
216,777
0
L
Rama
8,203
684
22
2
0
130,632
2
L
Amaterasu
10,187
849
29
2
0
206,907
0
L
Yu Huang
7,694
641
39
3
0
175,556
0
W
Shiva
10,147
846
36
3
0
279,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role