Player Matchup

Jormungandr
Jormungandr
Ballzidious
Jormungandr
Level 143
God Stats
8W - 4L
1,788 SR
Queue Stats
613W - 618L
1,612 Elo+
Solo
Thanatos
Thanatos
LucHumphrey
Thanatos
Level 145
God Stats
2W - 3L
1,520 SR
Queue Stats
126W - 123L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
dstryrofrealms
Zhong Kui
Level 160
God Stats
8W - 13L
1,595 SR
Queue Stats
1,023W - 1,056L
1,541 Elo+
Solo
Charybdis
Charybdis
flamedXprince
Charybdis
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
132W - 127L
1,586 Elo+
Solo
Medusa
Medusa
shadowwalker281
Medusa
Level 125
God Stats
3W - 1L
1,548 SR
Queue Stats
74W - 64L
1,577 Elo+
Solo
Team Averages
Level 134
1,594 SR
1,571 Elo+

VS

Team Averages
Level 121
1,536 SR
1,585 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bunnyol
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 74L
1,603 Elo+
Solo
Merlin
Merlin
I3anqrup
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,671 Elo+
Solo
Tyr
Tyr
Liuetenant_Dan_
Tyr
Level 88
God Stats
1W - 1L
1,461 SR
Queue Stats
42W - 33L
1,584 Elo+
Solo
Ganesha
Ganesha
cheesebfeedin
Ganesha
Level 85
God Stats
6W - 4L
1,718 SR
Queue Stats
436W - 425L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ballzidious
Jormungandr
20
5 / 6 / 19
13,693
761
12,485
23,070
33,248
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
LucHumphrey
Thanatos
20
6 / 9 / 15
13,327
740
13,083
15,435
5,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
dstryrofrealms
Zhong Kui
20
10 / 4 / 17
14,923
829
20,343
20,716
15,069
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
flamedXprince
Charybdis
18
8 / 8 / 14
12,202
678
14,538
17,217
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 7 / 16
12,131
674
15,851
16,733
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 8 / 19
13,345
741
24,626
17,977
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Bunnyol
Zeus
20
10 / 6 / 15
14,406
800
19,324
15,749
6,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
I3anqrup
Merlin
20
13 / 5 / 6
15,666
870
16,673
12,668
5,887
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 9 / 19
12,197
678
10,294
24,840
34,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
20
0 / 6 / 31
13,371
743
9,440
25,112
33,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
124
34
Kills
34
34
Deaths
34
81
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
8
19
2.06
L
Jormungandr
Ballzidious
Jormungandr
5
6
19
2.42
W
Zeus
Bunnyol
Zeus
10
6
15
2.92
W
Merlin
I3anqrup
Merlin
13
5
6
3.2
W
4
9
19
1.5
L
Thanatos
LucHumphrey
Thanatos
6
9
15
1.5
W
Ganesha
0
6
31
2.58
L
Zhong Kui
dstryrofrealms
Zhong Kui
10
4
17
4.63
L
Charybdis
flamedXprince
Charybdis
8
8
14
1.88
L
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,300
Damage
80,357
93,171
Taken
96,346
66,540
Mitigated
87,403
27,309
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,626
13,681
646
2,987
17,977
7,070
2,250
5,874
12,103
0
43,641
L
Jormungandr
Ballzidious
Jormungandr
12,485
2,194
1,281
2,464
23,070
33,248
485
9,214
13,656
31,530
0
W
Zeus
Bunnyol
Zeus
19,324
2,547
0
2,156
15,749
6,581
657
5,800
9,949
49,191
0
W
Merlin
I3anqrup
Merlin
16,673
843
1,115
831
12,668
5,887
1,178
4,242
8,426
46,088
0
W
10,294
1,148
1,120
5,378
24,840
34,079
951
8,558
16,282
0
17,836
L
Thanatos
LucHumphrey
Thanatos
13,083
2,087
1,284
7,935
15,435
5,944
396
7,599
7,653
0
24,437
W
Ganesha
9,440
470
1,658
3,447
25,112
33,786
414
8,354
16,758
17,758
0
L
Zhong Kui
dstryrofrealms
Zhong Kui
20,343
2,953
325
7,305
20,716
15,069
1,724
9,607
10,702
43,023
0
L
Charybdis
flamedXprince
Charybdis
14,538
7,204
1,048
2,822
17,217
5,670
1,623
10,458
6,413
0
29,623
L
15,851
3,172
1,186
1,659
16,733
6,609
1,868
8,551
8,073
0
33,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,276
Gold Earned
68,985
178
Minions Killed
174
0
Camps Cleared
0
1,417,481
Distance Traveled
1,416,525
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,345
741
56
3
0
274,937
1
L
Jormungandr
13,693
761
24
1
0
279,918
3
W
Zeus
14,406
800
46
3
0
278,108
0
W
Merlin
15,666
870
60
3
0
261,946
2
W
Tyr
12,197
678
12
1
0
300,820
2
L
Thanatos
13,327
740
18
1
0
294,545
1
W
Ganesha
13,371
743
0
0
0
300,714
1
L
Zhong Kui
14,923
829
60
3
0
306,772
1
L
Charybdis
12,202
678
35
2
0
248,865
2
L
Medusa
12,131
674
41
2
0
287,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role