Player Matchup

Terra
Terra
Wolficer
Terra
Level 46
God Stats
1W - 0L
1,722 SR
Queue Stats
222W - 124L
1,707 Elo+
Party 2
Chronos
Chronos
Zetsubou-Senpai
Chronos
Level 154
God Stats
8W - 3L
1,708 SR
Queue Stats
304W - 160L
1,716 Elo+
Party 2
Skadi
Skadi
kimch_i_0621
Skadi
Level 44
God Stats
2W - 3L
1,576 SR
Queue Stats
23W - 26L
1,734 Elo+
Party 2
Team Averages
Level 81
1,669 SR
1,719 Elo+

VS

Team Averages
Level 80
1,616 SR
1,649 Elo+
Neith
Neith
Never_Again_Xx
Neith
Level 66
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 4L
1,566 Elo+
Solo
Hercules
Hercules
PopPopBoarto
Hercules
Level 46
God Stats
3W - 2L
1,803 SR
Queue Stats
220W - 106L
1,691 Elo+
Party 1
Thoth
Thoth
fatt_meatt
Thoth
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 83L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Wolficer
Terra
15
4 / 0 / 7
9,984
832
5,248
7,863
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 5
9,172
764
10,436
11,653
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 6
8,183
682
11,966
12,162
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,268
772
10,140
10,280
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PopPopBoarto
Hercules
12
2 / 5 / 4
8,210
684
8,396
15,701
13,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
11
1 / 4 / 6
7,905
659
6,449
7,094
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
7
7
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Hercules
PopPopBoarto
Hercules
2
5
4
0.8
W
Terra
Wolficer
Terra
4
0
7
7.5
W
5
2
5
3.75
L
Thoth
1
4
6
1
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
24,985
31,678
Taken
33,075
19,322
Mitigated
19,351
9,537
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,140
3,894
0
2,706
10,280
3,886
0
5,272
5,008
0
42,220
L
Hercules
PopPopBoarto
Hercules
8,396
2,500
0
3,091
15,701
13,117
0
5,413
10,288
0
15,742
W
Terra
Wolficer
Terra
5,248
1,094
1,615
3,895
7,863
8,167
0
1,850
6,013
14,797
0
W
10,436
4,767
0
2,428
11,653
6,035
123
2,303
9,350
27,036
4,779
L
Thoth
6,449
604
0
513
7,094
2,348
0
4,099
2,995
17,469
0
W
11,966
6,704
0
1,599
12,162
5,120
0
2,798
9,364
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
25,383
122
Minions Killed
129
7
Camps Cleared
3
675,748
Distance Traveled
570,259
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,268
772
85
7
2
201,053
5
L
Hercules
8,210
684
16
1
0
169,276
2
W
Terra
9,984
832
17
1
1
258,336
5
W
Chronos
9,172
764
42
4
3
213,866
5
L
Thoth
7,905
659
28
2
1
199,930
2
W
Skadi
8,183
682
63
5
3
203,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role