Player Matchup

Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
KDMGamer
Cupid
Silver III
Level 137
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 31L
1,289 MMR
Solo
Apollo
Apollo
Bronze III
SanoCeous
Apollo
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,446 MMR
Solo
Tiamat
Tiamat
Bronze IV
Xertrr
Tiamat
Bronze IV
Level 141
God Stats
5W - 1L
1,530 SR
Queue Stats
123W - 125L
1,351 MMR
Party 1
Chronos
Chronos
Bronze V
jdbball
Chronos
Bronze V
Level 114
God Stats
13W - 8L
1,477 SR
Queue Stats
17W - 15L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,539 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,622 SR
1,413 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
 
Hel
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze IV
ColorMagic
Ganesha
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,270 MMR
Solo
Achilles
Achilles
Bronze III
Igetbreastfeeded
Achilles
Bronze III
Level 66
God Stats
1W - 1L
1,914 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Medusa
Medusa
Gold IV
SentPain
Medusa
Gold IV
Level 129
God Stats
25W - 13L
1,694 SR
Queue Stats
226W - 238L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 14
9,818
545
6,720
19,688
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
KDMGamer
Cupid
15
5 / 2 / 8
10,472
582
8,794
9,449
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
SanoCeous
Apollo
17
1 / 3 / 14
10,986
610
7,765
15,502
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Xertrr
Tiamat
16
7 / 0 / 8
11,195
622
15,401
8,109
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
jdbball
Chronos
19
9 / 3 / 3
12,740
708
16,263
13,985
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebCliodhnaShivaKing Arthur

VS

Bans
AtlasThothAh Muzen CabBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 2
9,374
521
5,769
15,857
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
14
0 / 4 / 1
8,253
459
5,182
13,544
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ColorMagic
Ganesha
12
1 / 4 / 4
7,802
433
5,399
12,309
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 7 / 1
8,403
467
5,645
15,467
10,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
SentPain
Medusa
15
3 / 5 / 3
9,025
501
14,141
13,000
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
23
Kills
11
11
Deaths
23
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
14
2.67
L
Gilgamesh
 
Gilgamesh
4
3
2
1.67
L
Hel
 
Hel
0
4
1
0.13
L
Ganesha
ColorMagic
Ganesha
1
4
4
0.75
L
3
7
1
0.5
W
Cupid
KDMGamer
Cupid
5
2
8
4.5
W
Apollo
SanoCeous
Apollo
1
3
14
2.67
L
Medusa
SentPain
Medusa
3
5
3
0.9
W
Tiamat
Xertrr
Tiamat
7
0
8
11
W
Chronos
jdbball
Chronos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,943
Damage
36,136
66,733
Taken
70,177
39,543
Mitigated
39,067
22,790
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,720
570
0
6,874
19,688
20,463
1,215
4,524
14,687
18,622
0
L
Gilgamesh
 
Gilgamesh
5,769
1,637
0
2,087
15,857
8,108
0
7,500
8,357
0
66,396
L
Hel
 
Hel
5,182
501
908
4,664
13,544
4,975
1,000
8,072
5,472
56,016
0
L
Ganesha
ColorMagic
Ganesha
5,399
462
0
1,162
12,309
11,280
0
5,836
6,473
15,075
2,362
L
5,645
1,406
0
678
15,467
10,429
0
8,950
6,517
0
33,164
W
Cupid
KDMGamer
Cupid
8,794
4,850
1,219
3,665
9,449
2,135
1,918
995
8,454
0
54,892
W
Apollo
SanoCeous
Apollo
7,765
4,602
0
2,395
15,502
5,043
4,044
3,084
12,418
0
79,261
L
Medusa
SentPain
Medusa
14,141
7,003
0
3,068
13,000
4,275
320
6,099
6,901
0
74,702
W
Tiamat
Xertrr
Tiamat
15,401
653
0
3,152
8,109
5,001
1,425
2,080
6,029
67,004
0
W
Chronos
jdbball
Chronos
16,263
8,678
0
5,485
13,985
6,901
7,430
1,619
12,366
80,357
8,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
42,857
473
Minions Killed
449
0
Camps Cleared
0
1,806,967
Distance Traveled
1,733,723
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,818
545
14
1
0
373,871
5
L
Gilgamesh
9,374
521
127
7
0
388,763
2
L
Hel
8,253
459
105
6
0
353,942
5
L
Ganesha
7,802
433
7
0
0
355,576
3
L
Achilles
8,403
467
68
4
0
297,494
1
W
Cupid
10,472
582
98
5
0
318,362
3
W
Apollo
10,986
610
129
7
0
369,556
4
L
Medusa
9,025
501
142
8
0
337,948
6
W
Tiamat
11,195
622
105
6
0
387,032
1
W
Chronos
12,740
708
127
7
0
358,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role