Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
MLGGUY23
Achilles
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,573 Elo+
Party 1
Hera
Hera
PatDBawls
Hera
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
christianito2077
Sylvanus
Level 79
God Stats
30W - 28L
1,608 SR
Queue Stats
66W - 64L
1,498 Elo+
Solo
Thanatos
Thanatos
killajan96
Thanatos
Level 49
God Stats
9W - 13L
1,448 SR
Queue Stats
56W - 79L
1,456 Elo+
Party 3
Team Averages
Level 41
1,511 SR
1,520 Elo+

VS

Team Averages
Level 69
1,357 SR
1,465 Elo+
Danzaburou
Danzaburou
ShanDeezzy
Danzaburou
Level 80
God Stats
7W - 5L
1,231 SR
Queue Stats
242W - 246L
1,428 Elo+
Party 2
Athena
Athena
SirCharlesTheIV
Athena
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 81L
1,441 Elo+
Party 2
Bacchus
Bacchus
Yogiii-Bear-_
Bacchus
Level 63
God Stats
8W - 6L
1,562 SR
Queue Stats
153W - 148L
1,518 Elo+
Party 2
Baba Yaga
Baba Yaga
brandon-2-nice
Baba Yaga
Level 73
God Stats
1W - 2L
1,241 SR
Queue Stats
203W - 192L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
reedenstein
Heimdallr
Level 101
God Stats
3W - 2L
1,252 SR
Queue Stats
230W - 235L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 0
4,960
496
2,468
4,031
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
MLGGUY23
Achilles
9
0 / 1 / 2
4,856
486
2,996
5,205
2,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
11
0 / 2 / 0
5,818
582
2,049
4,318
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

2
0 / 2 / 0
3,680
368
458
2,326
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
killajan96
Thanatos
9
3 / 3 / 0
5,342
534
4,623
7,845
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShanDeezzy
Danzaburou
10
4 / 0 / 0
6,382
638
3,175
4,142
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 3
5,881
588
1,991
7,443
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
10
0 / 1 / 2
5,726
573
3,625
6,081
5,047
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
brandon-2-nice
Baba Yaga
10
1 / 0 / 1
6,232
623
2,401
2,417
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
reedenstein
Heimdallr
13
4 / 2 / 1
7,114
711
3,829
5,349
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Achilles
MLGGUY23
Achilles
0
1
2
1
L
Hera
0
2
0
0
W
Danzaburou
ShanDeezzy
Danzaburou
4
0
0
4
W
1
1
3
2.5
W
Bacchus
0
1
2
1
W
Baba Yaga
brandon-2-nice
Baba Yaga
1
0
1
1.5
L
0
2
0
0
L
Thanatos
killajan96
Thanatos
3
3
0
1
W
Heimdallr
reedenstein
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,594
Damage
15,021
23,725
Taken
25,432
7,782
Mitigated
13,204
8,507
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,468
1,971
0
1,307
4,031
698
45
430
3,601
0
19,541
L
Achilles
MLGGUY23
Achilles
2,996
1,535
0
1,258
5,205
2,931
64
3,086
2,119
0
15,614
L
Hera
2,049
598
0
916
4,318
1,231
50
1,978
2,340
37,265
0
W
Danzaburou
ShanDeezzy
Danzaburou
3,175
1,730
0
2,620
4,142
1,064
2,630
61
4,081
0
34,151
W
1,991
705
0
2,141
7,443
4,381
252
1,176
6,225
11,961
0
W
Bacchus
3,625
1,529
0
2,538
6,081
5,047
282
0
6,081
20,394
0
W
Baba Yaga
brandon-2-nice
Baba Yaga
2,401
312
0
1,357
2,417
558
416
796
1,574
36,075
0
L
458
168
129
272
2,326
723
0
690
1,636
2,771
0
L
Thanatos
killajan96
Thanatos
4,623
1,286
0
4,625
7,845
2,199
0
1,833
6,012
0
28,799
W
Heimdallr
reedenstein
Heimdallr
3,829
1,570
0
2,507
5,349
2,154
0
351
4,964
0
42,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
31,335
228
Minions Killed
288
0
Camps Cleared
0
870,996
Distance Traveled
995,238
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,960
496
43
4
0
162,821
3
L
Achilles
4,856
486
32
3
0
178,670
0
L
Hera
5,818
582
97
10
0
195,689
4
W
Danzaburou
6,382
638
62
6
0
161,430
3
W
Athena
5,881
588
35
4
0
203,013
2
W
Bacchus
5,726
573
38
4
0
206,986
0
W
Baba Yaga
6,232
623
71
7
0
206,027
4
L
Sylvanus
3,680
368
5
1
0
54,769
0
L
Thanatos
5,342
534
51
5
0
279,047
1
W
Heimdallr
7,114
711
82
8
0
217,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role