Player Matchup

Ah Puch
Ah Puch
Corvell
Ah Puch
Level 97
God Stats
1W - 1L
1,299 SR
Queue Stats
38W - 47L
1,377 Elo+
Party 1
Loki
Loki
ImaNoxMain
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 6L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Lucien Mezhati
Cthulhu
Level 159
God Stats
5W - 2L
1,489 SR
Queue Stats
28W - 25L
1,409 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,474 Elo+

VS

Team Averages
Level 96
1,285 SR
1,356 Elo+
Bacchus
Bacchus
FloydSnow
Bacchus
Level 103
God Stats
3W - 5L
1,101 SR
Queue Stats
12W - 23L
1,288 Elo+
Party 2
Vulcan
Vulcan
PuppethLightning
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2
Skadi
Skadi
Rebel_Tigeress
Skadi
Level 100
God Stats
0W - 5L
1,255 SR
Queue Stats
50W - 71L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Corvell
Ah Puch
13
3 / 3 / 11
8,689
790
7,774
5,606
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
12 / 2 / 4
9,830
894
10,529
8,090
2,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 14
9,095
827
8,271
9,797
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FloydSnow
Bacchus
10
1 / 3 / 3
7,486
681
3,738
10,704
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 9 / 2
7,708
701
5,648
9,555
2,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 3
7,782
707
6,297
10,631
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
5
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Corvell
Ah Puch
3
3
11
2.83
L
Bacchus
FloydSnow
Bacchus
1
3
3
0.83
W
12
2
4
7
W
5
0
14
12
L
2
9
2
0.33
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,574
Damage
15,683
23,493
Taken
30,890
12,986
Mitigated
17,342
5,314
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Corvell
Ah Puch
7,774
585
0
1,323
5,606
2,280
672
3,277
2,329
30,782
0
L
Bacchus
FloydSnow
Bacchus
3,738
715
65
1,173
10,704
11,834
50
5,175
5,260
8,008
0
W
10,529
2,788
0
250
8,090
2,848
1,163
3,116
4,974
0
32,463
W
8,271
482
137
3,604
9,797
7,858
392
3,204
6,593
18,311
0
L
5,648
1,562
276
179
9,555
2,705
0
5,133
4,226
20,720
0
L
6,297
2,928
0
244
10,631
2,803
43
5,283
5,155
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
22,976
147
Minions Killed
87
7
Camps Cleared
2
602,339
Distance Traveled
528,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,689
790
78
7
2
180,105
1
L
Bacchus
7,486
681
7
1
0
203,936
0
W
Loki
9,830
894
49
4
3
213,673
3
W
Cthulhu
9,095
827
20
2
2
208,561
0
L
Vulcan
7,708
701
32
3
1
158,696
0
L
Skadi
7,782
707
48
4
1
165,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role