Player Matchup

Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Boshanda
Kukulkan
Level 9
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Daretti
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,821 Elo+
Party 1
Gilgamesh
Gilgamesh
Gborgman
Gilgamesh
Level 110
God Stats
2W - 1L
1,686 SR
Queue Stats
77W - 45L
1,678 Elo+
Party 1
Olorun
Olorun
ZookNamfoodle
Olorun
Level 97
God Stats
11W - 3L
1,904 SR
Queue Stats
48W - 27L
1,716 Elo+
Party 1
Team Averages
Level 76
1,604 SR
1,643 Elo+

VS

Team Averages
Level 47
1,536 SR
1,515 Elo+
Izanami
Izanami
GiddyCapp
Izanami
Level 68
God Stats
34W - 21L
1,684 SR
Queue Stats
388W - 338L
1,562 Elo+
Party 2
Bastet
Bastet
mobswatxrx
Bastet
Level 44
God Stats
12W - 9L
1,521 SR
Queue Stats
84W - 114L
1,381 Elo+
Solo
Bellona
Bellona
screenem
Bellona
Level 46
God Stats
20W - 12L
1,681 SR
Queue Stats
265W - 222L
1,626 Elo+
Party 2
Bacchus
Bacchus
vStriXv
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
wisheee
Baba Yaga
Level 28
God Stats
2W - 3L
1,293 SR
Queue Stats
294W - 267L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 1 / 8
10,006
527
10,759
14,106
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Boshanda
Kukulkan
14
2 / 4 / 4
9,113
480
2,787
8,369
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Daretti
Sun Wukong
18
6 / 1 / 3
11,274
593
14,671
20,514
19,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Gborgman
Gilgamesh
15
5 / 2 / 11
10,710
564
15,325
23,646
21,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 5
10,684
562
12,579
17,022
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiddyCapp
Izanami
16
3 / 8 / 1
10,355
545
15,067
15,598
5,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
mobswatxrx
Bastet
13
4 / 4 / 1
8,563
451
8,782
15,250
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
screenem
Bellona
15
1 / 4 / 1
9,328
491
14,180
17,044
18,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
vStriXv
Bacchus
12
2 / 5 / 2
8,366
440
10,599
20,423
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
wisheee
Baba Yaga
15
1 / 1 / 3
9,397
495
11,073
10,380
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
11
11
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
8
7
W
Kukulkan
Boshanda
Kukulkan
2
4
4
1
W
Sun Wukong
Daretti
Sun Wukong
6
1
3
7.5
W
Gilgamesh
Gborgman
Gilgamesh
5
2
11
5.25
L
Izanami
GiddyCapp
Izanami
3
8
1
0.44
W
5
3
5
2.5
L
Bastet
mobswatxrx
Bastet
4
4
1
1.13
L
Bellona
screenem
Bellona
1
4
1
0.38
L
Bacchus
vStriXv
Bacchus
2
5
2
0.6
L
Baba Yaga
wisheee
Baba Yaga
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,121
Damage
59,701
83,657
Taken
78,695
54,347
Mitigated
59,429
26,649
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,759
4,399
0
934
14,106
5,438
0
3,276
10,830
0
71,452
W
Kukulkan
Boshanda
Kukulkan
2,787
467
0
456
8,369
2,765
742
2,790
5,579
39,338
0
W
Sun Wukong
Daretti
Sun Wukong
14,671
2,853
0
7,628
20,514
19,221
102
2,778
17,736
9,888
75,367
W
Gilgamesh
Gborgman
Gilgamesh
15,325
5,240
870
5,418
23,646
21,989
19
6,724
16,149
0
43,093
L
Izanami
GiddyCapp
Izanami
15,067
8,177
0
3,728
15,598
5,630
0
5,468
10,130
0
100,005
W
12,579
7,711
1,305
10,038
17,022
4,934
2,491
6,104
10,918
75,214
0
L
Bastet
mobswatxrx
Bastet
8,782
2,354
0
4,532
15,250
5,524
442
2,597
12,653
0
39,237
L
Bellona
screenem
Bellona
14,180
5,918
0
3,945
17,044
18,195
213
2,232
14,812
0
61,494
L
Bacchus
vStriXv
Bacchus
10,599
1,390
0
4,590
20,423
25,541
225
4,801
15,622
21,255
0
L
Baba Yaga
wisheee
Baba Yaga
11,073
794
0
5,295
10,380
4,539
1,839
3,099
7,281
67,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
46,009
529
Minions Killed
478
0
Camps Cleared
0
1,961,657
Distance Traveled
1,928,062
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,006
527
96
5
0
498,413
0
W
Kukulkan
9,113
480
86
5
0
332,344
0
W
Sun Wukong
11,274
593
159
8
0
385,175
1
W
Gilgamesh
10,710
564
49
3
0
403,653
0
L
Izanami
10,355
545
168
9
0
341,427
3
W
Olorun
10,684
562
139
7
0
342,072
5
L
Bastet
8,563
451
61
3
0
409,068
4
L
Bellona
9,328
491
116
6
0
425,068
4
L
Bacchus
8,366
440
20
1
0
365,866
0
L
Baba Yaga
9,397
495
113
6
0
386,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role