Player Matchup

Chaac
Chaac
Aurocami
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 43L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
DelhiDominator
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,475 Elo+
Party 1
Ra
Ra
LordxKarnage
Ra
Level 48
God Stats
3W - 2L
1,265 SR
Queue Stats
73W - 59L
1,495 Elo+
Party 1
Ares
Ares
PaenusCupcake
Ares
Level 85
God Stats
2W - 0L
1,421 SR
Queue Stats
55W - 55L
1,494 Elo+
Party 1
Raijin
Raijin
ThatOneTurtle77
Raijin
Level 89
God Stats
1W - 1L
1,803 SR
Queue Stats
143W - 135L
1,492 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,481 Elo+

VS

Team Averages
Level 123
1,466 SR
1,433 Elo+
Agni
Agni
BILLNATION860
Agni
Level 99
God Stats
2W - 6L
1,318 SR
Queue Stats
180W - 218L
1,405 Elo+
Party 2
Eset
Eset
KESTONEKIDS420
Eset
Level 125
God Stats
2W - 7L
1,039 SR
Queue Stats
191W - 217L
1,509 Elo+
Solo
Merlin
Merlin
RespectTheDibs
Merlin
Level 144
God Stats
1W - 1L
1,679 SR
Queue Stats
9W - 21L
1,411 Elo+
Party 2
Thanatos
Thanatos
RustyColt5877
Thanatos
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,417 Elo+
Party 3
Terra
Terra
WorthySaturn927
Terra
Level 147
God Stats
5W - 4L
1,794 SR
Queue Stats
290W - 364L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aurocami
Chaac
19
5 / 3 / 22
11,252
750
12,297
28,720
26,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 4 / 16
11,684
779
14,676
16,318
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 12
11,794
786
11,247
9,163
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 22
11,577
772
14,928
18,181
23,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 5 / 20
11,488
766
19,905
16,109
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
9,839
656
21,512
13,315
5,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 5
9,991
666
14,862
15,478
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 3 / 12
10,758
717
20,347
14,595
5,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RustyColt5877
Thanatos
16
3 / 10 / 8
9,911
661
9,611
18,961
16,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 10
9,885
659
3,157
19,027
20,259
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
31
Kills
16
16
Deaths
31
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aurocami
Chaac
5
3
22
5.33
L
4
6
7
1.25
W
8
4
16
4
L
4
7
5
0.93
W
7
2
12
6.5
W
6
2
22
8.5
L
3
3
12
3
L
Thanatos
RustyColt5877
Thanatos
3
10
8
0.7
W
5
5
20
3
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
69,489
88,491
Taken
81,376
69,166
Mitigated
54,748
49,024
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aurocami
Chaac
12,297
2,665
2,841
12,553
28,720
26,553
596
19,626
9,094
0
24,539
L
21,512
1,476
595
1,389
13,315
5,456
0
10,053
3,104
41,072
0
W
14,676
4,097
155
1,794
16,318
7,047
1,210
12,352
3,966
26,499
0
L
14,862
1,437
1,540
3,726
15,478
6,627
0
11,365
3,905
35,575
0
W
11,247
767
14,024
3,738
9,163
4,579
1,396
6,341
2,822
38,104
0
W
14,928
724
4,218
2,893
18,181
23,958
855
11,555
6,626
18,790
0
L
20,347
825
95
3,821
14,595
5,467
248
10,971
3,471
50,620
0
L
Thanatos
RustyColt5877
Thanatos
9,611
460
363
3,850
18,961
16,939
19
12,989
5,805
0
20,471
W
19,905
1,487
4,040
2,768
16,109
7,029
1,111
10,004
6,105
37,531
0
L
3,157
125
8,960
6,181
19,027
20,259
113
14,301
4,335
4,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,795
Gold Earned
50,384
127
Minions Killed
153
0
Camps Cleared
0
1,491,972
Distance Traveled
1,264,170
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,252
750
13
1
0
320,430
3
L
Agni
9,839
656
36
2
0
251,219
0
W
Nu Wa
11,684
779
26
2
0
277,120
1
L
Eset
9,991
666
39
3
0
223,721
1
W
Ra
11,794
786
47
3
0
312,540
0
W
Ares
11,577
772
12
1
0
312,733
0
L
Merlin
10,758
717
63
4
0
259,062
0
L
Thanatos
9,911
661
15
1
0
249,240
0
W
Raijin
11,488
766
29
2
0
269,149
0
L
Terra
9,885
659
0
0
0
280,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role