Player Matchup

Fafnir
Fafnir
Bweft
Fafnir
Level 109
God Stats
0W - 1L
1,720 SR
Queue Stats
65W - 40L
1,713 Elo+
Party 2
Scylla
Scylla
LicNmolly
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
RoofOfAstora
Danzaburou
Level 140
God Stats
1W - 1L
1,513 SR
Queue Stats
50W - 30L
1,722 Elo+
Party 2
Team Averages
Level 105
1,578 SR
1,586 Elo+

VS

Team Averages
Level 98
1,679 SR
1,646 Elo+
Ne Zha
Ne Zha
Auzzy16
Ne Zha
Level 106
God Stats
58W - 31L
1,768 SR
Queue Stats
526W - 401L
1,709 Elo+
Party 1
Ravana
Ravana
Vollare
Ravana
Level 65
God Stats
8W - 4L
1,555 SR
Queue Stats
155W - 183L
1,478 Elo+
Solo
Jormungandr
Jormungandr
amusedpotato
Jormungandr
Level 123
God Stats
174W - 94L
1,713 SR
Queue Stats
737W - 522L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bweft
Fafnir
9
1 / 3 / 2
6,718
672
2,440
12,011
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
LicNmolly
Scylla
10
2 / 6 / 0
7,021
702
3,753
7,968
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RoofOfAstora
Danzaburou
10
0 / 5 / 3
6,353
635
6,816
8,884
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Auzzy16
Ne Zha
12
7 / 2 / 7
8,555
856
12,440
7,713
2,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Vollare
Ravana
12
2 / 1 / 9
7,651
765
6,474
6,454
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
amusedpotato
Jormungandr
13
5 / 0 / 8
8,553
855
8,348
9,591
9,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Auzzy16
Ne Zha
7
2
7
5.25
L
Fafnir
Bweft
Fafnir
1
3
2
0.67
L
Scylla
LicNmolly
Scylla
2
6
0
0.33
L
Danzaburou
RoofOfAstora
Danzaburou
0
5
3
0.3
W
Ravana
Vollare
Ravana
2
1
9
6.5
W
Jormungandr
amusedpotato
Jormungandr
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,009
Damage
27,262
28,863
Taken
23,758
18,865
Mitigated
15,048
3,077
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Auzzy16
Ne Zha
12,440
2,765
0
2,742
7,713
2,776
929
2,136
5,577
0
31,256
L
Fafnir
Bweft
Fafnir
2,440
1,173
165
1,634
12,011
12,818
0
2,957
9,054
3,440
0
L
Scylla
LicNmolly
Scylla
3,753
490
0
496
7,968
2,485
0
2,385
5,583
16,843
0
L
Danzaburou
RoofOfAstora
Danzaburou
6,816
2,856
0
782
8,884
3,562
0
3,006
5,878
0
19,369
W
Ravana
Vollare
Ravana
6,474
1,611
599
2,782
6,454
3,112
888
2,071
4,383
0
22,829
W
Jormungandr
amusedpotato
Jormungandr
8,348
1,159
333
3,056
9,591
9,160
382
2,518
7,073
29,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,092
Gold Earned
24,759
61
Minions Killed
115
0
Camps Cleared
7
478,665
Distance Traveled
612,758
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,555
856
19
2
0
211,374
4
L
Fafnir
6,718
672
3
0
0
172,312
1
L
Scylla
7,021
702
32
3
0
138,595
0
L
Danzaburou
6,353
635
26
3
0
167,758
3
W
Ravana
7,651
765
46
5
5
207,999
3
W
Jormungandr
8,553
855
50
5
2
193,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role